diff --git a/src/Data/Skills/act_int.lua b/src/Data/Skills/act_int.lua index 0e31d2f556..467dc09908 100644 --- a/src/Data/Skills/act_int.lua +++ b/src/Data/Skills/act_int.lua @@ -13269,7 +13269,7 @@ skills["LightningConduitPlayer"] = { damageIncrementalEffectiveness = 0.0096000004559755, statDescriptionScope = "lightning_conduit", statMap = { - ["consume_enemy_shock_to_gain_damage_+%_final_per_5%_increased_damage_taken_from_shock"] = { + ["lightning_conduit_damage_+%_final_per_5%_increased_damage_taken_from_shock"] = { mod("Damage", "MORE", nil, 0, KeywordFlag.Hit, { type = "Multiplier", var = "ShockEffect", div = 5, actor = "enemy" }), }, }, diff --git a/src/Export/Skills/act_int.txt b/src/Export/Skills/act_int.txt index b3b0d16ae8..40d63f35ff 100644 --- a/src/Export/Skills/act_int.txt +++ b/src/Export/Skills/act_int.txt @@ -786,7 +786,7 @@ statMap = { #set LightningConduitPlayer #flags spell statMap = { - ["consume_enemy_shock_to_gain_damage_+%_final_per_5%_increased_damage_taken_from_shock"] = { + ["lightning_conduit_damage_+%_final_per_5%_increased_damage_taken_from_shock"] = { mod("Damage", "MORE", nil, 0, KeywordFlag.Hit, { type = "Multiplier", var = "ShockEffect", div = 5, actor = "enemy" }), }, },