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Fallen Leaf cleanup & Localhost removes
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docs/AboutMe/AI_Dev.htm

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<link rel="canonical" href="http://localhost:3000/AboutMe/AI_Dev.htm" id="canonicalLink">
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<link rel="canonical" href="https://procstack.github.io/AboutMe/AI_Dev.htm" id="canonicalLink">
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<meta name="description" content="AI development &amp; research by ProcStack, including work on Graph Attention Networks (GAT), Echo State Networks (ESN), and other AI structures.">
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<meta name="keywords" content="AI, Artificial Intelligence, Machine Learning, Deep Learning, Graph Attention Network, GAT, Echo State Network, ESN, Neural Networks, AI Development">
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<meta name="author" content="Kevin Edzenga">
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<meta name="og:title" content="AI Dev - About Kevin Edzenga">
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<meta name="og:description" content="AI development &amp; research by ProcStack, including work on Graph Attention Networks (GAT), Echo State Networks (ESN), and other AI structures.">
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<meta name="og:image" content="https://procstack.github.io/images/ProcStack_th.jpg">
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docs/AboutMe/Film_Work.htm

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<link rel="canonical" href="https://procstack.github.io/AboutMe/Film_Work.htm" id="canonicalLink">
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<meta name="description" content="My work at Blue Sky Studios">
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<meta name="keywords" content="Blue Sky Studios, film work, character simulation, effects, crowds, technical director, TD, Maya, Houdini">
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<meta name="author" content="Kevin Edzenga">
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<meta name="og:title" content="My Film Work - About Kevin Edzenga">
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<meta name="og:description" content="My work at Blue Sky Studios">
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docs/AboutMe/Plushies.htm

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<link rel="canonical" href="https://procstack.github.io/AboutMe/Plushies.htm" id="canonicalLink">
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<meta name="description" content="My 2024 year in plushies! I made a tool to turn 3d models into fabric patterns in Houdini, so I've been making plushies in my free time!">
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<meta name="keywords" content="plushies, houdini, fabric patterns, sewing, minky, anti-pil fleece, plushie making, sewing tools">
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<meta name="author" content="Kevin Edzenga">
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<meta name="og:title" content="Plushies - About Kevin Edzenga">
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<meta name="og:description" content="My 2024 year in plushies! I made a tool to turn 3d models into fabric patterns in Houdini, so I've been making plushies in my free time!">
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<meta name="twitter:title" content="Plushies - About Kevin Edzenga">

docs/AboutMe/What_am_I.htm

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<link rel="canonical" href="https://procstack.github.io/AboutMe/What_am_I.htm" id="canonicalLink">
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<meta name="description" content="A little about me, my skills, and what I do.">
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<meta name="keywords" content="technical artist, technical director, creative technologist, houdini, unity, unreal engine, maya, vfx, particles, shaders, asset optimization, pipeline">
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<meta name="author" content="Kevin Edzenga">
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<meta name="og:title" content="What am I? - About Kevin Edzenga">
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<meta name="og:description" content="A little about me, my skills, and what I do.">
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<meta name="twitter:title" content="What am I? - About Kevin Edzenga">

docs/Blog/Blog.htm

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<meta name="description" content="ProcStack's Blog">
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<meta name="keywords" content="Kevin Edzenga, Blog, ProcStack, ProcStack.GitHub.io">
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<meta name="og:title" content="undefined - ProcStack's Blog">
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<meta name="og:description" content="ProcStack's Blog">
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<meta name="twitter:title" content="undefined - ProcStack's Blog">

docs/ProjectsLinks/Dwitter.htm

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<meta name="description" content="A collection of my code golfing projects on Dwitter.net">
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<meta name="keywords" content="dwitter, code golf, javascript, procstack, procstack.github.io">
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<meta name="author" content="Kevin Edzenga">
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<meta name="og:title" content="Dwitter - Projects &amp; Links">
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<meta name="og:description" content="A collection of my code golfing projects on Dwitter.net">
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<meta name="twitter:title" content="Dwitter - Projects &amp; Links">

docs/ProjectsLinks/NeurousNet.htm

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<meta name="description" content="A few day project. Just a page you can play around with particles. A random project to make a custom emitter and particle class structure in javascript.">
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<meta name="keywords" content="neurous, net, particles, javascript, particle system, emitter, custom emitter, custom particle class">
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<meta name="og:title" content="Neurous.Net - Projects &amp; Links">
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<meta name="og:description" content="A few day project. Just a page you can play around with particles. A random project to make a custom emitter and particle class structure in javascript.">
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<meta name="og:image" content="https://procstack.github.io/images/ProcStack_th.jpg">
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docs/ProjectsLinks/Shadertoy.htm

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<link rel="canonical" href="https://procstack.github.io/ProjectsLinks/Shadertoy.htm" id="canonicalLink">
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<meta name="description" content="My account on a social shader playground website, where I post my shaders.">
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<meta name="keywords" content="shadertoy, shaders, social shader playground, glsl es, personal projects">
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<meta name="og:title" content="Shadertoy - Projects &amp; Links">
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<meta name="og:description" content="My account on a social shader playground website, where I post my shaders.">
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docs/ProjectsLinks/currentsOfWar.htm

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<meta name="description" content="A NPC Simulator made in Unity for the April 2025 itch.io gamejam &quot;Indie Game Clinic COLLAB JAM '25&quot;">
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<meta name="keywords" content="currents of war, game jam, itch.io, indie game clinic, collab jam, 2025, unity, npc simulator">
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<meta name="og:title" content="Currents of War - Projects &amp; Links">
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<meta name="og:description" content="A NPC Simulator made in Unity for the April 2025 itch.io gamejam &quot;Indie Game Clinic COLLAB JAM '25&quot;">
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docs/ProjectsLinks/procPromo.htm

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<meta name="description" content="A Minecraft shader pack for Optifine &amp; Iris">
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<meta name="keywords" content="procPromo, shader pack, minecraft, optifine, iris, glsl,">
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<meta name="og:title" content="procPromo Shader Pack - Projects &amp; Links">
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<meta name="og:description" content="A Minecraft shader pack for Optifine &amp; Iris">
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