In the RetroAchievements documentation, there's a mention of using the Remember flag for calculated pointer offsets:
"An address that points to a table of data, but in order to know where in the table you want to go, you have to calculate the offset from another source."
I would like to request a similar feature to support tracking pointer chains with dynamic offsets, which would be beneficial for certain games, including the PS2 game I'm working on.
Use Case
- The game stores a table of data (array) in memory, where each entry consists of 32-bit values representing pointers to specific variables.
- However, these pointers are randomly assigned within the table, making it impossible to reliably track the correct pointer through a fixed offset.
- I do have access to another known memory address that holds a value matching one of the entries in this table.
- If the system could scan the table for a matching value, it would allow dynamic resolution of the correct pointer, ultimately leading to my target variable.

Proposed Solution
- Implement a way to search a table of memory values dynamically and find the matching entry.
- Once found, allow tracking the corresponding pointer that eventually leads to the desired variable.
- This would effectively support pointer chains with dynamic offsets, which is necessary for some games where offsets are not fixed.
Why This is Useful
- Many games, especially on platforms like PS2, **do use dynamic pointer offset sometimes ** and instead dynamically assign them in memory.
- A feature like this would allow achievements to track variables with non-fixed memory locations.
- It expands RetroAchievements' capabilities to support more complex memory structures.
I would really like to see something like this be implemented. I hope you take my request into considertaion.
In the RetroAchievements documentation, there's a mention of using the Remember flag for calculated pointer offsets:
I would like to request a similar feature to support tracking pointer chains with dynamic offsets, which would be beneficial for certain games, including the PS2 game I'm working on.
Use Case
Proposed Solution
Why This is Useful
I would really like to see something like this be implemented. I hope you take my request into considertaion.