Is your feature request related to a problem? Please describe.
Currently the edict limit is roughly 2048(1<<11). That is not enough for most modern games that (might probably) use Obsoletium.
Describe the solution you'd like
A perfect solution would be increasing the 11 to 14, making it 16k. It is located in const.h, at around line 63.
Additional context
There are also some limits that could be increased in bspfile.h
Is your feature request related to a problem? Please describe.
Currently the edict limit is roughly 2048(1<<11). That is not enough for most modern games that (might probably) use Obsoletium.
Describe the solution you'd like
A perfect solution would be increasing the 11 to 14, making it 16k. It is located in const.h, at around line 63.
Additional context
There are also some limits that could be increased in bspfile.h