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#官方配置文档:https://squidfunk.github.io/mkdocs-material/setup
site_name: SarrLight's Notebook
theme:
name: material
icon:
logo: material/star
language: zh
palette:
# Palette toggle for light mode
- scheme: default
primary: indigo
toggle:
icon: material/brightness-7
name: Switch to dark mode
# Palette toggle for dark mode
# The primary color is used for the header, the sidebar,
# text links and several other components.
# In order to change the primary color,
# set the following value in mkdocs.yml to a valid color name:
- scheme: slate
primary: custom
toggle:
icon: material/brightness-4
name: Switch to light mode
features:
- navigation.top #返回顶部的按钮
- navigation.tabs #顶部标签
- search.highlight #搜索结果高亮显示
extra_css:
- stylesheets/extra.css
markdown_extensions:
- nl2br
# - pymdownx.extra # 增强Markdown解析(含块级元素、段落处理)
- admonition
- pymdownx.details
- pymdownx.superfences
- pymdownx.arithmatex:
generic: true
# 支持图片显示的拓展
- attr_list
- md_in_html
- pymdownx.blocks.caption
extra_javascript:
# - javascripts/mathjax-fix.js
- javascripts/mathjax.js
- https://cdn.jsdelivr.net/npm/mathjax@3/es5/tex-mml-chtml.js
#版权声明
copyright:
nav:
- 课内学习:
- 计算机组成: 课内学习\计算机组成.md
- 高级数据结构: 课内学习\高级数据结构.md
- 游戏开发:
- GAMES101:
- L3-L4:Transform: 游戏开发\GAMES101\03-04 Transform.md
- L5-L6:Rasterization: 游戏开发\GAMES101\05-06 Rasterization.md
- L7-L9:Shading: 游戏开发\GAMES101\07-09 Shading.md
- L10-L12:Geometry: 游戏开发\GAMES101\10-12 Geometry.md
- L13-L16:Ray Tracing: 游戏开发\GAMES101\13-16 Ray Tracing.md
- 作业1-画三角形: 游戏开发\GAMES101\作业1-画三角形.md
- 作业2-Rasterization: 游戏开发\GAMES101\作业2-Rasterization.md
- 作业3-Shading: 游戏开发\GAMES101\作业3-Shading.md
- 作业4-BazierCurve: 游戏开发\GAMES101\作业4-Bazier Curve.md
plugins:
# - obsidian-support
- obsidian-support-formula