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Scryft Logo

Scryft

The level-up for block coding.
A modern, block-based game engine built for developers who have outgrown Scratch.


What is Scryft?

Scryft is a block-based game engine designed as the next step after Scratch.

It keeps the visual, drag-and-drop coding style, but is being built to support:

  • More advanced logic systems
  • Better structure for larger projects
  • Improved performance
  • A smoother transition into real-world game development

The goal is to bridge the gap between beginner tools and full game engines—without forcing users straight into text-based coding.


Current Status

Scryft is in very early development.

  • The editor has been built, but its not finished yet.
  • Core systems are still being designed
  • Features and direction may change

This is the foundation stage of the project.


Links


Contributing

We’re looking for developers who want to help build Scryft from the ground up.

Requirements

  • HTML
  • JavaScript
  • Experience with Blockly (or similar) is a plus

How to contribute

  • Open an issue
  • Submit a pull request
  • Share your past work and what you want to help with

Vision

Scryft aims to answer a simple question:

What comes after Scratch?

Not a toy, not overly complex—just the right next step.


Roadmap (Early)

  • Core architecture planning
  • Block system design (Blockly integration)
  • Editor prototype
  • Rendering system
  • Project saving/loading
  • First playable demo

License

This project is licensed under the MIT License.
See the LICENSE file for details.