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data-util.lua
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438 lines (398 loc) · 13.2 KB
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-- WARNING WARNING WARNING
-- This file will be overwritten in mod zipfiles, edit bzlib/data-util.lua
-- WARNING WARNING WARNING
local me = require("me")
local util = {}
util.me = me
util.get_setting = util.me.get_setting
function util.fe_plus(sub)
if mods["FactorioExtended-Plus-"..sub] then
return true
end
end
function util.get_stack_size(default)
if mods["Krastorio2"] then
size = tonumber(krastorio.general.getSafeSettingValue("kr-stack-size"))
return size or default
end
return default
end
function util.k2assets()
if mods["Krastorio2Assets"] then
return "__Krastorio2Assets__"
end
return "__Krastorio2__/graphics"
end
-- check if a table contains a sought value
function util.contains(table, sought)
for i, value in pairs(table) do
if value == sought then
return true
end
end
return false
end
-- Add a prerequisite to a given technology
function util.add_prerequisite(technology_name, prerequisite)
local technology = data.raw.technology[technology_name]
if technology and data.raw.technology[prerequisite] then
if technology.prerequisites then
table.insert(technology.prerequisites, prerequisite)
else
technology.prerequisites = {prerequisite}
end
end
end
-- Remove a prerequisite from a given technology
function util.remove_prerequisite(technology_name, prerequisite)
local technology = data.raw.technology[technology_name]
local index = -1
if technology and data.raw.technology[prerequisite] then
for i, prereq in pairs(technology.prerequisites) do
if prereq == prerequisite then
index = i
break
end
end
if index > -1 then
table.remove(technology.prerequisites, index)
end
end
end
-- Add an effect to a given technology
function util.add_effect(technology_name, effect)
local technology = data.raw.technology[technology_name]
if technology then
table.insert(technology.effects, effect)
end
end
-- Set technology ingredients
function util.set_tech_recipe(technology_name, ingredients)
local technology = data.raw.technology[technology_name]
if technology then
technology.unit.ingredients = ingredients
end
end
-- Add a given quantity of ingredient to a given recipe
function util.add_ingredient(recipe_name, ingredient, quantity)
if me.bypass[recipe_name] then return end
if data.raw.recipe[recipe_name] and data.raw.item[ingredient] then
add_ingredient(data.raw.recipe[recipe_name], ingredient, quantity)
add_ingredient(data.raw.recipe[recipe_name].normal, ingredient, quantity)
add_ingredient(data.raw.recipe[recipe_name].expensive, ingredient, quantity)
end
end
function add_ingredient(recipe, ingredient, quantity)
if recipe ~= nil and recipe.ingredients ~= nil then
for i, existing in pairs(recipe.ingredients) do
if existing[1] == ingredient or existing.name == ingredient then
log("Not adding "..ingredient.." -- duplicate")
return
end
end
table.insert(recipe.ingredients, {ingredient, quantity})
end
end
-- Add a given quantity of product to a given recipe.
-- Only works for recipes with multiple products
function util.add_product(recipe_name, product)
if data.raw.recipe[recipe_name] and (data.raw.item[product[1]] or data.raw.item[product.name]) then
add_product(data.raw.recipe[recipe_name], product)
add_product(data.raw.recipe[recipe_name].normal, product)
add_product(data.raw.recipe[recipe_name].expensive, product)
end
end
function add_product(recipe, product)
if recipe ~= nil and recipe.results ~= nil then
table.insert(recipe.results, product)
end
end
-- Replace one ingredient with another in a recipe
function util.replace_ingredient(recipe_name, old, new)
if me.bypass[recipe_name] then return end
if data.raw.recipe[recipe_name] and data.raw.item[new] then
replace_ingredient(data.raw.recipe[recipe_name], old, new)
replace_ingredient(data.raw.recipe[recipe_name].normal, old, new)
replace_ingredient(data.raw.recipe[recipe_name].expensive, old, new)
end
end
function replace_ingredient(recipe, old, new)
if recipe ~= nil and recipe.ingredients ~= nil then
for i, existing in pairs(recipe.ingredients) do
if existing[1] == new or existing.name == new then
log("Not adding "..new.." -- duplicate")
return
end
end
for i, ingredient in pairs(recipe.ingredients) do
if ingredient.name == old then ingredient.name = new end
if ingredient[1] == old then ingredient[1] = new end
end
end
end
-- Remove an ingredient from a recipe
function util.remove_ingredient(recipe_name, old)
if me.bypass[recipe_name] then return end
if data.raw.recipe[recipe_name] then
remove_ingredient(data.raw.recipe[recipe_name], old)
remove_ingredient(data.raw.recipe[recipe_name].normal, old)
remove_ingredient(data.raw.recipe[recipe_name].expensive, old)
end
end
function remove_ingredient(recipe, old)
index = -1
if recipe ~= nil and recipe.ingredients ~= nil then
for i, ingredient in pairs(recipe.ingredients) do
if ingredient.name == old or ingredient[1] == old then
index = i
break
end
end
if index > -1 then
table.remove(recipe.ingredients, index)
end
end
end
-- Replace an amount of an ingredient in a recipe. Keep at least 1 of old.
