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[Feat] Terrain render #4

@MrTroble

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@MrTroble

Get data from API

Data is passed as float buffer[33*33]

addTerrain(size_t pointSize, float* buffer)

pointSize is the size of the length of the cell in this case 33
buffer is a valid pointer to a float buffer[pointSize*pointSize] buffer that contains the height data

between each data point there is 64 game unites space

https://en.uesp.net/wiki/Skyrim_Mod:Mod_File_Format/LAND

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