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Project Title: MathBeast
Project Start Date: January 2016 Projected Project Completion Date: June 2016
Duration Of Meetings: 60 minutes Frequency Of Meetings: Once A Month, First Tuesday
Reason To Create The Game: To create a fun game that teaches the principles of math and develops a love for math.
Program Benefits: Making math fun will facilitate a live long desire to learn and grow math skills.
Key Schedule Milestones: Due 2/3/16
• Assign Screenwriter to screenwriter role agree on a story line.
• Assign Business Analyst to clearly document game requirements.
• Continue to develop list of Milestones.
• Assign Designer to develop wireframes, comps, imagery, etc.
• Assign Software Architect to find a JS framework with a low-barrier to entry or use no-framework at all.
Resources Needed:
• TBD
Project Manager: Anthony McDonald, 602.456.9335, aweful@awews.com
Project objectives: To create a fun, challenging, and simple to learn game that teaches math and develops a love for math in the game player.
Main Project Success Criteria:
• The players enjoy the game while acquiring new tools.
• The player is challenged but not discouraged from attempting to overcome the challenges.
• The player shares the game with friends, peers, parents, and/or teachers.
Approach:
• TBD.
ROLES AND RESPONSIBILITIES
Name Role Responsibility
Anthony McDonald Project Manager Create milestones and manage project.
Anthony McDonald Screenwriter Facilitate the development of the story line.
TBD Business Analyst Clearly document game requirements.
TBD Designer Develop wireframes, comps, imagery, etc.
TBD Software Architect Find a JS framework with a low-barrier to entry or use no-framework at all.
Sign - Off (Signatures of all the above stakeholders)
Comments (Handwritten or typed comments from the above stakeholders, if applicable)