-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathmemory_interface.h
More file actions
465 lines (379 loc) · 12.7 KB
/
memory_interface.h
File metadata and controls
465 lines (379 loc) · 12.7 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
/**************************************************************************/
/* memory_interface.h */
/**************************************************************************/
/* Independent Memory Management Module */
/* User-friendly interface layer */
/**************************************************************************/
#pragma once
#include "platform_defines.h"
#include "error_handling.h"
#include "memory_manager.h"
#include <new>
#include <type_traits>
// Memory management macros (compatible with Godot)
#define memalloc(m_size) Memory::alloc_static(m_size)
#define memalloc_zeroed(m_size) Memory::alloc_static_zeroed(m_size)
#define memrealloc(m_mem, m_size) Memory::realloc_static(m_mem, m_size)
#define memfree(m_mem) Memory::free_static(m_mem)
// Post-initialization handler (can be customized)
MEMORY_ALWAYS_INLINE void postinitialize_handler(void*) {
// Default implementation does nothing
// Can be overridden by user code
}
// Pre-deletion handler (can be customized)
MEMORY_ALWAYS_INLINE bool predelete_handler(void*) {
// Default implementation allows deletion
// Can be overridden by user code to prevent deletion
return true;
}
// Post-initialize helper
template<typename T>
MEMORY_ALWAYS_INLINE T* _post_initialize(T* p_obj) {
postinitialize_handler(p_obj);
return p_obj;
}
// Object creation macros
#define memnew(m_class) _post_initialize(::new ("") m_class)
#define memnew_allocator(m_class, m_allocator) \
_post_initialize(::new (m_allocator::alloc) m_class)
#define memnew_placement(m_placement, m_class) \
_post_initialize(::new (m_placement) m_class)
// Object deletion functions
template<typename T>
void memdelete(T* p_class) {
if (!p_class) {
return;
}
if (!predelete_handler(p_class)) {
return; // Handler decided not to delete
}
if constexpr (!std::is_trivially_destructible_v<T>) {
p_class->~T();
}
Memory::free_static(p_class, false);
}
template<typename T, typename A>
void memdelete_allocator(T* p_class) {
if (!p_class) {
return;
}
if (!predelete_handler(p_class)) {
return; // Handler decided not to delete
}
if constexpr (!std::is_trivially_destructible_v<T>) {
p_class->~T();
}
A::free(p_class);
}
// Safe deletion macro
#define memdelete_notnull(m_v) \
do { \
if (m_v) { \
memdelete(m_v); \
m_v = nullptr; \
} \
} while (0)
// Array allocation and deallocation
#define memnew_arr(m_class, m_count) memnew_arr_template<m_class>(m_count)
// Helper to get element count pointer
MEMORY_FORCE_INLINE memory_uint64_t* _get_element_count_ptr(memory_uint8_t* p_ptr) {
return reinterpret_cast<memory_uint64_t*>(p_ptr - Memory::DATA_OFFSET + Memory::ELEMENT_OFFSET);
}
// Array allocation template
template<typename T>
T* memnew_arr_template(memory_size_t p_elements) {
if (p_elements == 0) {
return nullptr;
}
// Calculate total size needed
memory_size_t len = sizeof(T) * p_elements;
memory_uint8_t* mem = static_cast<memory_uint8_t*>(Memory::alloc_static(len, true));
T* failptr = nullptr;
MEMORY_ERR_FAIL_NULL_V(mem, failptr);
// Store element count
memory_uint64_t* elem_count_ptr = _get_element_count_ptr(mem);
*elem_count_ptr = p_elements;
// Construct elements if needed
if constexpr (!std::is_trivially_constructible_v<T>) {
T* elems = reinterpret_cast<T*>(mem);
