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Dispatch.js
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70 lines (50 loc) · 873 Bytes
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import is_plain from 'is-plain-obj'
import Events from './_/Events.js'
import Rooms from './_/Rooms.js'
import Endpoint from './Endpoint.js'
/* * */
function noop () {}
/* * */
import { WebSocketServer } from 'ws'
function Wss (wss)
{
if (is_plain(wss))
{
return new WebSocketServer(wss)
}
return wss
}
/* * */
export default function Dispatch (wss)
{
wss = Wss(wss)
var events = Events()
var dispatch =
{
on,
close,
rooms: Rooms(),
}
wss.on('connection', (ws) => Endpoint(null, null, { ws, dispatch, events }))
wss.on('listening', () => events?.emit('@listening', void 0, { dispatch }))
function on (...args)
{
if (events)
{
return events.on(...args)
}
else
{
return noop
}
}
function close ()
{
if (! dispatch) return
wss.close()
wss = null
events = null
dispatch = null
}
return dispatch
}