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utils.js
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const Airtable = require("airtable");
require("dotenv").config();
const airtable_key = process.env.AIRTABLE_KEY;
const base_id = process.env.BASE_ID;
const base = new Airtable({
apiKey: airtable_key,
}).base(base_id);
const getUser = (server, usernameWithDisc) => {
let username = usernameWithDisc.substring(0, usernameWithDisc.length - 5);
let userObj = server.members.find((m) => m.user.username === username).user;
//just double checking to make sure the user is correct
if (`${userObj.username}#${userObj.discriminator}` === usernameWithDisc) {
return userObj;
} else {
return "Invalid user";
}
};
const getChannel = (server, channelID) => {
return server.channels.cache.get(channelID);
};
const genMessage = (matchJson) => {
//retrieving info from the json object
let psPlayer1 = Object.keys(matchJson.players)[0];
let psPlayer2 = Object.keys(matchJson.players)[1];
let killJson1 = matchJson.players[psPlayer1].kills;
let deathJson1 = matchJson.players[psPlayer1].deaths;
let killJson2 = matchJson.players[psPlayer2].kills;
let deathJson2 = matchJson.players[psPlayer2].deaths;
let combinePD = matchJson.combinePD;
let message1 = "";
let message2 = "";
//Drafting the message to be sent to the users\
if (!combinePD) {
for (let pokemon of Object.keys(killJson1)) {
message1 += `${pokemon} has ${killJson1[pokemon].direct} direct kills, ${killJson1[pokemon].passive} passive kills, and ${deathJson1[pokemon]} deaths. \n`;
}
for (let pokemon of Object.keys(killJson2)) {
message2 += `${pokemon} has ${killJson2[pokemon].direct} direct kills, ${killJson2[pokemon].passive} passive kills, and ${deathJson2[pokemon]} deaths. \n`;
}
} else {
for (let pokemon of Object.keys(killJson1)) {
message1 += `${pokemon} has ${
killJson1[pokemon].direct + killJson1[pokemon].passive
} kills and ${deathJson1[pokemon]} deaths. \n`;
}
for (let pokemon of Object.keys(killJson2)) {
message2 += `${pokemon} has ${
killJson2[pokemon].direct + killJson2[pokemon].passive
} kills and ${deathJson2[pokemon]} deaths. \n`;
}
}
return [message1, message2];
};
const genCSV = (matchJson) => {
//retrieving info from the json object
let psPlayer1 = Object.keys(matchJson.players)[0];
let psPlayer2 = Object.keys(matchJson.players)[1];
let killJson1 = matchJson.players[psPlayer1].kills;
let deathJson1 = matchJson.players[psPlayer1].deaths;
let killJson2 = matchJson.players[psPlayer2].kills;
let deathJson2 = matchJson.players[psPlayer2].deaths;
let combinePD = matchJson.combinePD;
let message1 = "";
let message2 = "";
//Drafting the message to be sent to the users\
if (!combinePD) {
for (let pokemon of Object.keys(killJson1)) {
message1 += `${pokemon},${killJson1[pokemon].direct},${killJson1[pokemon].passive},${deathJson1[pokemon]}\n`;
}
for (let pokemon of Object.keys(killJson2)) {
message2 += `${pokemon},${killJson2[pokemon].direct},${killJson2[pokemon].passive},${deathJson2[pokemon]}\n`;
}
} else {
for (let pokemon of Object.keys(killJson1)) {
message1 += `${pokemon},${
killJson1[pokemon].direct + killJson1[pokemon].passive
