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Core_Config.lua
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460 lines (376 loc) · 11 KB
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-- TavernUI Core_Config.lua
-- Centralized configuration manager with change callbacks, validation, and deep table initialization
local AceAddon = LibStub("AceAddon-3.0")
local TavernUI = AceAddon:GetAddon("TavernUI")
local type = type
local pairs = pairs
local ipairs = ipairs
local string = string
local table = table
local CURRENT_CONFIG_VERSION = 1
local Config = {}
Config.callbacks = {}
Config.callbackIdCounter = 0
function Config:Debug(...)
if TavernUI.db and TavernUI.db.profile.general.debug then
TavernUI:Print("|cff999999[Config]|r", ...)
end
end
function Config:OnInitialize()
self.db = TavernUI.db
self:CheckVersion()
self.db.RegisterCallback(self, "OnProfileChanged", "OnProfileChanged")
self.db.RegisterCallback(self, "OnProfileCopied", "OnProfileChanged")
self.db.RegisterCallback(self, "OnProfileReset", "OnProfileChanged")
self:Debug("Config manager initialized")
end
function Config:CheckVersion()
if not self.db.global.configVersion or self.db.global.configVersion ~= CURRENT_CONFIG_VERSION then
self:Debug("Config version mismatch detected. Resetting to defaults.")
self.db:ResetDB()
self.db.global.configVersion = CURRENT_CONFIG_VERSION
TavernUI:Print("|cffff0000Configuration reset to defaults due to version change.|r")
end
end
function Config:OnProfileChanged()
self.callbacks = {}
self.callbackIdCounter = 0
self:Debug("Profile changed - cleared all callbacks")
end
local function ParsePath(path)
if type(path) ~= "string" then
return nil, "Path must be a string"
end
if not path:match("^TUI%.") then
return nil, "Path must start with 'TUI.'"
end
local parts = {}
local current = ""
local inBrackets = false
for i = 1, #path do
local char = path:sub(i, i)
if char == "[" then
if current ~= "" then
table.insert(parts, current)
current = ""
end
inBrackets = true
current = current .. char
elseif char == "]" then
current = current .. char
table.insert(parts, current)
current = ""
inBrackets = false
elseif char == "." and not inBrackets then
if current ~= "" then
table.insert(parts, current)
current = ""
end
else
current = current .. char
end
end
if current ~= "" then
table.insert(parts, current)
end
if #parts < 2 then
return nil, "Path must have at least TUI.ModuleName"
end
if parts[1] ~= "TUI" then
return nil, "Path must start with 'TUI.'"
end
return parts
end
local function ResolvePath(parts)
if not parts or #parts < 2 then
return nil
end
local moduleName = parts[2]
if not moduleName then
return nil
end
local db = TavernUI.db
if not db or not db.profile then
return nil
end
local current = db.profile[moduleName]
if not current then
return nil
end
for i = 3, #parts do
local part = parts[i]
if not part then
break
end
local key
if part:match("^%[.*%]$") then
local index = tonumber(part:match("%[(%d+)%]"))
if index then
key = index
else
return nil
end
else
key = part
end
if type(current) ~= "table" then
return nil
end
current = current[key]
if current == nil then
return nil
end
end
return current
end
local function EnsurePath(parts, createTables)
if not parts or #parts < 2 then
return false
end
local moduleName = parts[2]
if not moduleName then
return false
end
local db = TavernUI.db
if not db or not db.profile then
return false
end
if not db.profile[moduleName] then
if createTables then
db.profile[moduleName] = {}
else
return false
end
end
local current = db.profile[moduleName]
local parent = db.profile
for i = 3, #parts do
local part = parts[i]
if not part then
break
end
local key
if part:match("^%[.*%]$") then
local index = tonumber(part:match("%[(%d+)%]"))
if index then
key = index
else
return false
end
else
key = part
end
if type(current) ~= "table" then
if createTables then
current = {}
parent[moduleName] = current
else
return false
end
end
if current[key] == nil then
if createTables then
current[key] = {}
else
return false
end
end
parent = current
moduleName = key
current = current[key]
end
return true
end
local function GetParentAndKey(parts)
if not parts or #parts < 2 then
return nil, nil
end
local moduleName = parts[2]
local db = TavernUI.db
if not db or not db.profile then
return nil, nil
end
if not db.profile[moduleName] then
