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Scope3DView.cs
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272 lines (248 loc) · 8.06 KB
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/*
Copyright(C) 2021 Santiago Vegega
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published
by the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
using NINA.Plugin;
using NINA.Plugin.Interfaces;
using System.ComponentModel;
using System.ComponentModel.Composition;
using System.Runtime.CompilerServices;
using System.Threading.Tasks;
using System.Windows.Input;
using NINA.Core.Utility;
using Scope3DView.Properties;
namespace Scope3DView {
[Export(typeof(IPluginManifest))]
public class Scope3DView : PluginBase, INotifyPropertyChanged
{
[ImportingConstructor]
public Scope3DView() {
if (Settings.Default.UpdateSettings) {
Settings.Default.Upgrade();
Settings.Default.UpdateSettings = false;
Settings.Default.Save();
}
}
public event PropertyChangedEventHandler PropertyChanged;
protected virtual void NotifyPropertyChanged([CallerMemberName] string propertyName = null)
{
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
}
#region Properties
private ICommand _resetSettingsCommand;
public ICommand ResetSettingsCommand
{
get
{
_resetSettingsCommand = new RelayCommand(param => ResetSettings());
return _resetSettingsCommand;
}
}
public bool TeardownRequested
{
get => Settings.Default.TeardownRequested;
set
{
Settings.Default.TeardownRequested = value;
CoreUtil.SaveSettings(Settings.Default);
NotifyPropertyChanged();
}
}
public bool AutoOtaColorChange
{
get => Settings.Default.AutoOtaColorChange;
set
{
Settings.Default.AutoOtaColorChange = value;
CoreUtil.SaveSettings(Settings.Default);
AutoOtaColorChangeEnabled = !value;
NotifyPropertyChanged();
}
}
public bool AutoOtaColorChangeEnabled
{
get => !Settings.Default.AutoOtaColorChange;
set => NotifyPropertyChanged();
}
public string OtaAccentColor {
get => Settings.Default.OtaAccentColor;
set {
Settings.Default.OtaAccentColor = value;
CoreUtil.SaveSettings(Settings.Default);
NotifyPropertyChanged();
}
}
public string ModelType
{
get => Settings.Default.ModelType;
set
{
Settings.Default.ModelType = value;
CoreUtil.SaveSettings(Settings.Default);
NotifyPropertyChanged();
}
}
public int RefreshInterval
{
get => Settings.Default.RefreshInterval;
set
{
Settings.Default.RefreshInterval = value;
CoreUtil.SaveSettings(Settings.Default);
NotifyPropertyChanged();
}
}
public int CameraFov
{
get => Settings.Default.CameraFov;
set
{
Settings.Default.CameraFov = value;
CoreUtil.SaveSettings(Settings.Default);
NotifyPropertyChanged();
}
}
public double LookDirectionX
{
get => Settings.Default.LookDirectionX;
set
{
Settings.Default.LookDirectionX = value;
CoreUtil.SaveSettings(Settings.Default);
NotifyPropertyChanged();
}
}
public double LookDirectionY
{
get => Settings.Default.LookDirectionY;
set
{
Settings.Default.LookDirectionY = value;
CoreUtil.SaveSettings(Settings.Default);
NotifyPropertyChanged();
}
}
public double LookDirectionZ
{
get => Settings.Default.LookDirectionZ;
set
{
Settings.Default.LookDirectionZ = value;
CoreUtil.SaveSettings(Settings.Default);
NotifyPropertyChanged();
}
}
public double CameraPositionX
{
get => Settings.Default.CameraPositionX;
set
{
Settings.Default.CameraPositionX = value;
CoreUtil.SaveSettings(Settings.Default);
NotifyPropertyChanged();
}
}
public double CameraPositionY
{
get => Settings.Default.CameraPositionY;
set
{
Settings.Default.CameraPositionY = value;
CoreUtil.SaveSettings(Settings.Default);
NotifyPropertyChanged();
}
}
public double CameraPositionZ
{
get => Settings.Default.CameraPositionZ;
set
{
Settings.Default.CameraPositionZ = value;
CoreUtil.SaveSettings(Settings.Default);
NotifyPropertyChanged();
}
}
public double UpDirectionX
{
get => Settings.Default.UpDirectionX;
set
{
Settings.Default.UpDirectionX = value;
CoreUtil.SaveSettings(Settings.Default);
NotifyPropertyChanged();
}
}
public double UpDirectionY
{
get => Settings.Default.UpDirectionY;
set
{
Settings.Default.UpDirectionY = value;
CoreUtil.SaveSettings(Settings.Default);
NotifyPropertyChanged();
}
}
public double UpDirectionZ
{
get => Settings.Default.UpDirectionZ;
set
{
Settings.Default.UpDirectionZ = value;
CoreUtil.SaveSettings(Settings.Default);
NotifyPropertyChanged();
}
}
public double RaOffset
{
get => Settings.Default.RaOffset;
set
{
Settings.Default.RaOffset = value;
CoreUtil.SaveSettings(Settings.Default);
NotifyPropertyChanged();
}
}
public double DecOffset
{
get => Settings.Default.DecOffset;
set
{
Settings.Default.DecOffset = value;
CoreUtil.SaveSettings(Settings.Default);
NotifyPropertyChanged();
}
}
#endregion
private void ResetSettings()
{
RefreshInterval = 2000;
RaOffset = -90;
DecOffset = 90;
LookDirectionX = -2616;
LookDirectionY = -3167;
LookDirectionZ = -1170;
CameraPositionX = 2523;
CameraPositionY = 3000;
CameraPositionZ = 1379;
UpDirectionX = 0.35;
UpDirectionY = 0.43;
UpDirectionZ = 0.82;
}
public override async Task Teardown()
{
TeardownRequested = true;
// wait for ongoing polling to be done before exiting
// (NINA doesn't appear to support cancellable Task.Delay for the moment)
await Task.Delay(Settings.Default.RefreshInterval);
}
}
}