diff --git a/src/Data/Skills/sup_str.lua b/src/Data/Skills/sup_str.lua index 251d94f7f..07cf80990 100644 --- a/src/Data/Skills/sup_str.lua +++ b/src/Data/Skills/sup_str.lua @@ -1309,6 +1309,11 @@ skills["SupportCannibalismPlayerTwo"] = { label = "Cannibalism II", incrementalEffectiveness = 0.054999999701977, statDescriptionScope = "gem_stat_descriptions", + statMap = { + ["support_cannibalism_recover_%_maximum_life_on_kill"] = { + mod("LifeOnKill", "BASE", nil, 0, 0, { type = "PercentStat", stat = "Life", percent = 1 }, { type = "GlobalEffect", effectType = "Buff", effectName = "Cannibalism" }), + }, + }, baseFlags = { }, constantStats = { @@ -1900,6 +1905,14 @@ skills["SupportDeepCutsPlayerTwo"] = { label = "Deep Cuts II", incrementalEffectiveness = 0.054999999701977, statDescriptionScope = "gem_stat_descriptions", + statMap = { + ["support_deep_cuts_hit_damage_+%_final"] = { + mod("Damage", "MORE", nil, ModFlag.Hit), + }, + ["support_deep_cuts_bleeding_effect_+%_final"] = { + mod("AilmentMagnitude", "MORE", nil, 0, KeywordFlag.Bleed), + }, + }, baseFlags = { }, constantStats = { @@ -2702,6 +2715,11 @@ skills["SupportExecutePlayerTwo"] = { label = "Execute II", incrementalEffectiveness = 0.054999999701977, statDescriptionScope = "gem_stat_descriptions", + statMap = { + ["support_executioner_damage_vs_enemies_on_low_life_+%_final"] = { + mod("Damage", "MORE", nil, ModFlag.Hit, 0, { type = "ActorCondition", actor = "enemy", var = "LowLife"}) + }, + }, baseFlags = { }, constantStats = { @@ -2732,6 +2750,14 @@ skills["SupportExecutePlayerThree"] = { label = "Execute III", incrementalEffectiveness = 0.054999999701977, statDescriptionScope = "gem_stat_descriptions", + statMap = { + ["support_executioner_damage_vs_enemies_on_low_life_+%_final"] = { + mod("Damage", "MORE", nil, ModFlag.Hit, 0, { type = "ActorCondition", actor = "enemy", var = "LowLife"}) + }, + ["support_executioner_damage_+%_final_while_on_low_life"] = { + mod("Damage", "MORE", nil, ModFlag.Hit, 0, { type = "Condition", var = "LowLife"}) + }, + }, baseFlags = { }, constantStats = { @@ -3804,6 +3830,14 @@ skills["SupportIgnitePlayerThree"] = { label = "Ignite III", incrementalEffectiveness = 0.054999999701977, statDescriptionScope = "gem_stat_descriptions", + statMap = { + ["support_ignition_chance_to_ignite_+%_final"] = { + mod("EnemyIgniteChance", "MORE", nil), + }, + ["faster_burn_%"] = { + mod("IgniteFaster", "INC", nil) + }, + }, baseFlags = { }, constantStats = { diff --git a/src/Export/Skills/sup_str.txt b/src/Export/Skills/sup_str.txt index fc156b09e..f40b56bec 100644 --- a/src/Export/Skills/sup_str.txt +++ b/src/Export/Skills/sup_str.txt @@ -247,6 +247,11 @@ statMap = { #skill SupportCannibalismPlayerTwo #set SupportCannibalismPlayerTwo +statMap = { + ["support_cannibalism_recover_%_maximum_life_on_kill"] = { + mod("LifeOnKill", "BASE", nil, 0, 0, { type = "PercentStat", stat = "Life", percent = 1 }, { type = "GlobalEffect", effectType = "Buff", effectName = "Cannibalism" }), + }, +}, #flags #mods #skillEnd @@ -426,6 +431,14 @@ statMap = { #skill SupportDeepCutsPlayerTwo #set SupportDeepCutsPlayerTwo +statMap = { + ["support_deep_cuts_hit_damage_+%_final"] = { + mod("Damage", "MORE", nil, ModFlag.Hit), + }, + ["support_deep_cuts_bleeding_effect_+%_final"] = { + mod("AilmentMagnitude", "MORE", nil, 0, KeywordFlag.Bleed), + }, +}, #mods #skillEnd @@ -618,11 +631,24 @@ statMap = { #skill SupportExecutePlayerTwo #set SupportExecutePlayerTwo +statMap = { + ["support_executioner_damage_vs_enemies_on_low_life_+%_final"] = { + mod("Damage", "MORE", nil, ModFlag.Hit, 0, { type = "ActorCondition", actor = "enemy", var = "LowLife"}) + }, +}, #mods #skillEnd #skill SupportExecutePlayerThree #set SupportExecutePlayerThree +statMap = { + ["support_executioner_damage_vs_enemies_on_low_life_+%_final"] = { + mod("Damage", "MORE", nil, ModFlag.Hit, 0, { type = "ActorCondition", actor = "enemy", var = "LowLife"}) + }, + ["support_executioner_damage_+%_final_while_on_low_life"] = { + mod("Damage", "MORE", nil, ModFlag.Hit, 0, { type = "Condition", var = "LowLife"}) + }, +}, #mods #skillEnd @@ -890,6 +916,14 @@ statMap = { #skill SupportIgnitePlayerThree #set SupportIgnitePlayerThree +statMap = { + ["support_ignition_chance_to_ignite_+%_final"] = { + mod("EnemyIgniteChance", "MORE", nil), + }, + ["faster_burn_%"] = { + mod("IgniteFaster", "INC", nil) + }, +}, #mods #skillEnd