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Analyzer.xml
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27 lines (26 loc) · 1.11 KB
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<Analyzer>
<AutoArm>
<Types>
<li>AutoArm.Thing_SpawnSetup_Patch</li>
<li>AutoArm.Thing_DeSpawn_Patch</li>
<li>AutoArm.GenSpawn_Spawn_Patch</li>
<li>AutoArm.CompForbiddable_Forbidden_Set_Patch</li>
<li>AutoArm.Patches.Pawn_JobTracker_StartJob_Patch</li>
<li>AutoArm.Patches.Pawn_JobTracker_EndCurrentJob_Patch</li>
<li>AutoArm.Patches.Pawn_EquipmentTracker_DestroyEquipment_Patch</li>
<li>AutoArm.Pawn_InventoryTracker_Notify_ItemRemoved_Patch</li>
<li>AutoArm.Pawn_InventoryTracker_TryAddItemNotForSale_Patch</li>
<li>AutoArm.Thing_LabelPatches</li>
<li>AutoArm.ThingCategoryDef_DescendantThingDefs_Patch</li>
<li>AutoArm.ThingCategoryDef_ThisAndChildCategoryDefs_Patch</li>
<li>AutoArm.SkillRecord_Level_Set_Patch</li>
<li>AutoArm.Patches.Game_UpdatePlay_Patch</li>
</Types>
<Methods>
<li>AutoArm.AutoArmGameComponent:GameComponentTick</li>
<li>AutoArm.Caching.MemoryCleanupGameComponent:GameComponentTick</li>
<li>AutoArm.ThinkNode_ConditionalWeaponStatus:GetPriority</li>
<li>AutoArm.Jobs.JobGiver_PickUpBetterWeapon:TryGiveJob</li>
</Methods>
</AutoArm>
</Analyzer>