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ApplicationManager.cpp
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515 lines (441 loc) · 11.1 KB
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#include "ApplicationManager.h"
#include "Actions/ActionAddSquare.h"
#include "Actions/ActionAddEllipse.h"
#include "Actions/ActionAddHexagon.h"
#include "Actions/ActionSave.h"
#include "Actions/ActionLoad.h"
#include "Actions/ActionChangeLocation.h"
#include "Actions/ActionExit.h"
#include "Actions/ActionSelect.h"
#include "Actions/ActionMultiSelect.h"
#include "Actions/ActionChangeColor.h"
#include "Actions/ActionPickImage.h"
#include "Actions/ActionPickColor.h"
#include "Actions/ActionPickImage_Color.h"
#include "Actions/ActionRestartPlay.h"
#include "Actions/ActionSwitchPlay.h"
#include "Actions/ActionSwitchDraw.h"
#include "Actions/ActionDelete.h"
#include "Actions/ActionResize.h"
#include <stdio.h>
#include <stdlib.h>
#include <cstdlib>
#include <iostream>
#include <chrono>
#include <fstream>
//Constructor
ApplicationManager::ApplicationManager()
{
//Create Input and output
pGUI = new GUI;
//delete all old figures
ApplicationManager::ResetFigList();
multiSelect = 0;
numberOfDuplicatedFilesName = 1;
inPlayMode = false;
figType = 0;
}
// return numberOfDuplicatedFilesName
int ApplicationManager::ReturnNumberofDulicatedFile()
{
return numberOfDuplicatedFilesName;
}
void ApplicationManager::increamentNumberofDulicatedFile()
{
numberOfDuplicatedFilesName++;
}
//delete all old figures
void ApplicationManager::ResetFigList()
{
FigCount = 0;
//Create an array of figure pointers and set them to NULL
for (int i = 0; i < MaxFigCount; i++)
FigList[i] = NULL;
}
void ApplicationManager::Run()
{
ActionType ActType;
do
{
//1- Read user action
ActType = pGUI->MapInputToActionType(x, y);
//2- Create the corresponding Action
Action* pAct = CreateAction(ActType);
//3- Execute the action
ExecuteAction(pAct);
//4- Update the interface
UpdateInterface();
} while (ActType != EXIT);
}
//==================================================================================//
// Actions Related Functions //
//==================================================================================//
//Creates an action
Action* ApplicationManager::CreateAction(ActionType ActType)
{
Action* newAct = NULL;
int selectedIndex, selectedNum;
CFigure* figure = NULL;
//According to Action Type, create the corresponding action object
switch (ActType)
{
case DRAW_SQUARE:
newAct = new ActionAddSquare(this);
break;
case DRAW_ELPS:
newAct = new ActionAddEllipse(this);
break;
case DRAW_HEX:
newAct = new ActionAddHexagon(this);
break;
case DRAW_SHAPES:
pGUI->ClearToolBar();
pGUI->CreateShapesBar();
pGUI->PrintTempMessge("Select a figure to draw!", 1000);
break;
case MUL_SELECT:
newAct = new ActionMultiSelect(this, multiSelect);
break;
case DEL:
newAct = new ActionDelete(this);
break;
case SEND_BACK:
newAct = new ActionChangeLocation(this, false);
break;
case BRNG_FRNT:
newAct = new ActionChangeLocation(this, true);
break;
case COLOR_TOMATO:
figure = GetSelectedFigureByFlag(selectedIndex, selectedNum);
newAct = new ActionChangeColor(this, TOMATO, DORF, figure);
pGUI->ClearToolBar();
pGUI->CreateDrawToolBar();
break;
case COLOR_DEEPSKYBLUE:
figure = GetSelectedFigureByFlag(selectedIndex, selectedNum);
newAct = new ActionChangeColor(this, DEEPSKYBLUE, DORF, figure);
pGUI->ClearToolBar();
pGUI->CreateDrawToolBar();
break;
case COLOR_LIGHTGREEN:
figure = GetSelectedFigureByFlag(selectedIndex, selectedNum);
newAct = new ActionChangeColor(this, LIGHTGREEN, DORF, figure);
pGUI->ClearToolBar();
