During testing using a real game (published by Steve Thomas in his 'zine) I noticed that the revenue calculator sometimes does not find the best run for a company. Examples:

The GC run with a 10H-train should have included M13 (St. Etienne) for an F30 higher income.

The Alsatian run with a 10H-train should have included K17 (Geneva) for an F30 higher income.
Possibly this bug is specific to H-trains, as in my experience most 'normal' train runs are OK.
The bad news is that I have little hope to be able fix this problem - the revenue calculator still is much of a mystery to me.
I have added an advice to the 1826 game notes to enable the revenue spinner, and correct non-optimal runs.
See also issue #483 for an even worse case.
During testing using a real game (published by Steve Thomas in his 'zine) I noticed that the revenue calculator sometimes does not find the best run for a company. Examples:
The GC run with a 10H-train should have included M13 (St. Etienne) for an F30 higher income.
The Alsatian run with a 10H-train should have included K17 (Geneva) for an F30 higher income.
Possibly this bug is specific to H-trains, as in my experience most 'normal' train runs are OK.
The bad news is that I have little hope to be able fix this problem - the revenue calculator still is much of a mystery to me.
I have added an advice to the 1826 game notes to enable the revenue spinner, and correct non-optimal runs.
See also issue #483 for an even worse case.