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index.js
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82 lines (71 loc) · 3.62 KB
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// Require the necessary discord.js classes
const fs = require('node:fs');
const path = require('node:path');
const { Client, Collection, GatewayIntentBits } = require('discord.js');
require('./source/parser.js');
// source code imports
require('./source/verify-dotenv.js').verify();
const { logger } = require('./source/logger.js');
require('./source/database/database.js');
const process = require('node:process')
// logs this cool ASCII art to the terminal. Pretty cool right?
console.clear()
console.log(`
██╗███████╗██████╗ ███╗ ███╗ █████╗ ██████╗ ██████╗ ████████╗
██║██╔════╝██╔══██╗████╗ ████║██╔══██╗ ██╔══██╗██╔═══██╗╚══██╔══╝
██║█████╗ ██████╔╝██╔████╔██║███████║ ██████╔╝██║ ██║ ██║
██ ██║██╔══╝ ██╔══██╗██║╚██╔╝██║██╔══██║ ██╔══██╗██║ ██║ ██║
╚█████╔╝███████╗██║ ██║██║ ╚═╝ ██║██║ ██║ ██████╔╝╚██████╔╝ ██║
╚════╝ ╚══════╝╚═╝ ╚═╝╚═╝ ╚═╝╚═╝ ╚═╝ ╚═════╝ ╚═════╝ ╚═╝
`);
console.log(`server invite link: https://discord.com/oauth2/authorize?client_id=${process.env.CLIENT_ID}`)
// Create a new client instance
const client = new Client({
intents: [
GatewayIntentBits.Guilds,
GatewayIntentBits.GuildMessages,
GatewayIntentBits.GuildMembers,
GatewayIntentBits.GuildMessageReactions,
GatewayIntentBits.MessageContent
]
});
client.commands = new Collection();
// command handler. These need to be called here because the require statement does not
// work inside of a function. Therefore it is left here unabstracted.
logger.info('configuring commands');
const foldersPath = path.join(__dirname, 'source/commands');
const commandFolders = fs.readdirSync(foldersPath);
for (const folder of commandFolders) {
const commandsPath = path.join(foldersPath, folder);
const commandFiles = fs.readdirSync(commandsPath).filter(file => file.endsWith('.js'));
for (const file of commandFiles) {
const filePath = path.join(commandsPath, file);
const command = require(filePath);
// Set a new item in the Collection with the key as the command name and the value as the exported module
if ('data' in command && 'execute' in command) {
client.commands.set(command.data.name, command);
} else {
logger.warn(`The command at ${filePath} is missing a required "data" or "execute" property.`);
}
}
}
// event handler. Dynamically goes through the events/ folder and
// parses the event name and execute method into the clients on/once method
logger.info('configuring events');
const eventsPath = path.join(__dirname, 'source/events');
const eventFiles = fs.readdirSync(eventsPath).filter(file => file.endsWith('.js'));
for (const file of eventFiles) {
const filePath = path.join(eventsPath, file);
const event = require(filePath);
if (event.once) {
client.once(event.name, (...args) => event.execute(...args));
} else {
client.on(event.name, (...args) => event.execute(...args));
}
}
// login to discord
try {
client.login(process.env.DISCORD_TOKEN);
} catch(err) {
logger.fatal(err);
}