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op_defines.h
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759 lines (690 loc) · 36.1 KB
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#ifndef OP_DEFINES
#define OP_DEFINES
#include <arduino_compat.h>
//-------------------------------------------------------------------------------------------------------------------------------------------------------------->>
// DEVICES
//-------------------------------------------------------------------------------------------------------------------------------------------------------------->>
typedef unsigned char DEVICE; // Devices that we can program using OP Config
#define DEVICE_UNKNOWN 0
#define DEVICE_TCB_MKI 1
#define DEVICE_TCB_MKII 2
#define DEVICE_TCB_DIY 3 // DIY version of the TCB firmware, moves a few pins around for compatibility with stock Arduino MEGA boards
#define DEVICE_SCOUT 4 // Scout board versions R11 and later (ATmega328P)
#define DEVICE_SCOUT_R10 5 // Scout board versions R10 and earlier (ATmega328P)
#define DEVICE_TEENSYSOUND 6
#define DEVICE_ATMEGA328 7 // For the older ATmega328 chips (not "p") including Nano (baud rate 57600)
#define DEVICE_TEENSY32 8 // For generic Teensy 3.2 devices
#define DEVICE_AT_MKI 9
#define DEVICE_HECLO_SHIELD 10
#define DEVICE_ATMEGA2560 11 // For generic ATmega2560 devices
#define DEVICE_ATMEGA328P 12 // For the newer 328"p" chips including UNO (baud rate 115200)
// Not very sophisticated. Here we store the URLs to the latest release hex and version files, and we
// assume the URLs and filenames will never change in a million years.
// TCB firmware
#define LATEST_RELEASE_VERSION_URL_TCB "http://openpanzer.org/downloads/tcbmk1/firmware/version.txt"
#define LATEST_RELEASE_HEX_URL_TCB "http://openpanzer.org/downloads/tcbmk1/firmware/tcbmk1.hex"
#define LATEST_RELEASE_HEX_URL_TCB_DIY "http://openpanzer.org/downloads/tcbmk1/firmware/tcbmk1_diy.hex"
// TCB Heclo Shield firmware
#define LATEST_RELEASE_VERSION_URL_HECLO_SHIELD "http://openpanzer.org/downloads/members/hecloshield/firmware/version.txt"
#define LATEST_RELEASE_HEX_URL_HECLO_SHIELD "http://openpanzer.org/downloads/members/hecloshield/firmware/hecloshield.hex"
// TCB MkII firmware
#define LATEST_RELEASE_VERSION_URL_TCB_MKII "http://openpanzer.org/downloads/tcbmk2/firmware/version.txt"
#define LATEST_RELEASE_HEX_URL_TCB_MKII "http://openpanzer.org/downloads/tcbmk2/firmware/tcbmk2.hex"
// AT MkI firmware
#define LATEST_RELEASE_VERSION_URL_AT_MKI "http://openpanzer.org/downloads/atmk1/firmware/version.txt"
#define LATEST_RELEASE_HEX_URL_AT_MKI "http://openpanzer.org/downloads/atmk1/firmware/atmk1.hex"
// Scout firmware for Rev 11 boards and later (VNH5019 motor driver chips)
#define LATEST_RELEASE_VERSION_URL_SCOUT "http://openpanzer.org/downloads/scout/firmware/version.txt"
#define LATEST_RELEASE_HEX_URL_SCOUT "http://openpanzer.org/downloads/scout/firmware/opscout.hex"
// Scout firmware for Rev 10 boards and earlier (VNH2SP30 motor driver chips)
#define LATEST_RELEASE_VERSION_URL_SCOUT_R10 "http://openpanzer.org/downloads/scout/firmware_r10/version.txt"
#define LATEST_RELEASE_HEX_URL_SCOUT_R10 "http://openpanzer.org/downloads/scout/firmware_r10/opscout_rev10.hex"
// Sound card firmware
#define LATEST_RELEASE_VERSION_URL_TEENSYSOUND "http://openpanzer.org/downloads/soundcard/firmware/version.txt"
#define LATEST_RELEASE_HEX_URL_TEENSYSOUND "http://openpanzer.org/downloads/soundcard/firmware/opsound.hex"
//-------------------------------------------------------------------------------------------------------------------------------------------------------------->>
// GENERAL
// From OP_Config.h
//-------------------------------------------------------------------------------------------------------------------------------------------------------------->>
#define DEFAULTBAUDRATE 38400 // This is NOT the default baud rate for USB coms, but for all the other serial ports
#define MOTOR_MAX_FWDSPEED 255
#define MOTOR_MAX_REVSPEED -255
#define MOTOR_MAX_FWDSPEED_DBL 255.0
#define MOTOR_MAX_REVSPEED_DBL -255.0
#define SERVONUM_LEFTTREAD 1 // This is the left-most servo output on the board, looking from the top. Servo 1 on the TCB board
#define SERVONUM_RIGHTTREAD 2 // Servo 2 is right tread
#define SERVONUM_TURRETROTATION 3 // Servo 3 is turret rotation
#define SERVONUM_TURRETELEVATION 4 // Servo 4 is turret elevation
//-------------------------------------------------------------------------------------------------------------------------------------------------------------->>
// DRIVING
// From OP_Driver.h
//-------------------------------------------------------------------------------------------------------------------------------------------------------------->>
typedef char DRIVETYPE;
#define DT_UNKNOWN 0
#define DT_TANK 1
#define DT_HALFTRACK 2
#define DT_CAR 3
#define DT_DKLM 4 // For the unusual DKLM gearboxes that use a single motor for propulsion and a second motor for steering. Basically same as a car, but we give it a unique drive type.
