|
is_message_archive &= num_strings < 10000; |
Since the Book IV update in late 2019, message files in Fire Emblem Heroes can contain more than 10,000 strings. For example, right now assets/USEN/Message/Data/Data_00_first.json contains 18,249 strings, and the number is expected to go up for every book update. This hardcoded limit should be raised or removed completely.
FEAT/FEAT/Form1.cs
Line 455 in 66ba34b
Since the Book IV update in late 2019, message files in Fire Emblem Heroes can contain more than 10,000 strings. For example, right now
assets/USEN/Message/Data/Data_00_first.jsoncontains 18,249 strings, and the number is expected to go up for every book update. This hardcoded limit should be raised or removed completely.