For read operations: the original skill level from the provider. For write operations: fallback value used when value is omitted or "unmapped_value". You must ensure this matches the provider's format.
SkillsHierarchySourceValueUnion.CreateStr(/* values here */);SkillsHierarchySourceValueUnion.CreateNumber(/* values here */);SkillsHierarchySourceValueUnion.CreateBoolean(/* values here */);SkillsHierarchySourceValueUnion.CreateSkillsSourceValueHierarchy(/* values here */);SkillsHierarchySourceValueUnion.CreateArrayOfAny(/* values here */);