#define DT_DMD 5 // For the Tamiya DMD integrated ESCs and mixer units
#define DT_DIRECT 6 // Direct drive of each tread using individual radio channels
#define LAST_DT DT_DIRECT
#define NUM_TURN_MODES 3 // How many turn modes are configured
#define MAX_SKIP_NUM 14 // What is the max accel/decel level (14 = 7 seconds - is that slow enough?)
// Accel/decel presets
typedef char ACCEL_DRIVE_PRESET;
#define ADP_NONE 0 // This preset does nothing. The constraint is set by the user-selected level (skip num)
#define ADP_PRESET_1 1 // Accel preset 1
#define ADP_PRESET_2 2 // Accel preset 2
#define ADP_PRESET_3 3 // Accel preset 3
#define NUM_ACCEL_PRESETS 4 // Remember to count none
typedef char DECEL_DRIVE_PRESET;
#define DDP_NONE 0 // This preset does nothing. The constraint is set by the user-selected level (skip num)
#define DDP_PRESET_1 1 // Experimental decel preset 1
#define DDP_PRESET_2 2 // Experimental decel preset 2
#define DDP_PRESET_3 3 // Experimental decel preset 3
#define NUM_DECEL_PRESETS 4 // Remember to count none
//-------------------------------------------------------------------------------------------------------------------------------------------------------------->>
// IR
// From OP_IRLib.h
//-------------------------------------------------------------------------------------------------------------------------------------------------------------->>
typedef char IRTYPES;
#define IR_UNKNOWN 0 // Unknown and disabled are the same value!
#define IR_DISABLED 0 // Unknown and disabled are the same value!
#define IR_TAMIYA 1 // Tamiya should always be number 1
#define IR_TAMIYA_2SHOT 2 // Tamiya 2-shot kill code
#define IR_TAMIYA_35 3
#define IR_HENGLONG 4
#define IR_TAIGEN_V1 5 // Taigen V1
#define IR_FOV 6 // No longer being sold. Imex/Taigen is going to re-issue them but it's still not clear if they will keep the same protocol
#define IR_VSTANK 7
#define IR_OPENPANZER 8 // Not yet implemented. For future custom IR codes.
#define IR_RPR_CLARK 9 // Repair signal: Clark TK-20, 22, and 60 repair protocol
#define IR_RPR_IBU 10 // Repair signal: Italian Battle Unit
#define IR_RPR_RCTA 11 // Repair signal: RC Tanks Australia. Theoretically this is the same as IBU, but untested.
#define IR_MG_CLARK 12 // Machine gun: Clark protocol (Sony)
#define IR_MG_RCTA 13 // Machine gun: RCTA protocol
#define IR_SONY 14 // For general purpose Sony codes
#define IR_TAIGEN 15 // Taigen V2/V3
typedef char IRTEAMS;
#define IR_TEAM_NONE 0
#define IR_TEAM_FOV_1 0 // FOV Team 1 we treat as TEAM_NONE. We can use IR_TEAM_FOV_1 in code but it will equal IR_TEAM_NONE
#define IR_TEAM_FOV_2 1
#define IR_TEAM_FOV_3 2
#define IR_TEAM_FOV_4 3
//-------------------------------------------------------------------------------------------------------------------------------------------------------------->>
// MOTORS
// From OP_Motors.h
//-------------------------------------------------------------------------------------------------------------------------------------------------------------->>
enum ESC_POS_t : byte
{ SERVO_8 = 0,
SERVO_7 = 1,
SERVO_6 = 2,
SERVO_5 = 3,
SERVO_4 = 4,
SERVO_3 = 5,
SERVO_2 = 6,
SERVO_1 = 7,
SIDEA,
SIDEB
};
enum Drive_t : byte
{
SERVO8 = 0,
SERVO7 = 1,
SERVO6 = 2,
SERVO5 = 3,
SERVO4 = 4,
SERVO3 = 5,
SERVO2 = 6,
SERVO1 = 7,
POLOLU = 8,
SABERTOOTH = 9,
OP_SCOUT = 10,
ONBOARD = 11,
SERVO_ESC = 12,
SERVO_PAN = 13,
SERVO_RECOIL = 14,
DRIVE_DETACHED = 15,
ONBOARD_CD = 16
};
//Recoil servo presets
typedef char RecoilPreset;
#define RS_PRESET_NONE 0
#define RS_PRESET_TAIGEN_TIGER1 1
//-------------------------------------------------------------------------------------------------------------------------------------------------------------->>
// SMOKER
// From OP_Smoker.h
//-------------------------------------------------------------------------------------------------------------------------------------------------------------->>
typedef char Smoker_t;
#define SMOKERTYPE_ONBOARD_STANDARD 0
#define SMOKERTYPE_ONBOARD_SEPARATE 1
#define SMOKERTYPE_SERIAL 2
//-------------------------------------------------------------------------------------------------------------------------------------------------------------->>
// SABERTOOTH SETTINGS
// From OP_Sabertooth.h
