Describe the bug
When you use DisableBleeding or set MinimumHpToStartBleeding not equal to 40. The client which player plays as a Medic will not exactly know you are bleeding or not.
Eg. follows:
To Reproduce
Steps to reproduce the behavior:
- set
MinimumHpToStartBleeding = 0f , and MinimumDamageToStartBleeding = 100f
- Play as a medic, your teammate is 10HP left.
- Medic window says you need to bandage the player and not able to heal it by Medic Kit.
- If the teammate runs dry on bandage, Medic cannot heal because client think he is bleeding, which the server is
DisableBleeding
Expected behavior
A medic can use Medic Kit heal teammate when he is not bleeding with any HP.
Screenshots
N/A
Additional context
N/A
Describe the bug
When you use
DisableBleedingor setMinimumHpToStartBleedingnot equal to 40. The client which player plays as a Medic will not exactly know you are bleeding or not.Eg. follows:
To Reproduce
Steps to reproduce the behavior:
MinimumHpToStartBleeding= 0f , andMinimumDamageToStartBleeding= 100fDisableBleedingExpected behavior
A medic can use Medic Kit heal teammate when he is not bleeding with any HP.
Screenshots
N/A
Additional context
N/A