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- Updated effects for Honey Glazed Clicker, Frozen Clicker, and The Clicker to better line up with other clicker effects
- Added config option for 'hold auto select' suggestion text
- Increased Precursor Breastplate damage from 10% to 15%.
- Changed acc effect tooltip colors
Copy file name to clipboardExpand all lines: ClickerConfig.cs
+6-1Lines changed: 6 additions & 1 deletion
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@@ -13,10 +13,15 @@ public class ClickerConfigClient : ModConfig
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[Header("General Options")]
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[Label("Show Class Tags")]
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[Label("Display Class Tags")]
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[Tooltip("Toggle the display of class tags for items made for custom classes on the tooltip")]
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[DefaultValue(true)]
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publicboolShowClassTags=true;
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[Label("Display 'hold auto select' text")]
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[Tooltip("Toggle the display of the 'Hold auto select for clicker effects' suggestion text for clicker weapons\n-The key will continue to work regardless of this toggle-")]
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[DefaultValue(true)]
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publicboolShowEffectSuggestion=true;
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[Label("Display Custom Cursors")]
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[Tooltip("Toggle the display of 'Custom Cursors' for clicker weapons")]
Copy file name to clipboardExpand all lines: Items/Accessories/ChocolateChip.cs
+1-1Lines changed: 1 addition & 1 deletion
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@@ -13,7 +13,7 @@ public override void SetStaticDefaults()
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base.SetStaticDefaults();
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Tooltip.SetDefault("Every 15 clicks releases a burst of damaging chocolate");
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ClickEffect.ChocolateChip=ClickerSystem.RegisterClickEffect(mod,"ChocolateChip","Chocolate Chip","Releases a burst of damaging chocolate",15,Color.Brown,delegate(Playerplayer,Vector2position,inttype,intdamage,floatknockBack)
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ClickEffect.ChocolateChip=ClickerSystem.RegisterClickEffect(mod,"ChocolateChip","Chocolate Chip","Releases a burst of damaging chocolate",15,newColor(165,110,60,0),delegate(Playerplayer,Vector2position,inttype,intdamage,floatknockBack)
Copy file name to clipboardExpand all lines: Items/Accessories/StickyKeychain.cs
+1-1Lines changed: 1 addition & 1 deletion
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@@ -12,7 +12,7 @@ public override void SetStaticDefaults()
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base.SetStaticDefaults();
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Tooltip.SetDefault("Every 10 clicks sticks damaging slime on to your screen");
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ClickEffect.StickyKeychain=ClickerSystem.RegisterClickEffect(mod,"StickyKeychain","Sticky Keychain","Sticks damaging slime on to your screen",10,Color.White,delegate(Playerplayer,Vector2position,inttype,intdamage,floatknockBack)
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ClickEffect.StickyKeychain=ClickerSystem.RegisterClickEffect(mod,"StickyKeychain","Sticky Keychain","Sticks damaging slime on to your screen",10,newColor(145,180,230,0),delegate(Playerplayer,Vector2position,inttype,intdamage,floatknockBack)
Copy file name to clipboardExpand all lines: Items/Weapons/Clickers/FrozenClicker.cs
+7-4Lines changed: 7 additions & 4 deletions
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@@ -1,5 +1,7 @@
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usingClickerClass.Projectiles;
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usingMicrosoft.Xna.Framework;
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usingTerraria;
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usingTerraria.ID;
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usingTerraria.ModLoader;
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namespaceClickerClass.Items.Weapons.Clickers
@@ -11,16 +13,18 @@ public override void SetStaticDefaults()
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base.SetStaticDefaults();
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DisplayName.SetDefault("Frozen Clicker");
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//TODO lie because FrozenClickerPro
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ClickEffect.Freeze=ClickerSystem.RegisterClickEffect(mod,"Freeze","Freeze","Inflicts the Frozen debuff",1,newColor(175,255,255,0),null);
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ClickEffect.Freeze=ClickerSystem.RegisterClickEffect(mod,"Freeze","Freeze","Freezes enemies under your cursor, stopping them in place",1,newColor(175,255,255,0),delegate(Playerplayer,Vector2position,inttype,intdamage,floatknockBack)
Copy file name to clipboardExpand all lines: Items/Weapons/Clickers/HoneyGlazedClicker.cs
+2-4Lines changed: 2 additions & 4 deletions
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@@ -13,10 +13,9 @@ public override void SetStaticDefaults()
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base.SetStaticDefaults();
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DisplayName.SetDefault("Honey Glazed Clicker");
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//TODO HoneyGlazedClickerPro here
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ClickEffect.StickyHoney=ClickerSystem.RegisterClickEffect(mod,"StickyHoney","Sticky Honey","Inflicts the Honey debuff, significantly slowing down enemies",1,newColor(255,175,0,0),delegate(Playerplayer,Vector2position,inttype,intdamage,floatknockBack)
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ClickEffect.StickyHoney=ClickerSystem.RegisterClickEffect(mod,"StickyHoney","Sticky Honey","Covers enemies under cursor in sticky honey, slowing them",1,newColor(255,175,0,0),delegate(Playerplayer,Vector2position,inttype,intdamage,floatknockBack)
Copy file name to clipboardExpand all lines: Items/Weapons/Clickers/TheClicker.cs
+6-3Lines changed: 6 additions & 3 deletions
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usingClickerClass.Dusts;
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usingClickerClass.Projectiles;
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usingMicrosoft.Xna.Framework;
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usingTerraria;
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usingTerraria.ID;
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usingTerraria.ModLoader;
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namespaceClickerClass.Items.Weapons.Clickers
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{
@@ -10,10 +14,9 @@ public override void SetStaticDefaults()
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base.SetStaticDefaults();
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DisplayName.SetDefault("The Clicker");
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//TODO orphaned?
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ClickEffect.TheClick=ClickerSystem.RegisterClickEffect(mod,"TheClick","The Click","Causes the clicker's attacks to additionally deal damage equal to 1% of the enemy's maximum life",1,newColor(255,255,255,0),delegate(Playerplayer,Vector2position,inttype,intdamage,floatknockBack)
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ClickEffect.TheClick=ClickerSystem.RegisterClickEffect(mod,"TheClick","The Click","Deals an additional 1% of the enemy's maximum life as damage",1,newColor(255,255,255,0),delegate(Playerplayer,Vector2position,inttype,intdamage,floatknockBack)
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