pGUI->CreateDrawToolBar();
break;
case COLOR_ORANGE:
figure = GetSelectedFigureByFlag(selectedIndex, selectedNum);
newAct = new ActionChangeColor(this, ORANGE, DORF, figure);
pGUI->ClearToolBar();
pGUI->CreateDrawToolBar();
break;
case CHNG_DRAW_CLR:
DORF = 1;
pGUI->ClearToolBar();
pGUI->CreateDrawColorBar();
pGUI->PrintTempMessge("Select drawing color!", 1000);
break;
case CHNG_FILL_CLR:
DORF = 2;
pGUI->ClearToolBar();
pGUI->CreateDrawColorBar();
pGUI->PrintTempMessge("Select filling color!", 1000);
break;
case CHNG_BK_CLR:
DORF = 3;
pGUI->ClearToolBar();
pGUI->CreateDrawColorBar();
pGUI->PrintTempMessge("Select background color!", 1000);
break;
case SAVE:
newAct = new ActionSave(this);
break;
case LOAD:
newAct = new ActionLoad(this);
break;
case TO_PICK_IMAGE:
newAct = new ActionPickImage(this);
break;
case TO_PICK_COLOR:
newAct = new ActionPickColor(this);
break;
case TO_PICK_IMAGE_COLOR:
newAct = new ActionPickImage_Color(this);
break;
case RESTART:
newAct = new ActionRestartPlay(this);
break;
case TO_PLAY:
newAct = new ActionSwitchPlay(this);
break;
case TO_DRAW:
newAct = new ActionSwitchDraw(this);
break;
case EXIT:
newAct = new ActionExit(this);
break;
case RESIZE:
pGUI->CreateResizeBar();
break;
case RESIZE_QUARTER:
newAct = new ActionResize(this, 0.25);
break;
case RESIZE_HALF:
newAct = new ActionResize(this, 0.5);
break;
case RESIZE_DOUBLE:
newAct = new ActionResize(this, 2);
break;
case RESIZE_QUADRUPLE:
newAct = new ActionResize(this, 4);
break;
case STATUS: //a click on the status bar ==> no action
return NULL;
break;
case DRAWING_AREA: //select
newAct = new ActionSelect(this, { x, y }, multiSelect);
break;
}
return newAct;
}
//////////////////////////////////////////////////////////////////////
//Executes the created Action
void ApplicationManager::ExecuteAction(Action*& pAct)
{
//Execute the created action
if (pAct != NULL)
{
pAct->Execute();//Execute
delete pAct; //Action is not needed any more ==> delete it
pAct = NULL;
}
}
int ApplicationManager::GetFigCount()
{
return FigCount;
}
//==================================================================================//
// Figures Management Functions //
//==================================================================================//
CFigure* ApplicationManager::getFigByIndex(int i) {
return FigList[i];
}
//Add a figure to the list of figures
void ApplicationManager::AddFigure(CFigure* pFig)
{
if (FigCount < MaxFigCount)
FigList[FigCount++] = pFig;
}
//unSelect Figures
void ApplicationManager::UnSelectFigures(int mul) const
{
if (mul == 1 && multiSelect)
{
return;
}
for (int i = 0; i < FigCount; i++)
{
FigList[i]->SetSelected(false);
}
};
///////////////////////////////////////////////////////
// func to return Selected Figure
CFigure* ApplicationManager::GetFigure(int x, int y) const //get one selected figure by clicked point indexes
{
// if the point in figure will return Pointer on Figure
for (int i = FigCount - 1; i >= 0; i--)
{
// point in Figure and Figure not hide
if (FigList[i]->InFig(x, y)&& !FigList[i]->isHide())
{
return FigList[i];
}
}
// if point not in any figure will return NULL
return NULL;
}
CFigure* ApplicationManager::GetSelectedFigureByFlag(int& selectedIndex, int& selectedNum) //get one selected figure by checking isSelected prop
{
selectedNum = 0;
for (int i = FigCount - 1; i >= 0; i--) {
if (FigList[i]->IsSelected())
{
selectedIndex = i;
selectedNum++;
}
}
if (selectedNum == 0)
{
// if no figure is selected return null
return NULL;
}
else
{
return FigList[selectedIndex];
}
}
void ApplicationManager::InsertFigure(bool isFront) //insert figure in front or back of all figuers
{
