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user.py
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83 lines (72 loc) · 2.76 KB
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from ships import Ships
from field import Field
class Man(Ships):
def __init__(self, field, enemy_field):
super().__init__(field)
self.enemy_field = enemy_field
#метода размещения кораблей
def replaceX4(self, field):
print('x4 палубный корабль')
self.field = super().shipx4(self.field)
self.field = super().mark_around_ship(self.field)
return self.field
def replaceX3(self, field):
print('x3 палубный корабль')
self.field = super().shipx3(self.field)
self.field = super().mark_around_ship(self.field)
return self.field
def replaceX2(self, field):
print('x2 палубный корабль')
self.field = super().shipx2(self.field)
self.field = super().mark_around_ship(self.field)
return self.field
def replaceX1(self, field):
print('x1 палубный корабль')
self.field = super().shipx1(self.field)
self.field = super().mark_around_ship(self.field)
return self.field
def replace_ships(self, field):
self.field = self.replaceX4(self.field)
print('4ех палубный')
self.display(self.field)
self.field = self.replaceX3(self.field)
print('3ех палубный')
self.display(self.field)
self.field = self.replaceX3(self.field)
print('3ех палубный')
self.display(self.field)
self.field = self.replaceX2(self.field)
print('2х палубный')
self.display(self.field)
self.field = self.replaceX2(self.field)
print('2х палубный')
self.display(self.field)
self.field = self.replaceX2(self.field)
print('2х палубный')
self.display(self.field)
self.field = self.replaceX1(self.field)
print('1- палубный')
self.display(self.field)
self.field = self.replaceX1(self.field)
print('1- палубный')
self.display(self.field)
self.field = self.replaceX1(self.field)
print('1- палубный')
self.display(self.field)
self.field = self.replaceX1(self.field)
print('1- палубный')
self.display(self.field)
return self.field
#выстрел
def shoot(self, enemy_field):
while True:
x = int(input("x: "))
y = int(input("y: "))
if self.enemy_field[x][y] == self.MARK:
self.enemy_field[x][y] = '@'
elif self.enemy_field[x][y] == '@':
self.enemy_field[x][y] = '@'
else:
self.enemy_field[x][y] = 'x'
break
return self.enemy_field