//-------------------------------------------------------------------------------------------------------------------------------------------------------------->>
#define SABERTOOTH_BAUD_2400 1 // Sabertooth baud value byte for 2400
#define SABERTOOTH_BAUD_9600 2 // Sabertooth baud value byte for 9600
#define SABERTOOTH_BAUD_19200 3 // Sabertooth baud value byte for 19200
#define SABERTOOTH_BAUD_38400 4 // Sabertooth baud value byte for 38400
#define SABERTOOTH_BAUD_115200 5 // Sabertooth baud value byte for 115200
//-------------------------------------------------------------------------------------------------------------------------------------------------------------->>
// WEIGHT CLASS, DAMAGE SETTINGS
// From OP_Tank.h
//-------------------------------------------------------------------------------------------------------------------------------------------------------------->>
typedef char TANKCLASSTYPES;
#define ULTRALIGHT 0
#define LIGHT 1
#define MEDIUM 2
#define HEAVY 3
//#define ADDITIONAL (number)
#define LAST_WEIGHT_CLASS HEAVY
typedef char DAMAGEPROFILES;
#define TAMIYA_DAMAGE 0 // Stock Tamiya damage profile
#define OPENPANZER_DAMAGE 1 // Open Panzer damage profile
#define NO_DAMAGE 2 // No damage
//#define ADDITIONAL (number)
#define LAST_DAMAGE_PROFILE NO_DAMAGE
struct weightClassSettings{
uint16_t reloadTime; // How long (in mS) does it take to reload the cannon. Depends on weight class
uint16_t recoveryTime; // How long does recovery mode last (time when tank is regenerating after being destroyed). Class-dependent.
uint8_t maxHits; // How many hits can the tank sustain before being destroyed. Depends on weight class
uint8_t maxMGHits; // How many hits can the tank sustain from machine gun fire before being destroyed. Only applies to custom weight classes,
// and only if Accept_MG_Damage = TRUE
};
//-------------------------------------------------------------------------------------------------------------------------------------------------------------->>
// SPECIAL FUNCTIONS
// From OP_FunctionsTriggers.h
//-------------------------------------------------------------------------------------------------------------------------------------------------------------->>
const byte COUNT_SPECFUNCTIONS = 166; // Count of special functions (1 more than max number below because we count the 0)
enum _special_function : byte {
SF_NULL_FUNCTION = 0, // 0 -- no function assigned
SF_ENGINE_TOGGLE = 1, // 1
SF_ENGINE_ON = 2, // 2
SF_ENGINE_OFF = 3, // 3
SF_TRANS_TOGGLE = 4, // 4
SF_TRANS_ON = 5, // 5
SF_TRANS_OFF = 6, // 6
SF_CANNON_FIRE = 7, // 7
SF_MECH_BARREL = 8, // 8
SF_RECOIL_SERVO = 9, // 9
SF_HI_FLASH = 10, // 10
SF_MG_FIRE = 11, // 11
SF_MG_OFF = 12, // 12
SF_BARREL_ENABLE = 13, // 13
SF_BARREL_DISABLE = 14, // 14
SF_BARREL_TOGGLE = 15, // 15
SF_LIGHT1_TOGGLE = 16, // 16
SF_LIGHT1_ON = 17, // 17
SF_LIGHT1_OFF = 18, // 18
SF_LIGHT2_TOGGLE = 19, // 19
SF_LIGHT2_ON = 20, // 20
SF_LIGHT2_OFF = 21, // 21
SF_RUNNINGLIGHTS_TOGGLE = 22, // 22
SF_RUNNINGLIGHTS_ON = 23, // 23
SF_RUNNINGLIGHTS_OFF= 24, // 24
SF_AUXOUT_TOGGLE = 25, // 25
SF_AUXOUT_ON = 26, // 26
SF_AUXOUT_OFF = 27, // 27
SF_AUXOUT_LEVEL = 28, // 28 -- analog function
SF_AUXOUT_PRESETDIM = 29, // 29
SF_AUXOUT_FLASH = 30, // 30 -- see also 111 for inverse flash
SF_AUXOUT_BLINK = 31, // 31
SF_AUXOUT_TOGGLEBLINK = 32, // 32
SF_AUXOUT_REVOLVE = 33, // 33
SF_AUXOUT_TOGGLEREVOLVE = 34, // 34
SF_USER_SOUND1_ONCE = 35, // 35 -- see also 86-91 for user sounds 3 & 4 and 103-108 for user sounds 5 & 6
SF_USER_SOUND1_RPT = 36, // 36
SF_USER_SOUND1_OFF = 37, // 37
SF_USER_SOUND2_ONCE = 38, // 38
SF_USER_SOUND2_RPT = 39, // 39
SF_USER_SOUND2_OFF = 40, // 40
SF_OUTPUT_A_TOGGLE = 41, // 41 -- see also 109 for pulse and 156 for blink
SF_OUTPUT_A_ON = 42, // 42
SF_OUTPUT_A_OFF = 43, // 43
SF_OUTPUT_B_TOGGLE = 44, // 44 -- see also 110 for pulse and 157 for blink
SF_OUTPUT_B_ON = 45, // 45
SF_OUTPUT_B_OFF = 46, // 46
SF_ACCEL_LEVEL = 47, // 47 -- analog function
SF_DECEL_LEVEL = 48, // 48 -- analog function
SF_TURNMODE_1 = 49, // 49
SF_TURNMODE_2 = 50, // 50
SF_TURNMODE_3 = 51, // 51
SF_SMOKER = 52, // 52 -- analog function, sets the speed of the smoker manually -- see also 101-102 & 161 for manual on/off/toggle digital functions. See 82-84 for control of auto smoker.
