Replies: 6 comments 7 replies
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I can compile owl_boot.dll but I get an error when trying to start the server |
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Hello, did you happen to fix the bug with the BaseScopeExtensions namespace? If so, please explain how you did it. |
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Check that those dependency files isn't 1KB, because git by default doesn't download them. |
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The documentation doesn't make a great lot of sense. I have the solution and all sub-directories in a folder called 'V'. Inside that I have a folder called 'Output\Debug'. I've copy/pasted the contents of server-files to that Debug folder. Inside the Debug folder I have a folder called 'netcoreapp3.1' which I assume is where the solution compiles the project too. What do I need to put inside Config.Json in order for it to load the Owl Gaming gamemode instead of Freeroam? |
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Does it matter what you put as the Gamemode? |
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Thanks. Everything seems to load but I'm just getting Access Denied messages for some reason. |
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Although most of the dependencies are located within the folders, the solution shows over 70 errors for missing assembly files, including rage-sharp.dll, libCodewalker.dll and others. Some I was able to fix by adding the references to the solution via Nuget, and copy/pasting the DLL to overwrite the one included in this source.
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