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Crash: [SMODS mossed "mossed.lua"]:85: attempt to index field 'area' (a nil value) when opening mysthic pack from Balatro+ #2

@nnmrts

Description

@nnmrts
CleanShot.2025-04-16.at.07.35.45.mp4
Oops! The game crashed:
[SMODS mossed "mossed.lua"]:85: attempt to index field 'area' (a nil value)

Additional Context:
Balatro Version: 1.0.1o-FULL
Modded Version: 1.0.0~BETA-0410b-STEAMODDED
LÖVE Version: 11.5.0
Lovely Version: 0.7.1
Platform: OS X
Steamodded Mods:
    1: Redux Arcanum by itayfeder, Lyman, Jumbo [ID: ReduxArcanum, Version: 2.0.0~PreRelease5, Uses Lovely]
    2: ExtraCredit by CampfireCollective [ID: extracredit, Priority: 1, Version: 1.3.0, Uses Lovely]
    3: Grim by mathguy [ID: GRM, Version: 1.1.6a, Uses Lovely]
    4: Balatro+ by SomeCoder99 [ID: balatro_plus, Version: 1.0.2-a, Uses Lovely]
    5: Talisman by MathIsFun_, Mathguy24, jenwalter666, cg-223 [ID: Talisman, Version: 2.2.0~dev, Uses Lovely]
        Break Infinity: bignumber
    6: Lobotomy Corporation by Mysthaps [ID: LobotomyCorp, Version: 1.1.2, Uses Lovely]
    7: Fusion Jokers by itayfeder, Lyman [ID: FusionJokers, Priority: -10000]
    8: Betmma Jokers by Betmma [ID: BetmmaJokers]
    9: Mossed by Larantula, Jetziel [ID: mossed, Priority: -20, Version: 1.0.0]
Lovely Mods:

