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Entropy@767e438 patches over #1159, suggesting that it's behaving incorrectly in some context or another. What exactly is the difference between checking G.GAME.blind:get_type() and G.GAME.blind_on_deck? Is this something that needs fixing?
Entropy@767e438 patches over #1159, suggesting that it's behaving incorrectly in some context or another. What exactly is the difference between checking
G.GAME.blind:get_type()andG.GAME.blind_on_deck? Is this something that needs fixing?