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makefile
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############################################
# A test makefile for incremental building.#
############################################
####################################################
# By default, building OFFICIAL, non-DEBUG version.#
# If you want to get a debug version, use #
# `make DEBUG=true` #
####################################################
########################################################################
# TODO: linux. #
# Check if something wrong. I got 2.3 mb file like in good old days ;D #
########################################################################
##############################
# A name of server executable.
TARGETNAME=cod4x18_dedrun
############################################
# Configure type of build.
ifeq ($(DEBUG), true)
BUILD_TYPE=
else
BUILD_TYPE=OFFICIAL
endif
###################
# Compiler options.
CC=gcc
WIN_DEFINES=WINVER=0x501
LINUX_DEFINES=_GNU_SOURCE
CFLAGS=-m32 -Wall -O0 -g -fno-omit-frame-pointer -march=nocona
WIN_LFLAGS=-m32 -g -Wl,--nxcompat,--image-base,0x8040000,--stack,0x800000 -Tlinkerscript_win32.ld -mwindows -static-libgcc -static -lm
WIN_LLIBS=tomcrypt mbedtls mbedcrypto mbedx509 ws2_32 wsock32 iphlpapi gdi32 winmm stdc++
LINUX_LFLAGS=-m32 -static-libgcc -rdynamic -Tlinkerscript.ld -Wl,-rpath=./
LINUX_LLIBS=tomcrypt mbedtls mbedcrypto mbedx509 dl pthread m stdc++
COD4X_DEFINES=COD4X18UPDATE $(BUILD_TYPE)
########################
# Setup directory names.
SRC_DIR=src
BIN_DIR=bin
LIB_DIR=lib
OBJ_DIR=obj
PLUGINS_DIR=plugins
ZLIB_DIR=$(SRC_DIR)/zlib
WIN_DIR=$(SRC_DIR)/win32
LINUX_DIR=$(SRC_DIR)/unix
ASSETS_DIR=$(SRC_DIR)/xassets
#botlib
EXTERNAL=mbedtls tomcrypt
##############################
# Setup external applications.
NASM=nasm
###########################################################
# Setup OS-specific variables (All the garbage goes there).
ifeq ($(OS),Windows_NT)
####################
# Windows variables.
BIN_EXT=.exe
NASMFLAGS=-f coff -dWin32 --prefix _
OS_SOURCES=$(wildcard $(WIN_DIR)/*.c)
OS_OBJ=$(patsubst $(WIN_DIR)/%.c,$(OBJ_DIR)/%.o,$(OS_SOURCES))
C_DEFINES=$(addprefix -D ,$(COD4X_DEFINES) $(WIN_DEFINES))
LFLAGS=$(WIN_LFLAGS)
LLIBS=-L$(LIB_DIR)/ $(addprefix -l,$(WIN_LLIBS))
RESOURCE_FILE=src/win32/win_cod4.res
DEF_FILE=$(BIN_DIR)/$(TARGETNAME).def
INTERFACE_LIB=$(PLUGINS_DIR)/libcom_plugin.a
ADDITIONAL_OBJ=$(INTERFACE_LIB)
CLEAN=del $(subst /,\\,$(OBJ_DIR)/*.o $(DEF_FILE) $(INTERFACE_LIB))
SECURITY=
else
#################
# LINUX variables.
BIN_EXT=
NASMFLAGS=-f elf
OS_SOURCES=$(wildcard $(LINUX_DIR)/*.c)
OS_OBJ=$(patsubst $(LINUX_DIR)/%.c,$(OBJ_DIR)/%.o,$(OS_SOURCES))
C_DEFINES=$(addprefix -D ,$(COD4X_DEFINES) $(LINUX_DEFINES))
LFLAGS=$(LINUX_LFLAGS)
LLIBS=-L./$(LIB_DIR) $(addprefix -l,$(LINUX_LLIBS))
RESOURCE_FILE=
ADDITIONAL_OBJ=
CLEAN=rm $(OBJ_DIR)/*.o $(DEF_FILE) $(INTERFACE_LIB)
SECURITY=do_paxctl
endif
#####################
# Source files lists.
TARGET=$(addprefix $(BIN_DIR)/,$(TARGETNAME)$(BIN_EXT))
ASM_SOURCES=$(wildcard $(SRC_DIR)/*.asm)
C_SOURCES=$(wildcard $(SRC_DIR)/*.c)
ZLIB_SOURCES=$(wildcard $(ZLIB_DIR)/*.c)
ASSETS_SOURCES=$(wildcard $(ASSETS_DIR)/*.c)
