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Swift Playgrounds on iPad: any way to make this work (even unofficially)? #2

@Spicyredrobot

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@Spicyredrobot

Hi 👋,

I realize this project isn’t intended to work in Swift Playgrounds on iPad, but I wanted to ask anyway in case there’s any workaround or experimental approach.

I tried importing/adapting it in Swift Playgrounds (including some vibe-coding attempts), but couldn’t get it to build or run.

Before I give up entirely, I wanted to check:
• Is there any known way to make this work on iPadOS (even unofficially)?
• Or is it fundamentally blocked due to platform differences or private APIs?

I totally understand if the answer is simply “not possible” and this gets closed as won’t fix. I mainly want to confirm directly with the maintainers so I don’t keep chasing something unrealistic.

Thanks for your time!

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