diff --git a/src/Modules/ConfigOptions.lua b/src/Modules/ConfigOptions.lua index 166897baf..1a8faee95 100644 --- a/src/Modules/ConfigOptions.lua +++ b/src/Modules/ConfigOptions.lua @@ -1912,7 +1912,7 @@ Huge sets the radius to 11. elseif val == "Boss" then enemyModList:NewMod("Condition:Unique", "FLAG", true, "Config", { type = "Condition", var = "Effective" }) enemyModList:NewMod("Condition:RareOrUnique", "FLAG", true, "Config", { type = "Condition", var = "Effective" }) - enemyModList:NewMod("CurseEffectOnSelf", "INC", -50, "Unique", { type = "Condition", var = "Effective" }) + enemyModList:NewMod("CurseEffectOnSelf", "MORE", -50, "Unique", { type = "Condition", var = "Effective" }) modList:NewMod("WarcryPower", "BASE", 20, "Boss") modList:NewMod("Multiplier:EnemyPower", "BASE", 20, "Boss") @@ -1948,7 +1948,7 @@ Huge sets the radius to 11. enemyModList:NewMod("Condition:Unique", "FLAG", true, "Config", { type = "Condition", var = "Effective" }) enemyModList:NewMod("Condition:RareOrUnique", "FLAG", true, "Config", { type = "Condition", var = "Effective" }) enemyModList:NewMod("Condition:PinnacleBoss", "FLAG", true, "Config", { type = "Condition", var = "Effective" }) - enemyModList:NewMod("CurseEffectOnSelf", "INC", -50, "Unique", { type = "Condition", var = "Effective" }) + enemyModList:NewMod("CurseEffectOnSelf", "MORE", -50, "Unique", { type = "Condition", var = "Effective" }) modList:NewMod("WarcryPower", "BASE", 20, "Boss") modList:NewMod("Multiplier:EnemyPower", "BASE", 20, "Boss") @@ -1982,7 +1982,7 @@ Huge sets the radius to 11. enemyModList:NewMod("Condition:Unique", "FLAG", true, "Config", { type = "Condition", var = "Effective" }) enemyModList:NewMod("Condition:RareOrUnique", "FLAG", true, "Config", { type = "Condition", var = "Effective" }) enemyModList:NewMod("Condition:PinnacleBoss", "FLAG", true, "Config", { type = "Condition", var = "Effective" }) - enemyModList:NewMod("CurseEffectOnSelf", "INC", -50, "Unique", { type = "Condition", var = "Effective" }) + enemyModList:NewMod("CurseEffectOnSelf", "MORE", -50, "Unique", { type = "Condition", var = "Effective" }) enemyModList:NewMod("DamageTaken", "MORE", -70, "Boss") modList:NewMod("WarcryPower", "BASE", 20, "Boss") modList:NewMod("Multiplier:EnemyPower", "BASE", 20, "Boss")