SF_MOTOR_A = 53, // 53 -- analog function
SF_MOTOR_B = 54, // 54 -- analog function
SF_RC1_PASS = 55, // 55 -- analog function ("PASS" for pass-through) -- see also 92-97 for pass-throughs 6-8
SF_RC2_PASS = 56, // 56 -- analog function
SF_RC3_PASS = 57, // 57 -- analog function
SF_RC4_PASS = 58, // 58 -- analog function
SF_RC1_PASS_PAN = 59, // 59 -- analog function (Pan servo passthrough signal)
SF_RC2_PASS_PAN = 60, // 60 -- analog function
SF_RC3_PASS_PAN = 61, // 61 -- analog function
SF_RC4_PASS_PAN = 62, // 62 -- analog function
SF_BARREL_STAB_ON = 63, // 63
SF_BARREL_STAB_OFF = 64, // 64
SF_BARREL_STAB_TOGGLE = 65, // 65
SF_BARREL_STAB_LEVEL= 66, // 66 -- analog function
SF_HILLS_ON = 67, // 67
SF_HILLS_OFF = 68, // 68
SF_HILLS_TOGGLE = 69, // 69
SF_HILLS_LEVEL = 70, // 70 -- analog function
SF_USER_FUNC_1 = 71, // 71
SF_USER_FUNC_2 = 72, // 72
SF_USER_ANLG_1 = 73, // 73 -- analog function
SF_USER_ANLG_2 = 74, // 74 -- analog function
SF_DUMP_DEBUG = 75, // 75
SF_NT_ENABLE = 76, // 76
SF_NT_DISABLE = 77, // 77
SF_NT_TOGGLE = 78, // 78
SF_DRIVEPROFILE_1 = 79, // 79
SF_DRIVEPROFILE_2 = 80, // 80
SF_DRIVEPROFILE_TOGGLE = 81, // 81
SF_SMOKER_ENABLE = 82, // 82 -- For control of _auto_ smoker functionality
SF_SMOKER_DISABLE = 83, // 83
SF_SMOKER_TOGGLE = 84, // 84
SF_SET_VOLUME = 85, // 85
SF_USER_SOUND3_ONCE = 86, // 86 -- see also 35-40 for user sounds 1 & 2 and 103-108 for user sounds 5 & 6
SF_USER_SOUND3_RPT = 87, // 87
SF_USER_SOUND3_OFF = 88, // 88
SF_USER_SOUND4_ONCE = 89, // 89
SF_USER_SOUND4_RPT = 90, // 90
SF_USER_SOUND4_OFF = 91, // 91
SF_RC6_PASS = 92, // 92 -- analog function ("PASS" for pass-through) -- see also 55-62 for pass-throughs 1-4
SF_RC7_PASS = 93, // 93 -- analog function
SF_RC8_PASS = 94, // 94 -- analog function
SF_RC6_PASS_PAN = 95, // 95 -- analog function (Pan servo passthrough signal)
SF_RC7_PASS_PAN = 96, // 96 -- analog function
SF_RC8_PASS_PAN = 97, // 97 -- analog function
SF_INCR_VOLUME = 98, // 98
SF_DECR_VOLUME = 99, // 99
SF_STOP_VOLUME = 100, // 100
SF_SMOKER_ON = 101, // 101 -- functions for controlling smoker manually, see also 52 for analog manual control of smoker output, and 161 for toggle. See 82-84 for control of auto smoker.
