diff --git a/Redot-Documentation/docs/Community/asset_library/submitting_to_assetlib.md b/Redot-Documentation/docs/Community/asset_library/submitting_to_assetlib.md index 7809710..b8cef4a 100644 --- a/Redot-Documentation/docs/Community/asset_library/submitting_to_assetlib.md +++ b/Redot-Documentation/docs/Community/asset_library/submitting_to_assetlib.md @@ -1,6 +1,3 @@ -import Tabs from "@theme/Tabs"; -import TabItem from "@theme/TabItem"; - :::note The asset library is maintained upstream by Godot. diff --git a/Redot-Documentation/docs/Contributing/Development/compiling/compiling_for_linuxbsd.md b/Redot-Documentation/docs/Contributing/Development/compiling/compiling_for_linuxbsd.md index a6a27ed..e3c4d31 100644 --- a/Redot-Documentation/docs/Contributing/Development/compiling/compiling_for_linuxbsd.md +++ b/Redot-Documentation/docs/Contributing/Development/compiling/compiling_for_linuxbsd.md @@ -1,6 +1,3 @@ -import Tabs from "@theme/Tabs"; -import TabItem from "@theme/TabItem"; - # Compiling for Linux, \*BSD .. highlight:: shell diff --git a/Redot-Documentation/docs/Contributing/Development/compiling/compiling_with_script_encryption_key.md b/Redot-Documentation/docs/Contributing/Development/compiling/compiling_with_script_encryption_key.md index d4616b5..30e95d9 100644 --- a/Redot-Documentation/docs/Contributing/Development/compiling/compiling_with_script_encryption_key.md +++ b/Redot-Documentation/docs/Contributing/Development/compiling/compiling_with_script_encryption_key.md @@ -1,6 +1,3 @@ -import Tabs from "@theme/Tabs"; -import TabItem from "@theme/TabItem"; - # Compiling with PCK encryption key .. highlight:: shell diff --git a/Redot-Documentation/docs/Contributing/Development/compiling/introduction_to_the_buildsystem.md b/Redot-Documentation/docs/Contributing/Development/compiling/introduction_to_the_buildsystem.md index 78dfd5e..0d6492b 100644 --- a/Redot-Documentation/docs/Contributing/Development/compiling/introduction_to_the_buildsystem.md +++ b/Redot-Documentation/docs/Contributing/Development/compiling/introduction_to_the_buildsystem.md @@ -1,6 +1,3 @@ -import Tabs from "@theme/Tabs"; -import TabItem from "@theme/TabItem"; - # Introduction to the buildsystem .. highlight:: shell diff --git a/Redot-Documentation/docs/Contributing/Development/configuring_an_ide/visual_studio_code.md b/Redot-Documentation/docs/Contributing/Development/configuring_an_ide/visual_studio_code.md index 00f13e3..efeb84a 100644 --- a/Redot-Documentation/docs/Contributing/Development/configuring_an_ide/visual_studio_code.md +++ b/Redot-Documentation/docs/Contributing/Development/configuring_an_ide/visual_studio_code.md @@ -1,6 +1,3 @@ -import Tabs from "@theme/Tabs"; -import TabItem from "@theme/TabItem"; - # Visual Studio Code [Visual Studio Code](https://code.visualstudio.com) is a free cross-platform code editor diff --git a/Redot-Documentation/docs/Contributing/Development/core_and_modules/custom_modules_in_cpp.md b/Redot-Documentation/docs/Contributing/Development/core_and_modules/custom_modules_in_cpp.md index 8ad5988..59f375e 100644 --- a/Redot-Documentation/docs/Contributing/Development/core_and_modules/custom_modules_in_cpp.md +++ b/Redot-Documentation/docs/Contributing/Development/core_and_modules/custom_modules_in_cpp.md @@ -1,6 +1,3 @@ -import Tabs from "@theme/Tabs"; -import TabItem from "@theme/TabItem"; - # Custom modules in C++ ## Modules diff --git a/Redot-Documentation/docs/Contributing/Development/debugging/vulkan/vulkan_validation_layers.md b/Redot-Documentation/docs/Contributing/Development/debugging/vulkan/vulkan_validation_layers.md index 1732e29..1ccc084 100644 --- a/Redot-Documentation/docs/Contributing/Development/debugging/vulkan/vulkan_validation_layers.md +++ b/Redot-Documentation/docs/Contributing/Development/debugging/vulkan/vulkan_validation_layers.md @@ -1,6 +1,3 @@ -import Tabs from "@theme/Tabs"; -import TabItem from "@theme/TabItem"; - # Validation layers Validation layers enable developers to verify their application's correct use of diff --git a/Redot-Documentation/docs/Contributing/Documentation/class_reference_primer.md b/Redot-Documentation/docs/Contributing/Documentation/class_reference_primer.md index 9f95ce3..5e741b7 100644 --- a/Redot-Documentation/docs/Contributing/Documentation/class_reference_primer.md +++ b/Redot-Documentation/docs/Contributing/Documentation/class_reference_primer.md @@ -1,6 +1,3 @@ -import Tabs from "@theme/Tabs"; -import TabItem from "@theme/TabItem"; - # Class reference primer This page explains how to write the class reference. You will learn where to diff --git a/Redot-Documentation/docs/Contributing/Documentation/updating_the_class_reference.md b/Redot-Documentation/docs/Contributing/Documentation/updating_the_class_reference.md index 7cc36af..04f4c84 100644 --- a/Redot-Documentation/docs/Contributing/Documentation/updating_the_class_reference.md +++ b/Redot-Documentation/docs/Contributing/Documentation/updating_the_class_reference.md @@ -1,7 +1,7 @@ :::danger This page is severely outdated and was written by the Godot team specifically for Sphinx.
-This docs site is not using Spinx, so none of the content on this page is currently applicable.

+This docs site is not using Sphinx, so none of the content on this page is currently applicable.

However, this page still exists as a placeholder for now.
The new documentation site does not yet have the ability to sync the class reference with the main Redot repository.
The new site will eventually just pull the corresponding XML files from the Redot repository dynamically.