#################################################################
# Object files lists. (prefixes for rules may be required later).
ASM_OBJ=$(patsubst $(SRC_DIR)/%.asm,$(OBJ_DIR)/%.o,$(ASM_SOURCES))
C_OBJ=$(patsubst $(SRC_DIR)/%.c,$(OBJ_DIR)/%.o,$(C_SOURCES))
ZLIB_OBJ=$(patsubst $(ZLIB_DIR)/%.c,$(OBJ_DIR)/%.o,$(ZLIB_SOURCES))
ASSETS_OBJ=$(patsubst $(ASSETS_DIR)/%.c,$(OBJ_DIR)/%.o,$(ASSETS_SOURCES))
#############################################################
#############################################################
#############################################################
#############################################################
#############################################################
###############################
# Default rule: rebuild server.
all: notify version_make_progress $(EXTERNAL) $(TARGET) $(ADDITIONAL_OBJ) $(SECURITY)
@echo Server done
notify:
@echo Server start
#################################
# A rule to make mbedtls library.
mbedtls:
@echo $(MAKE) $@
@$(MAKE) -C $(SRC_DIR)/$@
##################################
# A rule to make tomcrypt library.
tomcrypt:
@echo $(MAKE) $@
@$(MAKE) -C $(SRC_DIR)/$@
##################################
# A rule to make bot library.
botlib:
@echo sh $@
ifeq ($(OS),Windows_NT)
@cmd.exe /C "@cd $(SRC_DIR)/$@ && @comp.cmd"
else
cd $(SRC_DIR)/$@ && ./comp.sh
endif
##################################
# Increase version number
version_make_progress: FORCE
@echo sh $@
ifeq ($(OS),Windows_NT)
@cmd.exe /C "cd /d $(SRC_DIR)/version && @version_make_progress.cmd"
else
cd "$(SRC_DIR)/version/" && chmod +x version_make_progress.sh && ./version_make_progress.sh
endif
###############################
# A rule to link server binary.
$(TARGET): $(OS_OBJ) $(C_OBJ) $(ZLIB_OBJ) $(ASSETS_OBJ) $(ASM_OBJ) obj/version.o
@echo $(CC) $@
# CFLAGS for compiler, LFLAGS for linker.
@$(CC) $(LFLAGS) -o $@ $^ $(RESOURCE_FILE) $(LLIBS)
################################
# A rule to make version module.
obj/version.o: src/version/version.c FORCE
@echo $(CC) $@
@$(CC) -c $(CFLAGS) -o $@ $<
############################################
# An empty rule to force rebuild other rule.
FORCE:
#####################################
# A rule to build common server code.
# -march=nocona
$(OBJ_DIR)/%.o: $(SRC_DIR)/%.c
@echo $(CC) $@
@$(CC) -c $(CFLAGS) $(C_DEFINES) -o $@ $<
################################
# A rule to build assemler code.
$(OBJ_DIR)/%.o: $(SRC_DIR)/%.asm
@echo $(NASM) $@
@$(NASM) $(NASMFLAGS) $< -o $@
###################################
# A rule to build zlib source code.
$(OBJ_DIR)/%.o: $(ZLIB_DIR)/%.c
@echo $(CC) $@
@$(CC) -c $(CFLAGS) $(C_DEFINES) -o $@ $<
######################################
# A rule to build xassets source code.
$(OBJ_DIR)/%.o: $(ASSETS_DIR)/%.c
@echo $(CC) $@
@$(CC) -c $(CFLAGS) $(C_DEFINES) -o $@ $<
########################################
# A rule to build Windows specific code.
$(OBJ_DIR)/%.o: $(WIN_DIR)/%.c
@echo $(CC) $@
@$(CC) -c $(CFLAGS) $(C_DEFINES) -o $@ $<
########################################
# A rule to build Linux specific code.
$(OBJ_DIR)/%.o: $(LINUX_DIR)/%.c
@echo $(CC) $@
@$(CC) -c $(CFLAGS) $(C_DEFINES) -o $@ $<
########################################################
# A rule for Windows to create server interface library.
$(INTERFACE_LIB): $(DEF_FILE) $(TARGET)
@echo dlltool $@
@dlltool -D $(TARGET) -d $(DEF_FILE) -l $@
####################################################################
# A rule for Windows to create server module definition file (.def).
$(DEF_FILE): $(TARGET)
@echo pexports $@
@pexports $^ > $@
####################################################
# A rule for Linux to remove some memory protection.
do_paxctl: $(TARGET)
@paxctl -c $<
@paxctl -em $<
############################
# Delete built object files.
clean:
@echo clean Server
@$(CLEAN)
@echo clean Mbedtls
@$(MAKE) -C $(SRC_DIR)/mbedtls clean
@echo clean Tomcrypt
@$(MAKE) -C $(SRC_DIR)/tomcrypt clean