for (memory_size_t i = 0; i < p_elements; i++) {
::new (&elems[i]) T;
}
}
return reinterpret_cast<T*>(mem);
}
// Fast array placement construction
template<typename T>
MEMORY_FORCE_INLINE void memnew_arr_placement(T* p_start, memory_size_t p_num) {
// Check if we can use memset optimization
if constexpr (std::is_trivially_constructible_v<T> && std::is_trivially_destructible_v<T>) {
// Check if zero-initialization is equivalent to default construction
if constexpr (std::is_arithmetic_v<T> || std::is_pointer_v<T>) {
std::memset(static_cast<void*>(p_start), 0, p_num * sizeof(T));
return;
}
}
// Fallback to individual construction
for (memory_size_t i = 0; i < p_num; i++) {
memnew_placement(p_start + i, T);
}
}
// Get array length
template<typename T>
memory_size_t memarr_len(const T* p_class) {
if (!p_class) {
return 0;
}
memory_uint8_t* ptr = reinterpret_cast<memory_uint8_t*>(const_cast<T*>(p_class));
memory_uint64_t* elem_count_ptr = _get_element_count_ptr(ptr);
return static_cast<memory_size_t>(*elem_count_ptr);
}
// Array deletion
template<typename T>
void memdelete_arr(T* p_class) {
if (!p_class) {
return;
}
memory_uint8_t* ptr = reinterpret_cast<memory_uint8_t*>(p_class);
// Destruct elements if needed
if constexpr (!std::is_trivially_destructible_v<T>) {
memory_uint64_t* elem_count_ptr = _get_element_count_ptr(ptr);
memory_uint64_t elem_count = *elem_count_ptr;
for (memory_uint64_t i = 0; i < elem_count; i++) {
p_class[i].~T();
}
}
Memory::free_static(ptr, true);
}
// Safe array deletion macro
#define memdelete_arr_notnull(m_v) \
do { \
if (m_v) { \
memdelete_arr(m_v); \
m_v = nullptr; \
} \
} while (0)
// Modern C++ style interface
namespace memory {
// RAII wrapper for memory management
template<typename T>
class unique_ptr {
private:
T* ptr_;
public:
unique_ptr() : ptr_(nullptr) {}
explicit unique_ptr(T* p) : ptr_(p) {}
template<typename... Args>
static unique_ptr make(Args&&... args) {
T* ptr = _post_initialize(::new ("") T(std::forward<Args>(args)...));
return unique_ptr(ptr);
}
~unique_ptr() {
if (ptr_) {
memdelete(ptr_);
}
}
// Move constructor
unique_ptr(unique_ptr&& other) noexcept : ptr_(other.ptr_) {
other.ptr_ = nullptr;
}
// Move assignment
unique_ptr& operator=(unique_ptr&& other) noexcept {
if (this != &other) {
if (ptr_) {
memdelete(ptr_);
}
ptr_ = other.ptr_;
other.ptr_ = nullptr;
}
return *this;
}
// Delete copy constructor and assignment
unique_ptr(const unique_ptr&) = delete;
unique_ptr& operator=(const unique_ptr&) = delete;
// Access operators
T* operator->() const { return ptr_; }
T& operator*() const { return *ptr_; }
T* get() const { return ptr_; }
// Release ownership
T* release() {
T* tmp = ptr_;
ptr_ = nullptr;
return tmp;
}
// Reset pointer
void reset(T* p = nullptr) {
if (ptr_) {
memdelete(ptr_);
}
ptr_ = p;
}
// Boolean conversion
explicit operator bool() const { return ptr_ != nullptr; }
};
// Array wrapper
template<typename T>
class unique_array {
private:
T* ptr_;
memory_size_t size_;
public:
unique_array() : ptr_(nullptr), size_(0) {}
explicit unique_array(memory_size_t count) : size_(count) {
ptr_ = memnew_arr_template<T>(count);
}
~unique_array() {
if (ptr_) {
memdelete_arr(ptr_);
}
}
// Move constructor
unique_array(unique_array&& other) noexcept : ptr_(other.ptr_), size_(other.size_) {
other.ptr_ = nullptr;
other.size_ = 0;
}
// Move assignment
unique_array& operator=(unique_array&& other) noexcept {
if (this != &other) {
if (ptr_) {
memdelete_arr(ptr_);
}
ptr_ = other.ptr_;
size_ = other.size_;
