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RotateLL.c
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112 lines (64 loc) · 1.26 KB
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// rotate LL by K positions..
#include<stdio.h>
#include<stdlib.h>
typedef struct Node
{
int data;
struct Node *next;
} Node;
Node* createNode(int val)
{
Node *node = (Node *)malloc(sizeof(Node));
node->data = val;
node->next = NULL;
return node;
}
Node* insertEnd(Node *head, int data)
{
if (!head)
return createNode(data);
Node *temp = head;
while (temp->next != NULL)
{
temp = temp->next;
}
Node *newNode = createNode(data);
temp->next = newNode;
return head;
}
Node* rotateLL(Node* head,int k){
while(k != 0){
//printf("%d",k);
Node* temp = head;
while(temp->next->next != NULL){
temp = temp->next;
}
Node* node = createNode(temp->next->data);
temp->next = NULL;
node->next = head;
head = node;
k = k-1;
}
return head;
}
void displayLL(Node *head){
Node *temp = head;
while (temp != NULL)
{
printf("%d", temp->data);
if (temp->next != NULL)
printf("<->");
temp = temp->next;
}
}
int main(){
Node* list1 = NULL;
list1 = insertEnd(list1,7);
list1 = insertEnd(list1,1);
list1 = insertEnd(list1,6);
list1 = insertEnd(list1,4);
//displayLL(list1);
printf("\n");
Node* ans = rotateLL(list1,1);
displayLL(ans);
}