Issue:
Bounty mobs/bosses don't stop spawning upon entering the zone (red circle).
"Loaded the world in SP to use kill commands to no avail as they keep spawning"
Very funny the first time over watching a literal wave of mobs pile out the side of a mountain. Though with 1 frame ever 3 sec it is hard to enjoy.
Timeframe:
Happened today (09-05-2026) after updating Epicloot from version 0.12.11 to 0.12.14
Running a dedicated server for me and friends through R2ModMan.
The modlist in order as shown in R2ModMan:
JsonDotNET
BepInExPack_Valheim
Jotunn
Epicloot
AzuCraftyBoxes
BetterArchery
PlantEverything
PlantEasily
AzuExtendedPlayerInventory
Sailing
Farming
MultiUserChest
Blacksmithing
EpicValheimAdditions
Ranching
SpeedyPaths
Lumberjacking
BoneAppetit
Foraging
Building
HoneyPlus
XPortal
Max_Dungeon_Rooms
ServerSideMap
This_Goes_Here
Warfare
Warfare-FireAndIce
Wizardry
Monstrum
MonstrumDeepNorth
Armory
EpicLoot_Therzie
Evasion
Cooking
Exploration
PackHorse
Mining
What i did to resolve it:
Take world save from Linux server. Put on my windows client pc. Load in Singleplayer with devcommands and debugmode.
Force kill the spawn and force remove the drops. Did not work as they kept spawning.
Rolled back from 0.12.14 to 0.12.13 same issue.
Started single player without epic loot. Force killed the remaining 3000+ spawns.
Restarted SP with epicloot to check. Same issue.
Rolled back to last know working version 0.12.11.
Loaded into single player without Epicloot to force kill the spawn and remove the drops.
Loaded back into singleplayer with Epicloot v 0.12.11 to check. Bounties work.
Moved world save to Linux server and loaded it in.
Checked now and it still works. No infinite spawn.
I did a lot of trying and moving things reloading and redownloading mods.
If a log file is needed/helpfull let me know which one and where to find it.
During the infinite spawning i couldnt keep track of the wall of red text in the command window of BepInExPack
So far i could not pin point the origin of this issue. Possibly due to the modlist not working well together after the update?
For now running 0.12.11 on my dedicated server and am having no issues. Bounties thankfully work.
Issue:
Bounty mobs/bosses don't stop spawning upon entering the zone (red circle).
"Loaded the world in SP to use kill commands to no avail as they keep spawning"
Very funny the first time over watching a literal wave of mobs pile out the side of a mountain. Though with 1 frame ever 3 sec it is hard to enjoy.
Timeframe:
Happened today (09-05-2026) after updating Epicloot from version 0.12.11 to 0.12.14
Running a dedicated server for me and friends through R2ModMan.
The modlist in order as shown in R2ModMan:
JsonDotNET
BepInExPack_Valheim
Jotunn
Epicloot
AzuCraftyBoxes
BetterArchery
PlantEverything
PlantEasily
AzuExtendedPlayerInventory
Sailing
Farming
MultiUserChest
Blacksmithing
EpicValheimAdditions
Ranching
SpeedyPaths
Lumberjacking
BoneAppetit
Foraging
Building
HoneyPlus
XPortal
Max_Dungeon_Rooms
ServerSideMap
This_Goes_Here
Warfare
Warfare-FireAndIce
Wizardry
Monstrum
MonstrumDeepNorth
Armory
EpicLoot_Therzie
Evasion
Cooking
Exploration
PackHorse
Mining
What i did to resolve it:
Take world save from Linux server. Put on my windows client pc. Load in Singleplayer with devcommands and debugmode.
Force kill the spawn and force remove the drops. Did not work as they kept spawning.
Rolled back from 0.12.14 to 0.12.13 same issue.
Started single player without epic loot. Force killed the remaining 3000+ spawns.
Restarted SP with epicloot to check. Same issue.
Rolled back to last know working version 0.12.11.
Loaded into single player without Epicloot to force kill the spawn and remove the drops.
Loaded back into singleplayer with Epicloot v 0.12.11 to check. Bounties work.
Moved world save to Linux server and loaded it in.
Checked now and it still works. No infinite spawn.
I did a lot of trying and moving things reloading and redownloading mods.
If a log file is needed/helpfull let me know which one and where to find it.
During the infinite spawning i couldnt keep track of the wall of red text in the command window of BepInExPack
So far i could not pin point the origin of this issue. Possibly due to the modlist not working well together after the update?
For now running 0.12.11 on my dedicated server and am having no issues. Bounties thankfully work.