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73 lines (38 loc) · 7.37 KB
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peter-2-2[max 1 switch.txt
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73 lines (38 loc) · 7.37 KB
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digraph G {
start -> "State { pc [ 0, 0, ], level [ 0, 0, ], free [ t, t, ], last [ 0, ], proc_last = 0, switch_count = 0,}"
"State { pc [ 0, 0, ], level [ 0, 0, ], free [ t, t, ], last [ 0, ], proc_last = 0, switch_count = 0,}" -> "State { pc [ 0, 1, ], level [ 0, 0, ], free [ t, f, ], last [ 0, ], proc_last = 1, switch_count = 1,}"
"State { pc [ 0, 0, ], level [ 0, 0, ], free [ t, t, ], last [ 0, ], proc_last = 0, switch_count = 0,}" -> "State { pc [ 1, 0, ], level [ 0, 0, ], free [ f, t, ], last [ 0, ], proc_last = 0, switch_count = 0,}"
"State { pc [ 0, 0, ], level [ 0, 0, ], free [ t, t, ], last [ 1, ], proc_last = 1, switch_count = 1,}" -> "State { pc [ 0, 1, ], level [ 0, 0, ], free [ t, f, ], last [ 1, ], proc_last = 1, switch_count = 1,}"
"State { pc [ 0, 1, ], level [ 0, 0, ], free [ t, f, ], last [ 0, ], proc_last = 1, switch_count = 1,}" -> "State { pc [ 0, 2, ], level [ 0, 0, ], free [ t, f, ], last [ 0, ], proc_last = 1, switch_count = 1,}"
"State { pc [ 0, 1, ], level [ 0, 0, ], free [ t, f, ], last [ 1, ], proc_last = 1, switch_count = 1,}" -> "State { pc [ 0, 2, ], level [ 0, 0, ], free [ t, f, ], last [ 1, ], proc_last = 1, switch_count = 1,}"
"State { pc [ 0, 1, ], level [ 0, 1, ], free [ t, f, ], last [ 1, ], proc_last = 1, switch_count = 1,}" -> "State { pc [ 0, 4, ], level [ 0, 1, ], free [ t, f, ], last [ 1, ], proc_last = 1, switch_count = 1,}"
"State { pc [ 0, 2, ], level [ 0, 0, ], free [ t, f, ], last [ 0, ], proc_last = 1, switch_count = 1,}" -> "State { pc [ 0, 3, ], level [ 0, 0, ], free [ t, f, ], last [ 1, ], proc_last = 1, switch_count = 1,}"
"State { pc [ 0, 2, ], level [ 0, 0, ], free [ t, f, ], last [ 1, ], proc_last = 1, switch_count = 1,}" -> "State { pc [ 0, 3, ], level [ 0, 0, ], free [ t, f, ], last [ 1, ], proc_last = 1, switch_count = 1,}"
"State { pc [ 0, 3, ], level [ 0, 0, ], free [ t, f, ], last [ 1, ], proc_last = 1, switch_count = 1,}" -> "State { pc [ 0, 1, ], level [ 0, 1, ], free [ t, f, ], last [ 1, ], proc_last = 1, switch_count = 1,}"
"State { pc [ 0, 4, ], level [ 0, 1, ], free [ t, f, ], last [ 1, ], proc_last = 1, switch_count = 1,}" -> "State { pc [ 0, 0, ], level [ 0, 0, ], free [ t, t, ], last [ 1, ], proc_last = 1, switch_count = 1,}"
"State { pc [ 1, 0, ], level [ 0, 0, ], free [ f, t, ], last [ 0, ], proc_last = 0, switch_count = 0,}" -> "State { pc [ 1, 1, ], level [ 0, 0, ], free [ f, f, ], last [ 0, ], proc_last = 1, switch_count = 1,}"
"State { pc [ 1, 0, ], level [ 0, 0, ], free [ f, t, ], last [ 0, ], proc_last = 0, switch_count = 0,}" -> "State { pc [ 2, 0, ], level [ 0, 0, ], free [ f, t, ], last [ 0, ], proc_last = 0, switch_count = 0,}"
"State { pc [ 1, 0, ], level [ 1, 0, ], free [ f, t, ], last [ 0, ], proc_last = 0, switch_count = 0,}" -> "State { pc [ 1, 1, ], level [ 1, 0, ], free [ f, f, ], last [ 0, ], proc_last = 1, switch_count = 1,}"
"State { pc [ 1, 0, ], level [ 1, 0, ], free [ f, t, ], last [ 0, ], proc_last = 0, switch_count = 0,}" -> "State { pc [ 4, 0, ], level [ 1, 0, ], free [ f, t, ], last [ 0, ], proc_last = 0, switch_count = 0,}"
"State { pc [ 1, 1, ], level [ 0, 0, ], free [ f, f, ], last [ 0, ], proc_last = 1, switch_count = 1,}" -> "State { pc [ 1, 2, ], level [ 0, 0, ], free [ f, f, ], last [ 0, ], proc_last = 1, switch_count = 1,}"
"State { pc [ 1, 1, ], level [ 1, 0, ], free [ f, f, ], last [ 0, ], proc_last = 1, switch_count = 1,}" -> "State { pc [ 1, 2, ], level [ 1, 0, ], free [ f, f, ], last [ 0, ], proc_last = 1, switch_count = 1,}"
"State { pc [ 1, 2, ], level [ 0, 0, ], free [ f, f, ], last [ 0, ], proc_last = 1, switch_count = 1,}" -> "State { pc [ 1, 3, ], level [ 0, 0, ], free [ f, f, ], last [ 1, ], proc_last = 1, switch_count = 1,}"