Stack Traceback
===============
(3) Lua method 'loc_vars' at file 'mossed.lua:85' (from mod with id mossed)
Local variables:
 self = table: 0x0326d36bf8  {_discovered_unlocked_overwritten:true, original_key:green, shader:moss_green, calculate:function: 0x0120de9168, extra_cost:4, name:e_moss_green (more...)}
 info_queue = table: 0x0131a72688  {}
 card = table: 0x0131a72760  {fake_card:true, edition:table: 0x0131a727e0}
 area = nil
 (*temporary) = nil
 (*temporary) = table: 0x0131a727e0  {extra:table: 0x0131a72828}
 (*temporary) = number: 2.39358e-314
 (*temporary) = string: "attempt to index field 'area' (a nil value)"
(4) Lua method 'generate_ui' at Steamodded file 'src/game_object.lua:1070' 
Local variables:
 self = table: 0x0326d36bf8  {_discovered_unlocked_overwritten:true, original_key:green, shader:moss_green, calculate:function: 0x0120de9168, extra_cost:4, name:e_moss_green (more...)}
 info_queue = table: 0x0131a72688  {}
 card = table: 0x0131a72760  {fake_card:true, edition:table: 0x0131a727e0}
 desc_nodes = table: 0x0131a726d0  {}
 specific_vars = nil
 full_UI_table = table: 0x033e22a8f0  {info:table: 0x033e22a9e8, card_type:Undiscovered, main:table: 0x033e22a9a0, type:table: 0x033e22aa30, badges:table: 0x033e22a8a8, name:table: 0x033e22abb8 (more...)}
 target = table: 0x0131a728e0  {nodes:table: 0x0131a726d0, vars:table: 0x0131a729f0, type:descriptions, set:Edition, key:e_moss_green}
 res = table: 0x0131a72a38  {}
(5) Lua global 'generate_card_ui' at file 'functions/common_events.lua:3074'
Local variables:
 _c = table: 0x0326d36bf8  {_discovered_unlocked_overwritten:true, original_key:green, shader:moss_green, calculate:function: 0x0120de9168, extra_cost:4, name:e_moss_green (more...)}
 full_UI_table = table: 0x033e22a8f0  {info:table: 0x033e22a9e8, card_type:Undiscovered, main:table: 0x033e22a9a0, type:table: 0x033e22aa30, badges:table: 0x033e22a8a8, name:table: 0x033e22abb8 (more...)}
 specific_vars = nil
 card_type = nil
 badges = nil
 hide_desc = nil
 main_start = nil
 main_end = nil
 card = nil
 first_pass = nil
 desc_nodes = table: 0x0131a726d0  {}
 name_override = nil
 info_queue = table: 0x0131a72688  {}
 loc_vars = table: 0x0131a72718  {}
 cfg = table: 0x0326d38da8  {extra:table: 0x0326d38e58}
(6) Lua upvalue 'generate_UIBox_ability_tableref' at file 'functions/common_events.lua:3543'
Local variables:
 _c = table: 0x032743e2b0  {_discovered_unlocked_overwritten:true, original_key:sigil_shine, order:40, name:c_bplus_sigil_shine, use:function: 0x032743f0b0, discovered:false (more...)}
 full_UI_table = table: 0x033e22a8f0  {info:table: 0x033e22a9e8, card_type:Undiscovered, main:table: 0x033e22a9a0, type:table: 0x033e22aa30, badges:table: 0x033e22a8a8, name:table: 0x033e22abb8 (more...)}
 specific_vars = nil
 card_type = string: "Undiscovered"
 badges = table: 0x033e22a8a8  {}
 hide_desc = nil
 main_start = nil
 main_end = nil
 card = table: 0x0121896be8  {ARGS:table: 0x0141ddfdd0, created_on_pause:false, params:table: 0x0121896ba0, shadow_height:0.1, ID:265182, unique_val:0.83460248574659, hover_tilt:1 (more...)}
 first_pass = boolean: true
 desc_nodes = table: 0x033e22a9a0  {1:table: 0x033e22ccc0, 2:table: 0x033e22d1f0, 3:table: 0x033e22d3c8, 4:table: 0x0131a722e8}
 name_override = nil
 info_queue = table: 0x033e22aa78  {1:table: 0x0326d36bf8}
 loc_vars = table: 0x033e22a938  {}
 cfg = table: 0x03273d8798  {bonus:0, order:40, consumeable:table: 0x0121b078c0, t_chips:0, t_mult:0, xp:0, x_chips:1, x_mult:1, h_size:0, perma_mult:0, m_type:, extra_value:0 (more...)}
 (for generator) = C function: builtin#6
 (for state) = table: 0x033e22aa78  {1:table: 0x0326d36bf8}
 (for control) = number: 1
 _ = number: 1
 v = table: 0x0326d36bf8  {_discovered_unlocked_overwritten:true, original_key:green, shader:moss_green, calculate:function: 0x0120de9168, extra_cost:4, name:e_moss_green (more...)}
