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thisupdatefeatures.txt
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// message
Remember you can enable speedrun mode with `F1`! Top 5 uploaded speedruns will get their spot on the main menu!
# Additions
# Changes
- Made homing shells work much better
- Made Discord rich presence operate on a worker thread to allow the main thread to work better
- Changed some achievement names
- Made names displayed above players smaller
- Changed the sync rate of player lives/points to reduce bandwidth usage
- Decreased some asset sizes, reducing VRAM and RAM usage
- Made the bullet count UI a bit smaller, again
# Changes Important for Modders
# Fixes
- Optimized bullet collisions/path calculations by ~7.5%
- Fixed crashing on game-load for some users without a .NET SDK
- Fixed brown tank kill count not being displayed in the stats menu
- Fixed players continuing to advance missions even though the campaign should be over
- Fixed old keybinds for pings still working
- Fixed mines exploding almost immediately after laying them near an enemy
# TODO
- [ ] Multithreaded tank AI
- [ ] Campaign fail/success display
- [ ] Tank tread hyper-optimization (and visual re-haul)
- [ ] Wiimote support
- [ ] Real-time multiplayer stats
- [ ] Fix campaigns not ending immediately on all clients
PLEASE, if you find anything wrong, go to my [discord](https://discord.gg/KhfzvbrrKx) server and report bugs in the #bugs
channel, or, if you want to suggest something, suggest them in the #suggestions channel.
Happy tanking!