function util.replace_some_ingredient(recipe_name, old, old_amount, new, new_amount)
if me.bypass[recipe_name] then return end
if data.raw.recipe[recipe_name] and data.raw.item[new] then
replace_some_ingredient(data.raw.recipe[recipe_name], old, old_amount, new, new_amount)
replace_some_ingredient(data.raw.recipe[recipe_name].normal, old, old_amount, new, new_amount)
replace_some_ingredient(data.raw.recipe[recipe_name].expensive, old, old_amount, new, new_amount)
end
end
function replace_some_ingredient(recipe, old, old_amount, new, new_amount)
if recipe ~= nil and recipe.ingredients ~= nil then
for i, existing in pairs(recipe.ingredients) do
if existing[1] == new or existing.name == new then
log("Not adding "..new.." -- duplicate")
return
end
end
for i, ingredient in pairs(recipe.ingredients) do
if ingredient.name == old then
ingredient.amount = math.max(1, ingredient.amount - old_amount)
end
if ingredient[1] == old then
ingredient[2] = math.max(1, ingredient[2] - old_amount)
end
end
add_ingredient(recipe, new, new_amount)
end
end
-- multiply the cost, energy, and results of a recipe by a multiple
function util.multiply_recipe(recipe_name, multiple)
if me.bypass[recipe_name] then return end
if data.raw.recipe[recipe_name] then
multiply_recipe(data.raw.recipe[recipe_name], multiple)
multiply_recipe(data.raw.recipe[recipe_name].normal, multiple)
multiply_recipe(data.raw.recipe[recipe_name].expensive, multiple)
end
end
function multiply_recipe(recipe, multiple)
if recipe then
if recipe.energy_required then
recipe.energy_required = recipe.energy_required * multiple
end
if recipe.result_count then
recipe.result_count = recipe.result_count * multiple
end
if recipe.results then
for i, result in pairs(recipe.results) do
if result.name then
if result.amount then
result.amount = result.amount * multiple
end
if result.amount_min ~= nil then
result.amount_min = result.amount_min * multiple
result.amount_max = result.amount_max * multiple
end
if result.catalyst_amount then
result.catalyst_amount = result.catalyst_amount * multiple
end
end
if result[1] then
result[2] = result[2] * multiple
end
end
end
if not recipe.results and not recipe.result_count then
-- implicit one item result
recipe.result_count = multiple
end
if recipe.ingredients then
for i, ingredient in pairs(recipe.ingredients) do
if ingredient.name then
ingredient.amount = ingredient.amount * multiple
end
if ingredient[1] then
ingredient[2] = ingredient[2] * multiple
end
end
end
end
end
-- Returns true if a recipe has an ingredient
function util.has_ingredient(recipe_name, ingredient)
return data.raw.recipe[recipe_name] and (
has_ingredient(data.raw.recipe[recipe_name], ingredient) or
has_ingredient(data.raw.recipe[recipe_name].normal, ingredient))
end
function has_ingredient(recipe, ingredient)
if recipe ~= nil and recipe.ingredients ~= nil then
for i, existing in pairs(recipe.ingredients) do
if existing[1] == ingredient or existing.name == ingredient then
return true
end
end
end
return false
end
-- Remove a product from a recipe, WILL NOT remove the only product
function util.remove_product(recipe_name, old)
if me.bypass[recipe_name] then return end
if data.raw.recipe[recipe_name] then
remove_product(data.raw.recipe[recipe_name], old)
remove_product(data.raw.recipe[recipe_name].normal, old)
remove_product(data.raw.recipe[recipe_name].expensive, old)
end
end
function remove_product(recipe, old)
index = -1
if recipe ~= nil and recipe.results ~= nil then
for i, result in pairs(recipe.results) do
if result.name == old or result[1] == old then
index = i
break
end
end
if index > -1 then
