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geometry4Sharp_netstandard.csproj
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36 lines (32 loc) · 1.42 KB
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<Version>1.0.0.0</Version>
<Title>geometry4Sharp</Title>
<Authors></Authors>
<Company></Company>
<Description>C# library for 2D/3D geometric computing and triangle mesh processing forked from Geometry3Sharp</Description>
<Copyright>Copyright © Ryan Schmidt 2016 / Copyright © TODO 2022</Copyright>
<PackageLicenseExpression>BSL-1.0</PackageLicenseExpression>
<PackageProjectUrl>https://github.com/NewWheelTech/geometry4Sharp</PackageProjectUrl>
<PackageTags>geometry3;graphics;math;approximation;solvers;color;convexhull;meshes;spatial;curves;solids;3d;unity</PackageTags>
<RepositoryUrl>https://github.com/NewWheelTech/geometry4Sharp</RepositoryUrl>
<RepositoryType>git</RepositoryType>
</PropertyGroup>
<PropertyGroup>
<TargetFrameworks>netstandard2.0;net6.0;net48</TargetFrameworks>
<OutputType>Library</OutputType>
<GeneratePackageOnBuild>False</GeneratePackageOnBuild>
<RootNamespace>g4</RootNamespace>
<AssemblyName>geometry4Sharp</AssemblyName>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<Product>geometry4Sharp</Product>
<PackageId>geometry4Sharp</PackageId>
</PropertyGroup>
<ItemGroup>
<Compile Remove="Properties\AssemblyInfo.cs" />
</ItemGroup>
<ItemGroup>
<Folder Include="Properties\" />
<None Include="LICENSE" Pack="true" PackagePath="LICENSE.txt"/>
</ItemGroup>
</Project>