From 269f698db2c65831c7d215da0a2afd459efd748e Mon Sep 17 00:00:00 2001 From: Blitz54 Date: Wed, 1 Oct 2025 02:23:41 -0500 Subject: [PATCH] Remove forced CritInPast8Sec when skill has any crit --- src/Modules/CalcOffence.lua | 4 ---- 1 file changed, 4 deletions(-) diff --git a/src/Modules/CalcOffence.lua b/src/Modules/CalcOffence.lua index 72619e29e1..0c432c6df9 100644 --- a/src/Modules/CalcOffence.lua +++ b/src/Modules/CalcOffence.lua @@ -3483,10 +3483,6 @@ function calcs.offence(env, actor, activeSkill) end output.ScaledDamageEffect = 1 - - if output.CritChance ~= 0 then - skillModList.conditions["CritInPast8Sec"] = true - end -- Calculate chance and multiplier for dealing triple damage on Normal and Crit output.TripleDamageChanceOnCrit = m_min(skillModList:Sum("BASE", cfg, "TripleDamageChanceOnCrit"), 100)