other.ptr_ = nullptr;
other.size_ = 0;
}
return *this;
}
// Delete copy constructor and assignment
unique_array(const unique_array&) = delete;
unique_array& operator=(const unique_array&) = delete;
// Access operators
T& operator[](memory_size_t index) const {
MEMORY_ERR_FAIL_INDEX_V(index, size_, ptr_[0]);
return ptr_[index];
}
T* get() const { return ptr_; }
memory_size_t size() const { return size_; }
// Release ownership
T* release() {
T* tmp = ptr_;
ptr_ = nullptr;
size_ = 0;
return tmp;
}
// Reset array
void reset(memory_size_t count = 0) {
if (ptr_) {
memdelete_arr(ptr_);
}
if (count > 0) {
ptr_ = memnew_arr_template<T>(count);
size_ = count;
} else {
ptr_ = nullptr;
size_ = 0;
}
}
// Boolean conversion
explicit operator bool() const { return ptr_ != nullptr; }
// Iterator support
T* begin() const { return ptr_; }
T* end() const { return ptr_ + size_; }
};
// Factory functions
template<typename T, typename... Args>
unique_ptr<T> make_unique(Args&&... args) {
return unique_ptr<T>::make(std::forward<Args>(args)...);
}
template<typename T>
unique_array<T> make_unique_array(memory_size_t count) {
return unique_array<T>(count);
}
// Memory statistics functions
inline memory_uint64_t get_usage() {
return Memory::get_mem_usage();
}
inline memory_uint64_t get_peak_usage() {
return Memory::get_mem_max_usage();
}
inline memory_uint64_t get_available() {
return Memory::get_mem_available();
}
inline MemoryStats get_stats() {
return Memory::get_memory_stats();
}
inline void reset_stats() {
Memory::reset_memory_stats();
}
inline void dump_allocations() {
Memory::dump_memory_allocations();
}
// Runtime configuration
inline void set_error_handler(MemoryErrorHandler handler) {
set_memory_error_handler(handler);
}
inline MemoryErrorHandler get_error_handler() {
return get_memory_error_handler();
}
inline MemoryRuntimeConfig& get_runtime_config() {
return MemoryRuntimeConfig::instance();
}
}
// Global nil object (similar to Godot's implementation)
struct _GlobalNil {
int color = 1;
_GlobalNil* right = nullptr;
_GlobalNil* left = nullptr;
_GlobalNil* parent = nullptr;
_GlobalNil() {
left = this;
right = this;
parent = this;
}
};
struct _GlobalNilClass {
static _GlobalNil _nil;
};
inline _GlobalNil _GlobalNilClass::_nil;
// Compatibility aliases for different memory managers
namespace fast_memory {
using Memory = FastMemory;
#define fast_memalloc(m_size) FastMemory::alloc_static(m_size)
#define fast_memfree(m_mem) FastMemory::free_static(m_mem)
template<typename T>
void fast_memdelete(T* p_class) {
if (!p_class) return;
if constexpr (!std::is_trivially_destructible_v<T>) {
p_class->~T();
}
FastMemory::free_static(p_class, false);
}
}
namespace debug_memory {
using Memory = DebugMemory;
#define debug_memalloc(m_size) DebugMemory::alloc_static(m_size)
#define debug_memfree(m_mem) DebugMemory::free_static(m_mem)
template<typename T>
void debug_memdelete(T* p_class) {
if (!p_class) return;
if (!predelete_handler(p_class)) return;
if constexpr (!std::is_trivially_destructible_v<T>) {
p_class->~T();
}
DebugMemory::free_static(p_class, false);
}
}
namespace embedded_memory {
using Memory = EmbeddedMemory;
#define embedded_memalloc(m_size) EmbeddedMemory::alloc_static(m_size)
#define embedded_memfree(m_mem) EmbeddedMemory::free_static(m_mem)
template<typename T>
void embedded_memdelete(T* p_class) {
if (!p_class) return;
if constexpr (!std::is_trivially_destructible_v<T>) {
p_class->~T();
}
EmbeddedMemory::free_static(p_class, false);
}
}