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rust_attributes.json
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["deaths", "bullet_fired", "arrow_fired", "item_drop", "blueprint_studied", "death_suicide", "death_fall", "kill_player", "bullet_hit_player", "arrow_hit_entity", "harvest.stones", "bullet_hit_entity", "harvest.cloth", "harvest.wood", "arrow_hit_building", "kill_bear", "kill_boar", "kill_stag", "kill_chicken", "kill_horse", "kill_wolf", "headshot", "arrow_hit_boar", "arrow_hit_bear", "arrow_hit_wolf", "arrow_hit_stag", "arrow_hit_chicken", "bullet_hit_building", "arrow_hit_horse", "arrow_hit_player", "death_entity", "death_wolf", "death_bear", "shotgun_fired", "shotgun_hit_building", "shotgun_hit_player", "bullet_hit_bear", "shotgun_hit_entity", "bullet_hit_horse", "bullet_hit_stag", "bullet_hit_wolf", "bullet_hit_boar", "bullet_hit_sign", "wounded", "wounded_assisted", "wounded_healed", "bullet_hit_playercorpse", "bullet_hit_corpse", "INVENTORY_OPENED", "CRAFTING_OPENED", "harvested_wood", "harvested_stones", "MAP_OPENED", "CUPBOARD_OPENED", "ITEM_EXAMINED", "comfort_duration", "calories_consumed", "water_consumed", "pickup_category_food", "radiation_exposure_duration", "cold_exposure_duration", "hot_exposure_duration", "melee_strikes", "melee_thrown", "placed_blocks", "upgraded_blocks", "arrows_shot", "seconds_speaking", "harvested_cloth", "harvested_leather", "acquired_lowgradefuel", "acquired_metal.ore", "acquired_scrap", "topology_road_duration", "destroyed_barrels"]