(7) Lua upvalue 'Card_generate_UIBox_ability_table_ref' at file 'LobotomyCorp.lua:1207' (from mod with id LobotomyCorp)
Local variables:
 self = table: 0x0121896be8  {ARGS:table: 0x0141ddfdd0, created_on_pause:false, params:table: 0x0121896ba0, shadow_height:0.1, ID:265182, unique_val:0.83460248574659, hover_tilt:1 (more...)}
(8) Lua method 'generate_UIBox_ability_table' at Steamodded file 'src/loader.lua:594' 
Local variables:
 self = table: 0x0121896be8  {ARGS:table: 0x0141ddfdd0, created_on_pause:false, params:table: 0x0121896ba0, shadow_height:0.1, ID:265182, unique_val:0.83460248574659, hover_tilt:1 (more...)}
(9) Lua upvalue 'card_hoverref' at file 'card.lua:4998'
Local variables:
 self = table: 0x0121896be8  {ARGS:table: 0x0141ddfdd0, created_on_pause:false, params:table: 0x0121896ba0, shadow_height:0.1, ID:265182, unique_val:0.83460248574659, hover_tilt:1 (more...)}
(10) Lua method 'hover' at file 'indiv_jokers/punishing_bird.lua:81' (from mod with id LobotomyCorp)
Local variables:
 self = table: 0x0121896be8  {ARGS:table: 0x0141ddfdd0, created_on_pause:false, params:table: 0x0121896ba0, shadow_height:0.1, ID:265182, unique_val:0.83460248574659, hover_tilt:1 (more...)}
(11) Lua method 'update' at file 'engine/controller.lua:399'
Local variables:
 self = table: 0x01225a5e90  {clicked:table: 0x01225a5ed8, focused:table: 0x01225a5f90, dragging:table: 0x01225a6010, last_touch_time:-1, released_on:table: 0x01225a6450, collision_list:table: 0x01225a6090 (more...)}
 dt = number: 0.00832965
(12) Lua upvalue 'gameUpdateRef' at file 'game.lua:3085'
Local variables:
 self = table: 0x0120cc1ee8  {SPLASH_BACK:table: 0x0120e11ed0, VERSION:1.0.1o-FULL, C:table: 0x0120ccbbd8, HUD_blind:table: 0x033e10e348, ID:265188, MIN_HOVER_TIME:0.1, playing_cards:table: 0x0120e85fa0 (more...)}
 dt = number: 0.00832965
(13) Lua upvalue 'upd' at Steamodded file 'src/ui.lua:84' 
Local variables:
 self = table: 0x0120cc1ee8  {SPLASH_BACK:table: 0x0120e11ed0, VERSION:1.0.1o-FULL, C:table: 0x0120ccbbd8, HUD_blind:table: 0x033e10e348, ID:265188, MIN_HOVER_TIME:0.1, playing_cards:table: 0x0120e85fa0 (more...)}
 dt = number: 0.00832965
(14) Lua upvalue 'upd' at file 'main.lua:1804'
Local variables:
 self = table: 0x0120cc1ee8  {SPLASH_BACK:table: 0x0120e11ed0, VERSION:1.0.1o-FULL, C:table: 0x0120ccbbd8, HUD_blind:table: 0x033e10e348, ID:265188, MIN_HOVER_TIME:0.1, playing_cards:table: 0x0120e85fa0 (more...)}
 dt = number: 0.00832965
(15) Lua upvalue 'game_updateref' at file 'Grim.lua:3894' (from mod with id GRM)
Local variables:
 self = table: 0x0120cc1ee8  {SPLASH_BACK:table: 0x0120e11ed0, VERSION:1.0.1o-FULL, C:table: 0x0120ccbbd8, HUD_blind:table: 0x033e10e348, ID:265188, MIN_HOVER_TIME:0.1, playing_cards:table: 0x0120e85fa0 (more...)}
 dt = number: 0.00832965
(16) Lua method 'update' at file 'LobotomyCorp.lua:1905' (from mod with id LobotomyCorp)
Local variables:
 self = table: 0x0120cc1ee8  {SPLASH_BACK:table: 0x0120e11ed0, VERSION:1.0.1o-FULL, C:table: 0x0120ccbbd8, HUD_blind:table: 0x033e10e348, ID:265188, MIN_HOVER_TIME:0.1, playing_cards:table: 0x0120e85fa0 (more...)}
 dt = number: 0.00832965
(17) Lua upvalue 'oldupd' at file 'main.lua:995'
Local variables:
 dt = number: 0.00832965
(18) Lua field 'update' at file 'main.lua:1837'
Local variables:
 dt = number: 0.00832965
(19) Lua function '?' at file 'main.lua:934' (best guess)
(20) global C function 'xpcall'
(21) LÖVE function at file 'boot.lua:377' (best guess)
Local variables:
 func = Lua function '?' (defined at line 905 of chunk main.lua)
 inerror = boolean: true
 deferErrhand = Lua function '(LÖVE Function)' (defined at line 348 of chunk [love "boot.lua"])
 earlyinit = Lua function '(LÖVE Function)' (defined at line 355 of chunk [love "boot.lua"])

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