Hello! Love your module!
I started using the Brutal Critical rule (in Foundry settings, it's called "Critical Damage Maximize Dice"), and realized that Mob Attack does not recognize this rule.
In this rule, rather than rolling double dice during a critical hit, the second set of damage die are maxed out (e.g. rather than 2d6 for a critical hit on a shortsword, it'll be 1d6+6)
Thanks!
Hello! Love your module!
I started using the Brutal Critical rule (in Foundry settings, it's called "Critical Damage Maximize Dice"), and realized that Mob Attack does not recognize this rule.
In this rule, rather than rolling double dice during a critical hit, the second set of damage die are maxed out (e.g. rather than 2d6 for a critical hit on a shortsword, it'll be 1d6+6)
Thanks!