table.remove(recipe.results, index)
end
end
end
-- Replace one product with another in a recipe
function util.replace_product(recipe_name, old, new)
if data.raw.recipe[recipe_name] then
replace_product(data.raw.recipe[recipe_name], old, new)
replace_product(data.raw.recipe[recipe_name].normal, old, new)
replace_product(data.raw.recipe[recipe_name].expensive, old, new)
end
end
function replace_product(recipe, old, new)
if recipe ~= nil and recipe.results ~= nil then
if recipe.result == old then
recipe.results = new
return
end
for i, result in pairs(recipe.results) do
if result.name == old then result.name = new end
if result[1] == old then result[1] = new end
end
end
end
-- Remove an element of type t and name from data.raw
function util.remove_raw(t, name)
if data.raw[t][name] then
for i, elem in pairs(data.raw[t]) do
if elem.name == name then
data.raw[t][i] = nil
break
end
end
end
end
-- Multiply energy required
function util.multiply_time(recipe, factor)
if me.bypass[recipe_name] then return end
if data.raw.recipe[recipe_name] then
multiply_time(data.raw.recipe[recipe_name], factor)
multiply_time(data.raw.recipe[recipe_name].normal, factor)
multiply_time(data.raw.recipe[recipe_name].expensive, factor)
end
end
function multiply_time(recipe, factor)
if recipe then
if recipe.energy_required then
recipe.energy_required = recipe.energy_required * factor
end
end
end
-- Set recipe category
function util.set_category(recipe, category)
if me.bypass[recipe_name] then return end
if data.raw.recipe[recipe] then
data.raw.recipe[recipe].category = category
end
end
-- Set recipe subgroup
function util.set_subgroup(recipe, subgroup)
if me.bypass[recipe_name] then return end
if data.raw.recipe[recipe] then
data.raw.recipe[recipe].subgroup = subgroup
end
end
function util.set_to_founding(recipe)
util.set_category(recipe, "founding")
util.set_subgroup(recipe, "foundry-intermediate")
end
-- Add crafting category to an entity
function util.add_crafting_category(entity_type, entity, category)
if data.raw[entity_type][entity] then
for i, existing in pairs(data.raw[entity_type][entity].crafting_categories) do
if existing == category then
log(entity.." not adding "..new.." -- duplicate")
return
end
end
table.insert(data.raw[entity_type][entity].crafting_categories, category)
end
end
function util.add_to_ingredient(recipe, ingredient, amount)
if data.raw.recipe[recipe] then
add_to_ingredient(data.raw.recipe[recipe], ingredient, amount)
add_to_ingredient(data.raw.recipe[recipe].normal, ingredient, amount)
add_to_ingredient(data.raw.recipe[recipe].expensive, ingredient, amount)
end
end
function add_to_ingredient(recipe, it, amount)
if recipe ~= nil and recipe.ingredients ~= nil then
for i, ingredient in pairs(recipe.ingredients) do
if ingredient.name == it then
ingredient.amount = ingredient.amount + amount
return
end
if ingredient[1] == it then
ingredient[2] = ingredients[2] + amount
return
end
end
end
end
function util.add_to_product(recipe, product, amount)
if data.raw.recipe[recipe] then
add_to_product(data.raw.recipe[recipe], product, amount)
add_to_product(data.raw.recipe[recipe].normal, product, amount)
add_to_product(data.raw.recipe[recipe].expensive, product, amount)
end
end
function add_to_product(recipe, product, amount)
if recipe ~= nil and recipe.results ~= nil then
if recipe.result == product then
recipe.result_count = recipe.result_count + amount
return
end
for i, result in pairs(recipe.results) do
if result.name == product then
result.amount = result.amount + amount
return
end
if result[1] == product then
result[2] = result[2] + amount
return
end
end
end
end
return util