},${deathJson1[pokemon]}\n`;
}
for (let pokemon of Object.keys(killJson2)) {
message2 += `${pokemon},${
killJson2[pokemon].direct + killJson2[pokemon].passive
},${deathJson2[pokemon]}\n`;
}
}
return [message1, message2];
};
const genTour = (matchJson) => {
//retrieving info from the json object
let psPlayer1 = Object.keys(matchJson.players)[0];
let psPlayer2 = Object.keys(matchJson.players)[1];
let killJson1 = matchJson.players[psPlayer1].kills;
let deathJson1 = matchJson.players[psPlayer1].deaths;
let killJson2 = matchJson.players[psPlayer2].kills;
let deathJson2 = matchJson.players[psPlayer2].deaths;
let combinePD = matchJson.combinePD;
let message1 = "";
//Drafting the message to be sent to the users\
if (!combinePD) {
for (let pokemon of Object.keys(killJson1)) {
message1 += `${pokemon},${killJson1[pokemon].direct},${killJson1[pokemon].passive},${deathJson1[pokemon]}\n`;
}
for (let pokemon of Object.keys(killJson2)) {
message1 += `${pokemon},${killJson2[pokemon].direct},${killJson2[pokemon].passive},${deathJson2[pokemon]}\n`;
}
} else {
for (let pokemon of Object.keys(killJson1)) {
message1 += `${pokemon},${
killJson1[pokemon].direct + killJson1[pokemon].passive
},${deathJson1[pokemon]}\n`;
}
for (let pokemon of Object.keys(killJson2)) {
message1 += `${pokemon},${
killJson2[pokemon].direct + killJson2[pokemon].passive
},${deathJson2[pokemon]}\n`;
}
}
return [message1, ""];
};
const genSheets = (matchJson) => {
//retrieving info from the json object
let psPlayer1 = Object.keys(matchJson.players)[0];
let psPlayer2 = Object.keys(matchJson.players)[1];
let killJson1 = matchJson.players[psPlayer1].kills;
let deathJson1 = matchJson.players[psPlayer1].deaths;
let killJson2 = matchJson.players[psPlayer2].kills;
let deathJson2 = matchJson.players[psPlayer2].deaths;
let combinePD = matchJson.combinePD;
let message1 = "";
let message2 = "";
//Drafting the message to be sent to the users\
if (!combinePD) {
for (let pokemon of Object.keys(killJson1)) {
message1 += `${pokemon} ${killJson1[pokemon].direct} ${killJson1[pokemon].passive} ${deathJson1[pokemon]}\n`;
}
for (let pokemon of Object.keys(killJson2)) {
message2 += `${pokemon} ${killJson2[pokemon].direct} ${killJson2[pokemon].passive} ${deathJson2[pokemon]}\n`;
}
} else {
for (let pokemon of Object.keys(killJson1)) {
message1 += `${pokemon} ${
killJson1[pokemon].direct + killJson1[pokemon].passive
} ${deathJson1[pokemon]}\n`;
}
for (let pokemon of Object.keys(killJson2)) {
message2 += `${pokemon} ${
killJson2[pokemon].direct + killJson2[pokemon].passive
} ${deathJson2[pokemon]}\n`;
}
}
return [message1, message2];
};
const genAppend = (matchJson) => {
//retrieving info from the json object
let info = matchJson.info;
let player1 = Object.keys(matchJson.players)[0];
let player2 = Object.keys(matchJson.players)[1];
let killJson1 = matchJson.players[player1].kills;
let deathJson1 = matchJson.players[player1].deaths;
let killJson2 = matchJson.players[player2].kills;
let deathJson2 = matchJson.players[player2].deaths;
//To generate the giant list of values
let values = [];
//Team 1
