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Discuss enemy AI #6

@TSherpa10

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@TSherpa10

To move forward, we should discuss enemies, including:

  • Types of enemies:
    • Enemy movement
    • Enemy difficulty
    • Enemy intelligence/AI (from goomba 1d movement to Rainworld NPCs)
  • Enemy aesthetic (design)

Maybe we can talk about enemies in terms of game progression (playtime, learning, introducing items / powers, etc).

Here's an example of an enemy I made:

Image

Maybe we can start by talking about this?

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