SF_SMOKER_OFF = 102, // 102
SF_USER_SOUND5_ONCE = 103, // 103 -- see also 35-40 for user sounds 1 & 2 and 86-91 for user sounds 3 & 4
SF_USER_SOUND5_RPT = 104, // 104
SF_USER_SOUND5_OFF = 105, // 105
SF_USER_SOUND6_ONCE = 106, // 106
SF_USER_SOUND6_RPT = 107, // 107
SF_USER_SOUND6_OFF = 108, // 108
SF_OUTPUT_A_PULSE = 109, // 109 -- see also 41-43 for other OUTPUT_A functions
SF_OUTPUT_B_PULSE = 110, // 110 -- see also 44-46 for other OUTPUT_B functions
SF_AUXOUT_INV_FLASH = 111, // 111 -- see also 30 for regular flash
SF_MG2_FIRE = 112, // 112 -- Second machine gun (L2 output)
SF_MG2_OFF = 113, // 113
SF_OVERLAY_ENABLE = 114, // 114
SF_OVERLAY_DISABLE = 115, // 115
SF_MANTRANS_FWD = 116, // 116
SF_MANTRANS_REV = 117, // 117
SF_MANTRANS_NEUTRAL = 118, // 118
SF_AUXOUT_TOGGLEDIM = 119, // 119
SF_MOTOR_A_ON = 120, // 120
SF_MOTOR_A_OFF = 121, // 121
SF_MOTOR_A_TOGGLE = 122, // 122
SF_MOTOR_B_ON = 123, // 123
SF_MOTOR_B_OFF = 124, // 124
SF_MOTOR_B_TOGGLE = 125, // 125
SF_USER_SOUND7_ONCE = 126, // 126 -- see also 35-40 for user sounds 1 & 2, 86-91 for user sounds 3 & 4, 103-108 for user sounds 5 & 6
SF_USER_SOUND7_RPT = 127, // 127 -- PEOPLE WANT SHIT TONS OF SOUNDS I GUESS
SF_USER_SOUND7_OFF = 128, // 128
SF_USER_SOUND8_ONCE = 129, // 129
SF_USER_SOUND8_RPT = 130, // 130
SF_USER_SOUND8_OFF = 131, // 131
SF_USER_SOUND9_ONCE = 132, // 132
SF_USER_SOUND9_RPT = 133, // 133
SF_USER_SOUND9_OFF = 134, // 134
SF_USER_SOUND10_ONCE= 135, // 135
SF_USER_SOUND10_RPT = 136, // 136
SF_USER_SOUND10_OFF = 137, // 137
SF_USER_SOUND11_ONCE= 138, // 138
SF_USER_SOUND11_RPT = 139, // 139
SF_USER_SOUND11_OFF = 140, // 140
SF_USER_SOUND12_ONCE= 141, // 141
SF_USER_SOUND12_RPT = 142, // 142
SF_USER_SOUND12_OFF = 143, // 143
SF_SBA_PLAYSTOP = 144, // 144
SF_SBA_NEXT = 145, // 145
SF_SBA_PREVIOUS = 146, // 146
SF_SBA_RANDOM = 147, // 147
SF_SBB_PLAYSTOP = 148, // 148
SF_SBB_NEXT = 149, // 149
SF_SBB_PREVIOUS = 150, // 150
SF_SBB_RANDOM = 151, // 151
SF_SPEED_25 = 152, // 152
SF_SPEED_50 = 153, // 153
SF_SPEED_75 = 154, // 154
SF_SPEED_RESTORE = 155, // 155
SF_OUTPUT_A_BLINK = 156, // 156
SF_OUTPUT_B_BLINK = 157, // 157
SF_IR_ENABLE = 158, // 158
SF_IR_DISABLE = 159, // 159
SF_IR_TOGGLE = 160, // 160
SF_SMOKER_MANTOGGLE = 161, // 161 -- see also 52 for analog manual control of smoker output and 101-102 for on/off
SF_USER_SOUND_ALL_OFF = 162, // 162
SF_SMOKE_PREHEAT_ON = 163, // 163
SF_SMOKE_PREHEAT_OFF= 164, // 164
SF_SMOKE_PREHEAT_TOGGLE = 165 // 165
};
#define MAX_FUNCTION_TRIGGERS 40 // Maximum number of triggers we can save
struct _functionTrigger {
uint16_t TriggerID;
_special_function specialFunction;
};
//-------------------------------------------------------------------------------------------------------------------------------------------------------------->>
// TRIGGERS
// From OP_FunctionsTriggers.h
//-------------------------------------------------------------------------------------------------------------------------------------------------------------->>
// Some range definitions
#define trigger_id_multiplier_ports 100 // External ports input trigger ID is defined as: (multipler_ports * port number) + 0/1 (off/on)
#define trigger_id_multiplier_auxchannel 1000 // Aux channel trigger ID is defined as:
// (multiplier_auxchannel * channel number) + (number of switch positions * switch_pos_multiplier) + switch position
#define switch_pos_multiplier 10 // Move the number of switch positions to the tens slot
#define trigger_id_adhoc_start 19000 // Trigger IDs for ad-hoc events. Range FROM trigger_id_adhoc_start TO (trigger_id_adhoc_start + trigger_id_adhoc_range - 1)
#define trigger_id_adhoc_range 1000
#define trigger_id_speed_increase 20000 // Trigger IDs for speed rising above a set level. Range FROM trigger_id_speed_increase TO (trigger_id_speed_increase + trigger_id_speed_range - 1)