for (let i = 0; i < 6; i++) {
let pokemon = Object.keys(killJson1)[i] || "";
values.push(
pokemon,
pokemon ? killJson1[pokemon].direct : "",
pokemon ? killJson1[pokemon].passive : "",
pokemon ? deathJson1[pokemon] : ""
);
}
//Team 2
for (let i = 0; i < 6; i++) {
let pokemon = Object.keys(killJson2)[i] || "";
values.push(
pokemon,
pokemon ? killJson2[pokemon].direct : "",
pokemon ? killJson2[pokemon].passive : "",
pokemon ? deathJson2[pokemon] : ""
);
}
return {
spreadsheetId: matchJson.sheetId,
range: `'Raw Stats'!A2:BA2`,
responseValueRenderOption: "FORMATTED_VALUE",
valueInputOption: "USER_ENTERED",
resource: {
range: `'Raw Stats'!A2:BA2`,
values: [
[
player1,
player2,
info.winner,
...values,
info.replay,
info.turns,
],
],
},
};
};
const getChannels = async () => {
let channels = [];
await base("Leagues")
.select({
maxRecords: 1000,
view: "Grid view",
})
.all()
.then((records) => {
records.forEach(async (record) => {
let channelId = await record.get("Channel ID");
channels.push(channelId);
});
})
.catch((e) => {
console.error(e);
});
return channels;
};
const findLeagueId = async (checkChannelId) => {
let leagueId;
let leagueName;
await base("Leagues")
.select({
maxRecords: 1000,
view: "Grid view",
})
.all()
.then(async (records) => {
for (let leagueRecord of records) {
let channelId = await leagueRecord.get("Channel ID");
if (channelId === checkChannelId) {
leagueId = leagueRecord.id;
leagueName = await leagueRecord.get("Name");
}
}
})
.catch((e) => {
console.error(e);
});
let leagueJson = {
id: leagueId,
name: leagueName,
};
return leagueJson;
};
const findRulesId = async (checkChannelId) => {
let recordId = "";
await base("Custom Rules")
.select({
maxRecords: 1000,
view: "Grid view",
})
.all()
.then(async (records) => {
for (let leagueRecord of records) {
let channelId = await leagueRecord.get("Channel ID");
if (channelId === checkChannelId) {
recordId = leagueRecord.id;
}
}
})
.catch((e) => {
console.error(e);
});
return recordId;
};
const getRules = async (rulesId) => {
if (rulesId) {
return await new Promise((resolve, reject) => {
base("Custom Rules").find(rulesId, async (err, record) => {
if (err) reject(err);
let rules = {};
let recoil = await record.get("Recoil");
rules.recoil = recoil || "Direct";
let suicide = await record.get("Suicide");
rules.suicide = suicide || "Direct";
let abilityitem = await record.get("Ability/Item");
rules.abilityitem = abilityitem || "Passive";
let selfteam = await record.get("Self or Teammate");
rules.selfteam = selfteam || "None";
let db = await record.get("Destiny Bond");
rules.db = db || "Passive";
let spoiler = await record.get("Spoiler");
rules.spoiler = spoiler;
let ping = await record.get("Ping");
rules.ping = ping || "";
let forfeit = await record.get("Forfeit");
rules.forfeit = forfeit || "None";
let format = await record.get("Format");
rules.format = format || "Default";
let quirks = await record.get("Quirky Messages?");
rules.quirks = quirks;
let timeOfPing = await record.get("Time of Ping");
rules.timeOfPing = timeOfPing || "First";
let stopTalking = await record.get("Stop Talking?");
rules.stopTalking = stopTalking;
