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server.js
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237 lines (203 loc) · 8.49 KB
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require('dotenv').config();
var express = require('express');
var app = express();
var http = require('http');
var server = http.createServer(app);
var io = require('socket.io').listen(server);
var World = require('./app/world.js');
var CloudflareAuth = require('./app/auth.js');
var Database = require('./app/database.js');
const port = process.env.PORT || 80;
const DEV_MODE = process.env.DEV_MODE === 'true' || process.env.NODE_ENV === 'development';
console.log('🔧 Development Mode:', DEV_MODE ? 'ENABLED' : 'DISABLED');
// Initialize authentication and database
const auth = new CloudflareAuth();
const database = new Database();
app.set('port', port);
app.set('view engine', 'pug');
app.use('/static', express.static(__dirname + '/static'));
app.use(express.json());
// Add request logging middleware
app.use((req, res, next) => {
console.log('\n📥 Incoming Request:');
console.log(' Time:', new Date().toISOString());
console.log(' Method:', req.method);
console.log(' URL:', req.url);
console.log(' User-Agent:', req.headers['user-agent']?.substring(0, 100) || 'None');
console.log(' IP:', req.ip || req.connection.remoteAddress);
next();
});
// Helper function to generate random dev user
function generateDevUser() {
const adjectives = ['Swift', 'Brave', 'Wise', 'Bold', 'Clever', 'Strong', 'Quick', 'Sharp', 'Bright', 'Noble', 'Wild', 'Free', 'Cool', 'Fast', 'Smart'];
const nouns = ['Explorer', 'Builder', 'Miner', 'Crafter', 'Hunter', 'Warrior', 'Trader', 'Pioneer', 'Adventurer', 'Hero', 'Coder', 'Gamer', 'Player', 'Ninja', 'Wizard'];
const adjective = adjectives[Math.floor(Math.random() * adjectives.length)];
const noun = nouns[Math.floor(Math.random() * nouns.length)];
const number = Math.floor(Math.random() * 1000);
const username = `${adjective}${noun}${number}`;
return {
id: `dev_${Date.now()}_${Math.random().toString(36).substr(2, 9)}`,
email: `${username.toLowerCase()}@dev.local`,
name: username,
username: username,
isDev: true
};
}
// Dev mode middleware
function devModeMiddleware() {
return (req, res, next) => {
if (DEV_MODE) {
// Generate a random dev user for each request
req.user = generateDevUser();
console.log('🔧 Dev mode: Generated user', req.user.username);
next();
} else {
// Use normal Cloudflare authentication
auth.middleware()(req, res, next);
}
};
}
// Routes
app.get('/', devModeMiddleware(), (req, res) => {
console.log('🏠 Serving homepage for user:', req.user.email);
res.render('index', { user: req.user, devMode: DEV_MODE });
});
// API endpoint to get user info
app.get('/api/user', devModeMiddleware(), (req, res) => {
console.log('👤 API user info request for:', req.user.email);
res.json({ ...req.user, devMode: DEV_MODE });
});
// API endpoint to get user profile (including username status)
app.get('/api/user/profile', devModeMiddleware(), async (req, res) => {
try {
console.log('👤 API user profile request for:', req.user.email);
if (DEV_MODE) {
// In dev mode, user always has a username ready
res.json({
hasUsername: true,
username: req.user.username,
email: req.user.email,
devMode: true
});
return;
}
// Check if user has a saved profile in database
const savedPlayer = await database.getPlayer(req.user.id);
if (savedPlayer && savedPlayer.username) {
res.json({
hasUsername: true,
username: savedPlayer.username,
email: req.user.email
});
} else {
res.json({
hasUsername: false,
email: req.user.email
});
}
} catch (error) {
console.error('Error fetching user profile:', error);
res.status(500).json({ error: 'Failed to fetch profile' });
}
});
// API endpoint to save username
app.post('/api/user/username', devModeMiddleware(), async (req, res) => {
try {
console.log('👤 API username save request for:', req.user.email);
if (DEV_MODE) {
// In dev mode, just return success with the current username
res.json({ success: true, username: req.user.username, devMode: true });
return;
}
const { username } = req.body;
// Validate username
if (!username || typeof username !== 'string') {
return res.status(400).json({ error: 'Username is required' });
}
const trimmedUsername = username.trim();
if (trimmedUsername.length < 3 || trimmedUsername.length > 10) {
return res.status(400).json({ error: 'Username must be between 3 and 10 characters' });
}
if (!/^[a-zA-Z0-9_-]+$/.test(trimmedUsername)) {
return res.status(400).json({ error: 'Username can only contain letters, numbers, underscores, and hyphens' });
}
// Check if username is already taken
const existingPlayer = await database.getPlayerByUsername(trimmedUsername);
if (existingPlayer && existingPlayer.userId !== req.user.id) {
return res.status(400).json({ error: 'Username is already taken' });
}
// Save username to user's profile
let savedPlayer = await database.getPlayer(req.user.id);
if (savedPlayer) {
// Update existing player
savedPlayer.username = trimmedUsername;
savedPlayer.name = trimmedUsername; // Also update the display name
await database.savePlayer(req.user.id, savedPlayer);
} else {
// Create new player profile with username
await database.createPlayer(req.user.id, req.user.email, trimmedUsername);
}
console.log('✅ Username saved successfully:', trimmedUsername);
res.json({ success: true, username: trimmedUsername });
} catch (error) {
console.error('Error saving username:', error);
res.status(500).json({ error: 'Failed to save username' });
}
});
// Initialize the world with database support
var world = new World(database);
// World Generation API endpoints (must be after world initialization)
app.get('/api/world/generation/settings', devModeMiddleware(), (req, res) => {
try {
console.log('🌍 API world generation settings request');
const settings = world.getWorldGenerationSettings();
res.json({ success: true, settings: settings });
} catch (error) {
console.error('Error fetching world generation settings:', error);
res.status(500).json({ error: 'Failed to fetch settings' });
}
});
app.post('/api/world/generation/update', devModeMiddleware(), (req, res) => {
try {
console.log('🌍 API world generation update request');
const { rates } = req.body;
if (!rates || typeof rates !== 'object') {
return res.status(400).json({ error: 'Invalid rates object' });
}
world.updateWorldGeneration(rates);
const updatedSettings = world.getWorldGenerationSettings();
res.json({
success: true,
message: 'World generation settings updated successfully',
settings: updatedSettings
});
} catch (error) {
console.error('Error updating world generation settings:', error);
res.status(500).json({ error: 'Failed to update settings' });
}
});
app.post('/api/world/regenerate', devModeMiddleware(), (req, res) => {
try {
console.log('🌍 API world regeneration request');
world.regenerateWorld();
res.json({
success: true,
message: 'World regenerated successfully'
});
} catch (error) {
console.error('Error regenerating world:', error);
res.status(500).json({ error: 'Failed to regenerate world' });
}
});
server.listen(port, function () {
console.log('🚀 Server started successfully!');
console.log(' Port:', port);
console.log(' Environment:', process.env.NODE_ENV || 'production');
console.log(' Dev Mode:', DEV_MODE ? 'ENABLED' : 'DISABLED');
if (!DEV_MODE) {
console.log(' Cloudflare Team Domain:', process.env.CLOUDFLARE_TEAM_DOMAIN);
}
console.log('========================================');
});
// Enhanced socket controller with authentication
var SocketController = require('./app/socketController.js')(io, world, auth, database);