diff --git a/src/Data/Skills/sup_str.lua b/src/Data/Skills/sup_str.lua index e7529d41c4..fc465f8eac 100644 --- a/src/Data/Skills/sup_str.lua +++ b/src/Data/Skills/sup_str.lua @@ -913,6 +913,11 @@ skills["SupportBleedPlayerFour"] = { label = "Bleed IV", incrementalEffectiveness = 0.054999999701977, statDescriptionScope = "gem_stat_descriptions", + statMap = { + ["support_bloodlust_melee_physical_damage_+%_final_vs_bleeding_enemies"] = { + mod("PhysicalDamage", "MORE", nil, ModFlag.Melee, 0, { type = "ActorCondition", actor = "enemy", var = "Bleeding" }), + }, + }, baseFlags = { }, constantStats = { diff --git a/src/Export/Skills/sup_str.txt b/src/Export/Skills/sup_str.txt index 7434c70d02..af7d2df6be 100644 --- a/src/Export/Skills/sup_str.txt +++ b/src/Export/Skills/sup_str.txt @@ -167,6 +167,11 @@ statMap = { #skill SupportBleedPlayerFour #set SupportBleedPlayerFour +statMap = { + ["support_bloodlust_melee_physical_damage_+%_final_vs_bleeding_enemies"] = { + mod("PhysicalDamage", "MORE", nil, ModFlag.Melee, 0, { type = "ActorCondition", actor = "enemy", var = "Bleeding" }), + }, +}, #mods #skillEnd