let tb = await record.get("Tidbits?");
rules.tb = tb;
let combinePD = await record.get("Combine P/D?");
rules.combinePD = combinePD;
let redirect = await record.get("Redirect");
rules.redirect = redirect;
rules.isSlash = false;
resolve(rules);
});
});
}
return {
recoil: "Direct",
suicide: "Direct",
abilityitem: "Passive",
selfteam: "None",
db: "Passive",
spoiler: true,
ping: "",
forfeit: "None",
format: "",
quirks: true,
timeOfPing: "First",
stopTalking: false,
tb: true,
combinePD: false,
redirect: "",
isSlash: false,
};
};
const isPatron = async (client, guildID) => {
const guild = await client.guilds.fetch(guildID);
let isTrue = false;
await base("Patreon")
.select({ maxRecords: 1000, view: "Grid view" })
.all()
.then(async (records) => {
for (let record of records) {
const id = await record.get("Discord User ID");
const user = await guild.members.fetch(id).catch((e) => {
//Do nothing
});
if (user && user.hasPermission("ADMINISTRATOR")) {
isTrue = true;
break;
}
}
})
.catch((e) => {
console.error(e);
});
return isTrue;
};
//Pokemon-related Constants
const recoilMoves = [
"bravebird",
"doubleedge",
"flareblitz",
"headcharge",
"headsmash",
"highjumpkick",
"jumpkick",
"lightofruin",
"mindblown",
"shadowend",
"shadowrush",
"steelbeam",
"struggle",
"submission",
"takedown",
"volttackle",
"wildcharge",
"woodhammer",
];
const confusionMoves = [
"Chatter",
"Confuse Ray",
"Confusion",
"Dizzy Punch",
"Dynamic Punch",
"Flatter",
"Hurricane",
"Outrage",
"Petal Dance",
"Psybeam",
"Rock Climb",
"Secret Power",
"Shadow Panic",
"Signal Beam",
"Strange Steam",
"Supersonic",
"Swagger",
"Sweet Kiss",
"Teeter Dance",
"Thrash",
"Water Pulse",
];
const toxicMoves = [
"Baneful Bunker",
"Cross Poison",
"Fling",
"Gunk Shot",
"Poison Fang",
"Poison Gas",
"Poison Jab",
"Poison Powder",
"Poison Sting",
"Poison Tail",
"Psycho Shift",
"Secret Power",
"Shell Side Arm",
"Sludge",
"Sludge Bomb",
"Sludge Wave",
"Smog",
"Toxic",
"Toxic Thread",
"Twineedle",
];
const burnMoves = [
"Beak Blast",
"Blaze Kick",
"Blue Flare",
"Burning Jealousy",
"Ember",
"Fire Blast",
"Fire Fang",
"Fire Punch",
"Flame Wheel",
"Flamethrower",
"Flare Blitz",
"Fling",
"Heat Wave",
"Ice Burn",
"Inferno",
"Lava Plume",
"Psycho Shift",
"Pyro Ball",
"Sacred Fire",
"Scald",
"Scorching Sands",
"Searing Shot",
"Secret Power",
"Shadow Fire",
"Sizzly Slide",
"Steam Eruption",
"Tri Attack",
"Will-O-Wisp",
];
const paraMoves = [
"Body Slam",
"Bolt Strike",
"Bounce",
"Buzzy Buzz",
"Discharge",
"Dragon Breath",
"Fling",
"Force Palm",
"Freeze Shock",
"G-Max Befuddle",
"G-Max Stun Shock",
"G-Max Volt Crash",
"Glare",
"Lick",
"Nuzzle",
"Psycho Shift",
"Secret Power",
"Shadow Bolt",
"Spark",
"Splishy Splash",
"Stoked Sparksurfer",
"Stun Spore",
"Thunder",
"Thunder Fang",
"Thunder Punch",
"Thunder Shock",
"Thunder Wave",
"Thunderbolt",
"Tri Attack",
"Volt Tackle",
"Zap Cannon",
];
const freezeMoves = [
"Blizzard",
"Freeze-Dry",
"Freezing Glare",
"Ice Beam",
"Ice Fang",
"Ice Punch",
"Powder Snow",
"Secret Power",
"Shadow Chill",
"Tri Attack",
];
const sleepMoves = [
"Dark Void",
"G-Max Befuddle",
"G-Max Snooze",