#define trigger_id_speed_decrease 21000 // Trigger IDs for speed falling below a set level. Range FROM trigger_id_speed_decrease TO (trigger_id_speed_decrease + trigger_id_speed_range - 1)
#define trigger_id_speed_range 1000
#define trigger_id_throttle_command 22001 // Variable trigger synchronous with actual throttle stick position
#define trigger_id_engine_speed 22002 // Variable trigger synchronous with engine speed (modified/massaged throttle command)
#define trigger_id_vehicle_speed 22003 // Variable trigger synchronous with vehicle movement speed
#define trigger_id_steering_command 22004 // Variable trigger synchronous with steering input (stick position)
#define trigger_id_rotation_command 22005 // Variable trigger synchronous with turret rotation (stick position)
#define trigger_id_elevation_command 22006 // Variable trigger synchronous with barrel elevation (stick position)
#define COUNT_ADHOC_TRIGGERS 12 // This number can not get higher than 16 unless you want to change some methods in the sketch
// Ad-Hoc trigger Flag Masks
#define ADHOCT_BIT_BRAKES_APPLIED 0 // Brakes just applied
#define ADHOCT_BIT_CANNON_HIT 1 // Vehicle received cannon hit
#define ADHOCT_BIT_VEHICLE_DESTROYED 2 // Vehicle destroyed
#define ADHOCT_BIT_CANNON_RELOADED 3 // Cannon reloaded
#define ADHOCT_BIT_ENGINE_START 4 // Engine started
#define ADHOCT_BIT_ENGINE_STOP 5 // Engine stopped
#define ADHOCT_BIT_MOVE_FORWARD 6 // Forward movement begun
#define ADHOCT_BIT_MOVE_REVERSE 7 // Reverse movement begun
#define ADHOCT_BIT_VEHICLE_STOP 8 // Vehicle has come to a stop
#define ADHOCT_BIT_RIGHT_TURN 9 // Right turn begun
#define ADHOCT_BIT_LEFT_TURN 10 // Left turn begun
#define ADHOCT_BIT_NO_TURN 11 // Vehicle is no longer turning
// Ad-Hoc trigger Triggger IDs
#define ADHOC_TRIGGER_BRAKES_APPLIED trigger_id_adhoc_start + ADHOCT_BIT_BRAKES_APPLIED // Ad-Hoc Trigger ID 1 - brakes just applied 19000
#define ADHOC_TRIGGER_CANNON_HIT trigger_id_adhoc_start + ADHOCT_BIT_CANNON_HIT // Ad-Hoc Trigger ID 2 - received cannon hit 19001
#define ADHOC_TRIGGER_VEHICLE_DESTROYED trigger_id_adhoc_start + ADHOCT_BIT_VEHICLE_DESTROYED // Ad-Hoc Trigger ID 3 - vehicle destroyed 19002
#define ADHOC_TRIGGER_CANNON_RELOADED trigger_id_adhoc_start + ADHOCT_BIT_CANNON_RELOADED // Ad-Hoc Trigger ID 4 - cannon reloaded 19003
#define ADHOC_TRIGGER_ENGINE_START trigger_id_adhoc_start + ADHOCT_BIT_ENGINE_START // Ad-Hoc Trigger ID 5 - engine start 19004
#define ADHOC_TRIGGER_ENGINE_STOP trigger_id_adhoc_start + ADHOCT_BIT_ENGINE_STOP // Ad-Hoc Trigger ID 6 - engine stop 19005
#define ADHOC_TRIGGER_MOVE_FORWARD trigger_id_adhoc_start + ADHOCT_BIT_MOVE_FORWARD // Ad-Hoc Trigger ID 7 - forward movement 19006
#define ADHOC_TRIGGER_MOVE_REVERSE trigger_id_adhoc_start + ADHOCT_BIT_MOVE_REVERSE // Ad-Hoc Trigger ID 8 - reverse movement 19007
#define ADHOC_TRIGGER_VEHICLE_STOP trigger_id_adhoc_start + ADHOCT_BIT_VEHICLE_STOP // Ad-Hoc Trigger ID 9 - vehicle stopped 19008
#define ADHOC_TRIGGER_RIGHT_TURN trigger_id_adhoc_start + ADHOCT_BIT_RIGHT_TURN // Ad-Hoc Trigger ID 10 - right turn 19009
#define ADHOC_TRIGGER_LEFT_TURN trigger_id_adhoc_start + ADHOCT_BIT_LEFT_TURN // Ad-Hoc Trigger ID 11 - left turn 19010
#define ADHOC_TRIGGER_NO_TURN trigger_id_adhoc_start + ADHOCT_BIT_NO_TURN // Ad-Hoc Trigger ID 12 - no turn 19011
enum _trigger_source : byte {
TS_NULL_TRIGGER = 0, // no trigger
TS_TURRET_STICK = 1, // Turret stick
TS_AUX1, // Aux channel 1
TS_AUX2, // Aux channel 2
TS_AUX3, // Aux channel 3
TS_AUX4, // Aux channel 4
TS_AUX5, // Aux channel 5
TS_AUX6, // Aux channel 6
TS_AUX7, // Aux channel 7
TS_AUX8, // Aux channel 8
TS_AUX9, // Aux channel 9
TS_AUX10, // Aux channel 10
TS_AUX11, // Aux channel 11
TS_AUX12, // Aux channel 12
TS_INPUT_A, // External input A (if set to input)