"State { pc [ 1, 2, ], level [ 1, 0, ], free [ f, f, ], last [ 0, ], proc_last = 1, switch_count = 1,}" -> "State { pc [ 1, 3, ], level [ 1, 0, ], free [ f, f, ], last [ 1, ], proc_last = 1, switch_count = 1,}"
"State { pc [ 1, 3, ], level [ 0, 0, ], free [ f, f, ], last [ 1, ], proc_last = 1, switch_count = 1,}" -> "State { pc [ 1, 3, ], level [ 0, 0, ], free [ f, f, ], last [ 1, ], proc_last = 1, switch_count = 1,}"
"State { pc [ 1, 3, ], level [ 1, 0, ], free [ f, f, ], last [ 1, ], proc_last = 1, switch_count = 1,}" -> "State { pc [ 1, 3, ], level [ 1, 0, ], free [ f, f, ], last [ 1, ], proc_last = 1, switch_count = 1,}"
"State { pc [ 2, 0, ], level [ 0, 0, ], free [ f, t, ], last [ 0, ], proc_last = 0, switch_count = 0,}" -> "State { pc [ 2, 1, ], level [ 0, 0, ], free [ f, f, ], last [ 0, ], proc_last = 1, switch_count = 1,}"
"State { pc [ 2, 0, ], level [ 0, 0, ], free [ f, t, ], last [ 0, ], proc_last = 0, switch_count = 0,}" -> "State { pc [ 3, 0, ], level [ 0, 0, ], free [ f, t, ], last [ 0, ], proc_last = 0, switch_count = 0,}"
"State { pc [ 2, 1, ], level [ 0, 0, ], free [ f, f, ], last [ 0, ], proc_last = 1, switch_count = 1,}" -> "State { pc [ 2, 2, ], level [ 0, 0, ], free [ f, f, ], last [ 0, ], proc_last = 1, switch_count = 1,}"
"State { pc [ 2, 2, ], level [ 0, 0, ], free [ f, f, ], last [ 0, ], proc_last = 1, switch_count = 1,}" -> "State { pc [ 2, 3, ], level [ 0, 0, ], free [ f, f, ], last [ 1, ], proc_last = 1, switch_count = 1,}"
"State { pc [ 2, 3, ], level [ 0, 0, ], free [ f, f, ], last [ 1, ], proc_last = 1, switch_count = 1,}" -> "State { pc [ 2, 3, ], level [ 0, 0, ], free [ f, f, ], last [ 1, ], proc_last = 1, switch_count = 1,}"
"State { pc [ 3, 0, ], level [ 0, 0, ], free [ f, t, ], last [ 0, ], proc_last = 0, switch_count = 0,}" -> "State { pc [ 1, 0, ], level [ 1, 0, ], free [ f, t, ], last [ 0, ], proc_last = 0, switch_count = 0,}"
"State { pc [ 3, 0, ], level [ 0, 0, ], free [ f, t, ], last [ 0, ], proc_last = 0, switch_count = 0,}" -> "State { pc [ 3, 1, ], level [ 0, 0, ], free [ f, f, ], last [ 0, ], proc_last = 1, switch_count = 1,}"
"State { pc [ 3, 1, ], level [ 0, 0, ], free [ f, f, ], last [ 0, ], proc_last = 1, switch_count = 1,}" -> "State { pc [ 3, 2, ], level [ 0, 0, ], free [ f, f, ], last [ 0, ], proc_last = 1, switch_count = 1,}"
"State { pc [ 3, 2, ], level [ 0, 0, ], free [ f, f, ], last [ 0, ], proc_last = 1, switch_count = 1,}" -> "State { pc [ 3, 3, ], level [ 0, 0, ], free [ f, f, ], last [ 1, ], proc_last = 1, switch_count = 1,}"
"State { pc [ 3, 3, ], level [ 0, 0, ], free [ f, f, ], last [ 1, ], proc_last = 1, switch_count = 1,}" -> "State { pc [ 3, 3, ], level [ 0, 0, ], free [ f, f, ], last [ 1, ], proc_last = 1, switch_count = 1,}"
"State { pc [ 4, 0, ], level [ 1, 0, ], free [ f, t, ], last [ 0, ], proc_last = 0, switch_count = 0,}" -> "State { pc [ 0, 0, ], level [ 0, 0, ], free [ t, t, ], last [ 0, ], proc_last = 0, switch_count = 0,}"
"State { pc [ 4, 0, ], level [ 1, 0, ], free [ f, t, ], last [ 0, ], proc_last = 0, switch_count = 0,}" -> "State { pc [ 4, 1, ], level [ 1, 0, ], free [ f, f, ], last [ 0, ], proc_last = 1, switch_count = 1,}"
"State { pc [ 4, 1, ], level [ 1, 0, ], free [ f, f, ], last [ 0, ], proc_last = 1, switch_count = 1,}" -> "State { pc [ 4, 2, ], level [ 1, 0, ], free [ f, f, ], last [ 0, ], proc_last = 1, switch_count = 1,}"
"State { pc [ 4, 2, ], level [ 1, 0, ], free [ f, f, ], last [ 0, ], proc_last = 1, switch_count = 1,}" -> "State { pc [ 4, 3, ], level [ 1, 0, ], free [ f, f, ], last [ 1, ], proc_last = 1, switch_count = 1,}"
"State { pc [ 4, 3, ], level [ 1, 0, ], free [ f, f, ], last [ 1, ], proc_last = 1, switch_count = 1,}" -> "State { pc [ 4, 3, ], level [ 1, 0, ], free [ f, f, ], last [ 1, ], proc_last = 1, switch_count = 1,}"
}