db.profile[moduleName] = {}
end
if #parts == 2 then
return db.profile, moduleName
end
local current = db.profile[moduleName]
local parent = db.profile[moduleName]
local prevKey = moduleName
for i = 3, #parts - 1 do
local part = parts[i]
if not part then
break
end
local partKey
if part:match("^%[.*%]$") then
local index = tonumber(part:match("%[(%d+)%]"))
if index then
partKey = index
else
return nil, nil
end
else
partKey = part
end
if type(current) ~= "table" then
current = {}
parent[prevKey] = current
end
if current[partKey] == nil then
current[partKey] = {}
end
parent = current
prevKey = partKey
current = current[partKey]
end
local lastPart = parts[#parts]
local key
if lastPart:match("^%[.*%]$") then
local index = tonumber(lastPart:match("%[(%d+)%]"))
if index then
key = index
else
return nil, nil
end
else
key = lastPart
end
if type(current) ~= "table" then
current = {}
parent[prevKey] = current
end
return current, key
end
local function ValidateValue(value, options)
if not options then
return true, nil
end
if options.type then
local valueType = type(value)
if valueType ~= options.type then
return false, string.format("Expected type %s, got %s", options.type, valueType)
end
end
if options.type == "number" then
if options.min and value < options.min then
return false, string.format("Value %s is below minimum %s", value, options.min)
end
if options.max and value > options.max then
return false, string.format("Value %s is above maximum %s", value, options.max)
end
end
if options.validate and type(options.validate) == "function" then
local valid, err = options.validate(value)
if not valid then
return false, err or "Validation failed"
end
end
return true, nil
end
function Config:Get(path, defaultValue)
local parts, err = ParsePath(path)
if not parts then
self:Debug("Get failed:", err or "Invalid path", path)
return defaultValue
end
local value = ResolvePath(parts)
if value == nil then
return defaultValue
end
return value
end
function Config:Set(path, value, options)
local parts, err = ParsePath(path)
if not parts then
self:Debug("Set failed:", err or "Invalid path", path)
return false
end
if options then
local valid, errMsg = ValidateValue(value, options)
if not valid then
self:Debug("Validation failed for", path, ":", errMsg)
if options.fallback ~= nil then
value = options.fallback
else
return false
end
end
end
local parent, key = GetParentAndKey(parts)
if not parent or not key then
self:Debug("Set failed: Could not resolve path", path)
return false
end
local oldValue = parent[key]
if oldValue == value then
return true
end
parent[key] = value
self:FireCallbacks(path, value, oldValue)
if options and options.callback and type(options.callback) == "function" then
options.callback(value, oldValue)
end
return true
end
function Config:EnsurePath(path)
local parts, err = ParsePath(path)
if not parts then
self:Debug("EnsurePath failed:", err or "Invalid path", path)
return false
end
return EnsurePath(parts, true)
end
function Config:RegisterChangeCallback(path, callback)
if type(path) ~= "string" then
self:Debug("RegisterChangeCallback failed: path must be a string")
return nil
end
if type(callback) ~= "function" then
self:Debug("RegisterChangeCallback failed: callback must be a function")
return nil
end
local parts, err = ParsePath(path)
if not parts then
self:Debug("RegisterChangeCallback failed:", err or "Invalid path", path)
return nil
end
self.callbackIdCounter = self.callbackIdCounter + 1
local id = self.callbackIdCounter
if not self.callbacks[path] then
self.callbacks[path] = {}
end
self.callbacks[path][id] = callback
self:Debug("Registered callback", id, "for path", path)
return id
end
function Config:UnregisterChangeCallback(path, id)
if not self.callbacks[path] then
return false
end
if self.callbacks[path][id] then
self.callbacks[path][id] = nil
if not next(self.callbacks[path]) then
self.callbacks[path] = nil
end
return true
end
return false
end
function Config:FireCallbacks(path, newValue, oldValue)
if not self.callbacks[path] then
return
end
for id, callback in pairs(self.callbacks[path]) do
local success, err = pcall(callback, newValue, oldValue)
if not success then
self:Debug("Callback error for", path, ":", err)
end
end
end
function Config:GetModulePath(moduleName)
return "TUI." .. moduleName
end
TavernUI.Config = Config