diff --git a/Changelog.md b/Changelog.md
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+# Portfolio/Website
+
+## [0.1.1] - 2025-03-13
+### Added
+- Introduced `EnvironmentGeneratorEditor` to enhance the user interface for terrain generation settings.
+
+### Changed
+- Added new project pictures (still need to be optimised).
+
+### Fixed
+- Fixed broken sites links.
\ No newline at end of file
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+title: My Blog
+description: This is my personal blog.
+theme: minima
diff --git a/_posts/2024-08-15-my-first-post.md b/_posts/2024-08-15-my-first-post.md
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+---
+layout: post
+title: "My first Blogpost"
+date: 2024-08-15
+categories: update
+---
+
+# Blog Post 1
+
+Hier ist der Inhalt Ihres ersten Blog-Beitrags.
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diff --git a/index.html b/index.html
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@@ -21,14 +21,14 @@
Projects
Skills
Education
-
+
Contact
+
+
+
This project generates 2D-World-Maps with different biomes and assets using Perlin Noise and Open @@ -41,7 +41,7 @@
+
This project generates a 3D-Ecosystem with Foxes and Hares, containing water, terrain, and various @@ -51,7 +51,7 @@
+
This Unity project explores procedural terrain generation using Compute Shaders, FBM, and Domain diff --git a/sites/services.html b/sites/services.html index 3c6d0ac..97e5539 100644 --- a/sites/services.html +++ b/sites/services.html @@ -12,16 +12,16 @@