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conf.lua
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32 lines (30 loc) · 1.04 KB
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qadr_settings = {
defaultlang = "en", -- Sets the default language to English.
translations = {}, -- Do not change check locales folder
-- Valid board models and their offset configurations
validBoards = {
[GetHashKey("mp005_p_mp_bountyboard01x")] = {
offset = 0.002 -- do not change
},
[GetHashKey("mp005_p_mp_bountyboard02x")] = {
offset = 0.16 -- do not change
}
},
-- Locations of poster boards in the game world
posterBoards = {
-- Valentine location
{
coords = vector3(-270.07, 807.2, 119.36), -- X, Y, Z coordinates
rot = vector3(0, 0, 100), -- Rotation (pitch, roll, yaw)
name = "Valentine Sheriff Office", -- Location name
boardmodel = "mp005_p_mp_bountyboard01x" -- Model to use
},
-- Rhodes location
{
coords = vector3(1353.77, -1303.95, 76.05), -- X, Y, Z coordinates
rot = vector3(0, 0, -20), -- Rotation (pitch, roll, yaw)
name = "Rhodes Sheriff Office", -- Location name
boardmodel = "mp005_p_mp_bountyboard02x" -- Model to use
},
}
}