diff --git a/src/Modules/ConfigOptions.lua b/src/Modules/ConfigOptions.lua index 9980437a83..715c15e4a8 100644 --- a/src/Modules/ConfigOptions.lua +++ b/src/Modules/ConfigOptions.lua @@ -1642,7 +1642,7 @@ Huge sets the radius to 11. { var = "multiplierPvpDamage", type = "count", label = "Custom PvP Damage multiplier percent:", ifFlag = "isPvP", tooltip = "This multiplies the damage of a given skill in pvp, for instance any with damage multiplier specific to pvp (from skill or support or item like sire of shards)", apply = function(val, modList, enemyModList) modList:NewMod("PvpDamageMultiplier", "MORE", val - 100, "Config") end }, - { var = "buffAccelerationShrine", type = "check", label = "Have Acceleration Shrine?", ifFlag = "Condition:CanHaveRegularShrines", tooltip = "This will enable the Acceleration Shrine buff.\n\t15% increased Action Speed\n\t80% increased Projectile Speed", apply = function(val, modList, enemyModList) + { var = "buffAccelerationShrine", type = "check", label = "Have Acceleration Shrine?", ifFlag = "Condition:CanHaveRegularShrines", tooltip = "This will enable the Acceleration Shrine buff.\n\t50% increased Action Speed\n\t80% increased Projectile Speed", apply = function(val, modList, enemyModList) modList:NewMod("Condition:AccelerationShrine", "FLAG", true, "Config", { type = "Condition", var = "Combat" }) end }, { var = "buffBrutalShrine", type = "check", label = "Have Brutal Shrine?", ifFlag = "Condition:CanHaveRegularShrines", tooltip = "This will enable the Brutal Shrine buff.\n\t50% increased Damage\n\tKnocks Enemies Back on Hit\n\t30% increased Stun Duration on Enemies", apply = function(val, modList, enemyModList)