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sceneReconstruct.cpp
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117 lines (111 loc) · 4.4 KB
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#define CERES_FOUND true
#include <opencv2/sfm.hpp>
#include <opencv2/viz.hpp>
#include <opencv2/calib3d.hpp>
#include <opencv2/core.hpp>
#include <opencv2/sfm/reconstruct.hpp>
#include <opencv2/sfm/simple_pipeline.hpp>
#include <opencv2/viz.hpp>
#include <opencv2/viz/vizcore.hpp>
#include <opencv2/viz/viz3d.hpp>
#include <iostream>
#include <fstream>
using namespace std;
using namespace cv;
using namespace cv::sfm;
using namespace cv::viz;
static void help(){
cout
<< "\n------------------------------------------------------------------------------------\n"
<< " This program shows the multiview reconstruction capabilities in the \n"
<< " OpenCV Structure From Motion (SFM) module.\n"
<< " It reconstruct a scene from a set of 2D images \n"
<< " Usage:\n"
<< " example_sfm_scene_reconstruction <path_to_file> <f> <cx> <cy>\n"
<< " where: path_to_file is the file absolute path into your system which contains\n"
<< " the list of images to use for reconstruction. \n"
<< " f is the focal length in pixels. \n"
<< " cx is the image principal point x coordinates in pixels. \n"
<< " cy is the image principal point y coordinates in pixels. \n"
<< "------------------------------------------------------------------------------------\n\n"
<< endl;
}
static int getdir(const string _filename, vector<String> &files) {
ifstream myfile(_filename.c_str());
if (!myfile.is_open()) {
cout << "Unable to read file: " << _filename << endl;
exit(0);
}
else {
size_t found = _filename.find_last_of("/\\");
string line_str, path_to_file = _filename.substr(0, found);
while ( getline(myfile, line_str) )
files.push_back(path_to_file+string("/")+line_str);
}
return 1;
}
int main(int argc, char* argv[]) {
// Read input parameters
if ( argc != 5 ) {
help();
exit(0);
}
// Parse the image paths
vector<String> images_paths;
getdir( argv[1], images_paths );
// Build intrinsics
float f = atof(argv[2]), cx = atof(argv[3]), cy = atof(argv[4]);
Matx33d K = Matx33d( f, 0, cx,
0, f, cy,
0, 0, 1);
bool is_projective = true;
vector<Mat> Rs_est, ts_est, points3d_estimated;
cv::sfm::reconstruct(images_paths, Rs_est, ts_est, K, points3d_estimated, is_projective);
// Print output
cout << "\n----------------------------\n" << endl;
cout << "Reconstruction: " << endl;
cout << "============================" << endl;
cout << "Estimated 3D points: " << points3d_estimated.size() << endl;
cout << "Estimated cameras: " << Rs_est.size() << endl;
cout << "Refined intrinsics: " << endl << K << endl << endl;
cout << "3D Visualization: " << endl;
cout << "============================" << endl;
viz::Viz3d window("Coordinate Frame");
window.setWindowSize(Size(500,500));
window.setWindowPosition(Point(150,150));
window.setBackgroundColor(); // black by default
// Create the pointcloud
cout << "Recovering points ... ";
// recover estimated points3d
vector<Vec3f> point_cloud_est;
for (int i = 0; i < points3d_estimated.size(); ++i)
point_cloud_est.push_back(Vec3f(points3d_estimated[i]));
cout << "[DONE]" << endl;
cout << "Recovering cameras ... ";
vector<Affine3d> path;
for (size_t i = 0; i < Rs_est.size(); ++i)
path.push_back(Affine3d(Rs_est[i],ts_est[i]));
cout << "[DONE]" << endl;
if ( point_cloud_est.size() > 0 ) {
cout << "Rendering points ... ";
viz::WCloud cloud_widget(point_cloud_est, viz::Color::green());
window.showWidget("point_cloud", cloud_widget);
cout << "[DONE]" << endl;
}
else {
cout << "Cannot render points: Empty pointcloud" << endl;
}
if ( path.size() > 0 ) {
cout << "Rendering Cameras ... ";
window.showWidget("cameras_frames_and_lines", viz::WTrajectory(path, viz::WTrajectory::BOTH, 0.1, viz::Color::green()));
window.showWidget("cameras_frustums", viz::WTrajectoryFrustums(path, K, 0.1, viz::Color::yellow()));
window.setViewerPose(path[0]);
cout << "[DONE]" << endl;
}
else {
cout << "Cannot render the cameras: Empty path" << endl;
}
cout << endl << "Press 'q' to close each windows ... " << endl;
window.spin();
return 0;
}