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34 lines (34 loc) · 1.69 KB
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DataDefense.userprefs
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34 lines (34 loc) · 1.69 KB
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<Properties>
<MonoDevelop.Ide.Workspace ActiveConfiguration="Debug" />
<<<<<<< HEAD
<MonoDevelop.Ide.Workbench ActiveDocument="Assets\scripts\EnemyBehaviour.cs">
<Files>
<File FileName="Assets\scripts\GameGlobals.cs" Line="59" Column="4" />
<File FileName="Assets\scripts\DataAttack.cs" Line="15" Column="2" />
<File FileName="Assets\scripts\EnemyBehaviour.cs" Line="50" Column="33" />
=======
<<<<<<< HEAD
<MonoDevelop.Ide.Workbench ActiveDocument="Assets\scripts\EnemyWave.cs">
<Files>
<File FileName="Assets\scripts\EnemyWave.cs" Line="38" Column="147" />
<File FileName="Assets\scripts\GameGlobals.cs" Line="1" Column="1" />
<File FileName="Assets\scripts\projectile.cs" Line="27" Column="43" />
<File FileName="Assets\scripts\TowerBehaviour.cs" Line="26" Column="36" />
<File FileName="Assets\scripts\EnemyBehaviour.cs" Line="14" Column="21" />
=======
<MonoDevelop.Ide.Workbench ActiveDocument="Assets\scripts\PlaceTower.cs">
<Files>
<File FileName="Assets\scripts\PlaceTower.cs" Line="25" Column="59" />
<File FileName="Assets\scripts\GameGlobals.cs" Line="1" Column="1" />
<File FileName="Assets\scripts\EnemyBehaviour.cs" Line="1" Column="1" />
<File FileName="Assets\scripts\projectile.cs" Line="1" Column="1" />
<File FileName="Assets\scripts\TowerBehaviour.cs" Line="6" Column="31" />
>>>>>>> 8e03880b8458cfa3def0f8e06c1916d71e3b5878
>>>>>>> 22b7bfc096ab1505670f76a12014e9cd5c3ece21
</Files>
</MonoDevelop.Ide.Workbench>
<MonoDevelop.Ide.DebuggingService.Breakpoints>
<BreakpointStore />
</MonoDevelop.Ide.DebuggingService.Breakpoints>
<MonoDevelop.Ide.DebuggingService.PinnedWatches />
</Properties>