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[Polish] Profile and optimize: pooling, occlusion, LOD, GPU instancing #92

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@sja-thedude

Goal\n60fps on a mid-tier GPU at 1080p.\n\n## Tasks\n- Frame Debugger pass on each scene\n- Object pool common spawns\n- Bake occlusion + tune LOD groups


Part of the NEXUS: The Sentient Galaxy initiative under PlayPath. Project lives at /projects/nexus-sentient-galaxy/.

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    engine:unityBuilt in Unity 2022.3 LTS / C#epic:polish-shipCI/CD, optimization, QA, store, launchproject:nexusNEXUS: The Sentient Galaxy

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