TS_INPUT_B, // External input B (if set to input)
TS_SPEED_INCR, // Vehicle speed increases beyond a set point
TS_SPEED_DECR, // Vehicle speed decreased below a set point
TS_THROTTLE_COMMAND, // Throttle command (variable)
TS_ENGINE_SPEED, // Engine speed (variable)
TS_VEHICLE_SPEED, // Vehicle speed (variable)
TS_STEERING_COMMAND, // Steering input (variable)
TS_ROTATION_COMMAND, // Turrent rotation input (variable)
TS_ELEVATION_COMMAND, // Barrel elevation input (variable)
TS_ADHC_BRAKES, // Ad-hoc - brakes applied
TS_ADHC_CANNONHIT, // Ad-hoc - received cannon hit
TS_ADHC_DESTROYED, // Ad-hoc - vehicle destroyed
TS_ADHC_CANNONRELOAD, // Ad-hoc - cannon reloaded
TS_ADHC_ENGINE_START, // Ad-hoc - engine start
TS_ADHC_ENGINE_STOP, // Ad-hoc - engine stop
TS_ADHC_MOVE_FWD, // Ad-hoc - forward movement started
TS_ADHC_MOVE_REV, // Ad-hoc - reverse movement started
TS_ADHC_VEHICLE_STOP, // Ad-hoc - vehicle stopped
TS_ADHC_RIGHT_TURN, // Ad-hoc - right turn started
TS_ADHC_LEFT_TURN, // Ad-hoc - left turn started
TS_ADHC_NO_TURN, // Ad-hoc - no turn
TS_ADHC_UNUSED_13, // Ad-hoc - unused
TS_ADHC_UNUSED_14, // Ad-hoc - unused
TS_ADHC_UNUSED_15, // Ad-hoc - unused
TS_ADHC_UNUSED_16 // Ad-hoc - unused
};
//-------------------------------------------------------------------------------------------------------------------------------------------------------------->>
// RADIO
// From OP_RadioDefines.h and OP_PPMDecode.h
//-------------------------------------------------------------------------------------------------------------------------------------------------------------->>
#define MAX_PPM_CHANNELS 10 // Maximum number of channels we can read, from OP_PPMDecode.h
#define MAX_POSSIBLE_PULSE 2150 // Reasonable pulsewidths
#define MIN_POSSIBLE_PULSE 850
#define DEFAULT_PULSE_CENTER 1500
const byte COUNT_OP_CHANNELS = 16; // Total number of channels possible to use.
const byte STICKCHANNELS = 4; // There are 4 channels associated with the two transmitter sticks
const byte AUXCHANNELS = 12; // There can be (up to) 12 aux channels
// Stick channels
struct stick_channel_settings{// Settings are saved to EEPROM
uint8_t channelNum; // Which number are we in the PPM input stream
int16_t pulseMin; // PPM pulse min
int16_t pulseMax; // PPM pulse max
int16_t pulseCenter; // PPM pulse center
uint8_t deadband; // Pulse values below deadband are ignored
boolean reversed; // Is the channel reversed
};
struct stick_channel {
boolean present; // Is this channel present? It should be.
boolean updated; // Has the command changed since last check
boolean started; // If the prior command was Zero (nothing), and this command is Something, set started = true
boolean ignore; // Ignore the command. Only implemented on turret sticks (elevation and azimuth)
int16_t pulse; // Current PPM pulse
int16_t command; // scaled command
stick_channel_settings Settings; // Common settings
};
struct stick_channels {
stick_channel Throttle;
stick_channel Turn;
stick_channel Elevation;
stick_channel Azimuth;
};
// Aux channels
enum switch_positions : byte {
SP_NULLPOS = 0,
SP_POS1,
SP_POS2,
SP_POS3,
SP_POS4,
SP_POS5,
SP_POS6,
SP_POS7,
SP_POS8,
SP_POS9,
SP_POS10,
SP_POS11,
SP_POS12
};
struct aux_channel_settings{
uint8_t channelNum; // Which number are we in the PPM input stream
int16_t pulseMin; // PPM pulse min
int16_t pulseMax; // PPM pulse max
int16_t pulseCenter; // PPM pulse center
boolean Digital; // Is this a digital channel (switch input) or an analog knob input?
uint8_t numPositions; // If digital, how many positions does this switch have (not really used in Arduino, but we need to save it for the Desktop app)
boolean reversed; // Is the channel reversed
};
struct aux_channels {
boolean present; // Is this channel connected or present?
boolean updated; // Has the value changed since last time?