int selectedIndex, selectedNum;
CFigure* temp = GetSelectedFigureByFlag(selectedIndex, selectedNum);
if (temp == NULL)
{
pGUI->PrintTempMessge("No selected figure to move!", 1000);
}
else if (selectedNum > 1)
{
pGUI->PrintTempMessge("Select only one figure to move!", 1000);
}
else
{
if (isFront)
{
for (int i = selectedIndex; i < FigCount; i++)
{
FigList[i] = FigList[i + 1];
}
FigList[FigCount - 1] = temp;
pGUI->PrintMessage("Figure brought to front!");
}
else
{
for (int i = selectedIndex; i >= 0; i--)
{
FigList[i] = FigList[i - 1];
}
FigList[0] = temp;
pGUI->PrintMessage("Figure sent to back!");
}
}
}
void ApplicationManager::RearrangingFigList() //removing null refrences from FigList
{
for (int i = 0; i < FigCount; i++)
{
if (FigList[i] == NULL)
{
//shifting all upcoming figures to remove the null refrenece
for (int j = i; j < FigCount - 1; j++)
{
FigList[j] = FigList[j + 1];
}
}
}
}
void ApplicationManager::DeleteSelectedFigures() //delete all selected figures
{
int deletedNum = 0;
for (int i = 0; i < FigCount; i++)
{
if (FigList[i]->IsSelected())
{
delete FigList[i];
FigList[i] = NULL;
deletedNum++;
}
}
RearrangingFigList();
FigCount -= deletedNum;
}
void ApplicationManager::SaveAll(ofstream& File) const
{
File << FigCount << endl;
for (int i = 0; i < FigCount; i++)
{
FigList[i]->Save(File, GetGUI());
}
}
// Show All Figures
void ApplicationManager::ShowAllFigures() {
for (int i = 0; i < FigCount; i++) {
FigList[i]->Hide(false);
}
}
// Backup FigList
void ApplicationManager::TakeCopyOfFigures()
{
//bool inPlayMode = false;
if (UI.InterfaceMode == MODE_PLAY)
{
// backup original figures
for (int i = 0; i < FigCount; i++)
{
cout << "backup original figures" << endl;
CopyFigList[i] = FigList[i]->CloneFig();
}
copyArrayLength = FigCount;
inPlayMode = true;
}
else
{
if (inPlayMode == true)
{
TakeFigOfDrawMode();
// delete pointers in the backup array to free ram
for (int i = 0; i < FigCount; i++)
{
FigList[i]->IncCount();
delete CopyFigList[i];
inPlayMode = false;
}
}
}
}
////////////////////////////////////////////////////////////////////////////
//To Restart Play
void ApplicationManager::TakeFigOfDrawMode()
{
// delete old pointers first
for (int i = 0; i < FigCount; i++)
{
delete FigList[i];
}
// restore the original size of the array
FigCount = copyArrayLength;
// restore figures from the backup array
cout << "restore figures from the backup array" << endl;
for (int i = 0; i < FigCount; i++)
{
FigList[i] = CopyFigList[i]->CloneFig();
FigList[i]->IncCount();
}
}
CFigure* ApplicationManager::GetRandomFigure()
{
if (FigCount)
{
srand(time(NULL));
return FigList[rand() % FigCount];
}
return nullptr;
}
////////////////////////////////////////////////////////////////////////////////////
//==================================================================================//
// Interface Management Functions //
//==================================================================================//
//Draw all figures on the user interface
void ApplicationManager::UpdateInterface() const
{
for (int i = 0; i < FigCount; i++)
{
if (!FigList[i]->isHide()) {
FigList[i]->DrawMe(pGUI); //Call Draw function (virtual member fn)
}
}
}
////////////////////////////////////////////////////////////////////////////////////
//Return a pointer to the interface
GUI* ApplicationManager::GetGUI() const
{
return pGUI;
}
////////////////////////////////////////////////////////////////////////////////////
//Destructor
ApplicationManager::~ApplicationManager()
{
for (int i = 0; i < FigCount; i++)
delete FigList[i];
for (int i = 0; i < copyArrayLength; i++)
delete CopyFigList[i];
delete pGUI;
}