"Grass Whistle",
"Hypnosis",
"Lovely Kiss",
"Psycho Shift",
"Relic Song",
"Rest",
"Secret Power",
"Sing",
"Sleep Powder",
"Spore",
"Yawn",
];
const statusMoves = [...toxicMoves, ...burnMoves, ...paraMoves, ...sleepMoves, ...freezeMoves];
const statusAbility = [
"Poison Point",
"Poison Touch",
"Flame Body",
"Effect Spore",
"Static"
];
const hazardMoves = [
"Stealth Rock",
"Spikes",
"G-Max Volcalith",
"G-Max Vineslash",
"G-Max Wildfire",
"G-Max Cannonade",
"G-Max Vine Lash",
"G-Max Centiferno",
"G-Max Sandblast",
"Sticky Web",
"Court Change",
];
const misnomers = [
"Gastrodon",
"Florges",
"Toxtricity",
"Vivillon",
"Silvally-Bug",
"Silvally-Dark",
"Silvally-Dragon",
"Silvally-Electric",
"Silvally-Fairy",
"Silvally-Fighting",
"Silvally-Fire",
"Silvally-Flying",
"Silvally-Ghost",
"Silvally-Grass",
"Silvally-Ground",
"Silvally-Ice",
"Silvally-Normal",
"Silvally-Poison",
"Silvally-Psychic",
"Silvally-Rock",
"Silvally-Steel",
"Silvally-Water",
"Silvally-*",
"Pumpkaboo",
"Pumpkaboo-Small",
"Gourgeist",
"Gourgeist-Super",
"Oricorio",
"Arceus-*",
"Keldeo",
"Urshifu-*",
"Genesect-Burn",
"Genesect-Chill",
"Genesect-Douse",
"Genesect-Shock",
"Mimikyu-Busted",
"Alcremie-Vanilla-Cream",
"Alcremie-Caramel-Swirl",
"Alcremie-Ruby-Cream",
"Alcremie-Ruby-Swirl",
"Alcremie-Matcha-Cream",
"Alcremie-Lemon-Cream",
"Alcremie-Salted-Cream",
"Alcremie-Mint-Cream",
"Alcremie-Rainbow-Swirl",
"Indeedee-F",
"Zarude-Dada",
];
//Other bot stuff
const quirkyMessages = {
start: [
"glhf :)",
"Porygon has digitized into the match... booting up... successfully calibrating stats!",
"I hope I win!",
"y'all suck",
"y'all are stupid",
"This game looks fun!",
"You got this!",
"I'm here now, the battle can get started!",
],
middle: {
team: {
porygon: ["Pfft, no Porygon on your team? Amateurs.", "Porygon ❤️"],
notporygon: ["Pfft, Porygon ripoff."],
boltund: ["DIE BOLTUND DIE!!"],
airballoon: ["ppppfffffffbbbbsshshttttpppstttt"],
},
battle: {
crit: [
"HAX",
"It's a crit!",
"A crit? You must be on RNGesus' nice list!",
"feelsbadman",
"I poured blood, sweat, and tears in rng manipulating for that critical hit to happen in that exact moment. Get rekt, kid.",
],
hax: [
"HAX",
"Haha. Keep trying, loser.",
"feelsbadman",
"[pokemon] WAS PUNISHED BY THE HAX GODS!",
],
stall: ["Ugh this is taking too long.", "I got things to do"],
onemon: ["Finish him."],
},
},
after: ["gg wp :)", "You'll do better next time..."],
};
const randomElement = (list) => {
return list[Math.round(Math.random() * (list.length - 1))];
};
// Iterate through each element in the
// first array and if some of them
// include the elements in the second
// array then return true.
// Credit to GeeksForGeeks
function findCommonElements(arr1, arr2) {
return arr1.some((item) => arr2.includes(item));
}
const util = {
getUser,
getChannel,
genMessage,
genCSV,
genSheets,
genTour,
genAppend,
getChannels,
findLeagueId,
findRulesId,
getRules,
isPatron,
recoilMoves,
confusionMoves,
toxicMoves,
burnMoves,
paraMoves,
sleepMoves,
statusMoves,
statusAbility,
hazardMoves,
misnomers,
quirkyMessages,
randomElement,
findCommonElements,
};
module.exports = util;