int16_t pulse; // PPM pulse for this channel - if channel is analog input
switch_positions switchPos; // Current switch position, calculated from PPM pulse
aux_channel_settings Settings;
};
#define RC_MULTISWITCH_START_POS 1000
const int16_t MultiSwitch_MatchArray2[2] = {
1000, // 0
2000 // 1
};
const int16_t MultiSwitch_MatchArray3[3] = {
1000, // 0
1500, // 1
2000 // 2
};
const int16_t MultiSwitch_MatchArray4[4] = {
1000, // 0
1333, // 1
1667, // 2
1800 // 3
};
const int16_t MultiSwitch_MatchArray5[5] = {
1000, // 0
1250, // 1
1500, // 2
1750, // 3
1800 // 4
};
const int16_t MultiSwitch_MatchArray6[6] = {
1000, // 0
1200, // 1
1400, // 2
1600, // 3
1800, // 4
2000 // 5
};
const int16_t MultiSwitch_MatchArray7[7] = {
1000, // 0
1167, // 1
1333, // 2
1500, // 3
1667, // 4
1833, // 5
2000 // 6
};
const int16_t MultiSwitch_MatchArray8[8] = {
1000, // 0
1143, // 1
1286, // 2
1429, // 3
1571, // 4
1714, // 5
1857, // 6
2000 // 7
};
const int16_t MultiSwitch_MatchArray9[9] = {
1000, // 0
1125, // 1
1250, // 2
1375, // 3
1500, // 4
1625, // 5
1750, // 6
1875, // 7
2000 // 8
};
const int16_t MultiSwitch_MatchArray10[10] = {
1000, // 0
1111, // 1
1222, // 2
1333, // 3
1444, // 4
1556, // 5
1667, // 6
1778, // 7
1889, // 8
2000 // 9
};
const int16_t MultiSwitch_MatchArray11[11] = {
1000, // 0
1100, // 1
1200, // 2
1300, // 3
1400, // 4
1500, // 5
1600, // 6
1700, // 7
1800, // 8
1900, // 9
2000 // 10
};
const int16_t MultiSwitch_MatchArray12[12] = {
1000, // 0
1091, // 1
1182, // 2
1273, // 3
1364, // 4
1455, // 5
1545, // 6
1636, // 7
1727, // 8
1818, // 9
1909, // 10
2000 // 11
};
// Common channel settings
//-------------------------------------------------------------------------------------------------------------------------------------------------------------->>
// This is actually not the same struct that is defined in OP_RadioDefines.h, it is tailored for this program specifically.
struct common_channel_settings {
uint8_t *channelNum; // Which number is this in the PPM stream
int16_t *pulse;
int16_t *pulseMin;
int16_t *pulseMax;
int16_t *pulseCenter;
boolean *reversed;
uint8_t *deadband; // Pulse values below deadband are ignored. Only applies to stick channels
};
// Turret stick special positions
const byte SPECIALPOSITIONS = 9; // There are 9 special positions on the left stick (TL, TC, TR, ML, MC, MR, BL, BC, BR)
#define MAX_SPEC_POS 36 // The highest number of any special position
enum turretStick_positions : byte {
SP_TL = 36,
SP_TC = 34,
SP_TR = 33,
SP_ML = 20,
SP_MC = 18,
SP_MR = 17,
SP_BL = 12,
SP_BC = 10,
SP_BR = 9
};
//-------------------------------------------------------------------------------------------------------------------------------------------------------------->>
// EXTERNAL I/O PORTS
// From OP_IO.h
//-------------------------------------------------------------------------------------------------------------------------------------------------------------->>
#define NUM_IO_PORTS 2
#define DD_INPUT 0
#define DD_OUTPUT 1
struct external_io_settings{
uint8_t dataDirection; // 1 = output, 0 = input
uint8_t dataType; // If input, 1 = "digital" (on/off only), 0 = analog (variable), default to digital. If Output, 1 = normally high, 0 = normally low, default normally high.
};
struct external_io{
uint16_t inputValue; // If input, what is the analog reading (0-1023 if analog) or digital reading (0/1 if digital)
boolean updated; // If input, has the input value changed since last time?
boolean outputHigh; // if output, is it currently high (1) or low (0) (may not need this)
external_io_settings Settings; // Settings
};
//-------------------------------------------------------------------------------------------------------------------------------------------------------------->>
// SOUND
// From OP_Sound.h
//-------------------------------------------------------------------------------------------------------------------------------------------------------------->>
typedef char SOUND_DEVICE;
#define SD_BENEDINI_TBSMINI 0
#define SD_OP_SOUND_CARD 1
#define SD_TAIGEN_SOUND 2
#define SD_BEIER_USMRC2 3
#define SD_BENEDINI_TBSMICRO 4 // Added December 2017
#define SD_ONBOARD 5 // Added July 2019
#define SD_FIRST_SD SD_BENEDINI_TBSMINI
#define SD_LAST_SD SD_ONBOARD
//-------------------------------------------------------------------------------------------------------------------------------------------------------------->>
// IMU (Bosch BNO055)
// From OP_BNO055.h
//-------------------------------------------------------------------------------------------------------------------------------------------------------------->>
#define NUM_BNO055_OFFSET_REGISTERS 22
#endif // OP_DEFINES