The output strings for this is extremely long. Would it be possible to scope this to only the boss that the tank has aggro for, via CombatantMemory changes?
Unrelated to this PR, would it make sense to allow ActorControlTarget packet's category SetTarget to generate a line, so that could be watched instead of CombatantMemory for these cases?
Originally posted by @valarnin in #1080 (comment)
The output strings for this is extremely long. Would it be possible to scope this to only the boss that the tank has aggro for, via
CombatantMemorychanges?Unrelated to this PR, would it make sense to allow
ActorControlTargetpacket'scategorySetTargetto generate a line, so that could be watched instead of CombatantMemory for these cases?Originally posted by @valarnin in #1080 (comment)